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Re: [PULL 1/3] qemu-coroutine-sleep: introduce qemu_co_sleep_wake


From: Peter Maydell
Subject: Re: [PULL 1/3] qemu-coroutine-sleep: introduce qemu_co_sleep_wake
Date: Fri, 8 Nov 2019 18:42:01 +0000

On Wed, 23 Oct 2019 at 03:04, Eric Blake <address@hidden> wrote:
>
> From: Vladimir Sementsov-Ogievskiy <address@hidden>
>
> Introduce a function to gracefully wake a coroutine sleeping in
> qemu_co_sleep_ns().
>
> Signed-off-by: Vladimir Sementsov-Ogievskiy <address@hidden>
> Reviewed-by: Kevin Wolf <address@hidden>
> Reviewed-by: Eric Blake <address@hidden>
> Message-Id: <address@hidden>
> Signed-off-by: Eric Blake <address@hidden>

Hi; Coverity reports an issue in this patch (CID 1406474):


> ---
>  include/qemu/coroutine.h    | 23 +++++++++++++++--
>  util/qemu-coroutine-sleep.c | 51 +++++++++++++++++++++++++++----------
>  2 files changed, 59 insertions(+), 15 deletions(-)
>
> diff --git a/include/qemu/coroutine.h b/include/qemu/coroutine.h
> index 9801e7f5a497..8d55663062ad 100644
> --- a/include/qemu/coroutine.h
> +++ b/include/qemu/coroutine.h
> @@ -273,10 +273,29 @@ void qemu_co_rwlock_wrlock(CoRwlock *lock);
>   */
>  void qemu_co_rwlock_unlock(CoRwlock *lock);
>
> +typedef struct QemuCoSleepState QemuCoSleepState;
> +
>  /**
> - * Yield the coroutine for a given duration
> + * Yield the coroutine for a given duration. During this yield, @sleep_state
> + * (if not NULL) is set to an opaque pointer, which may be used for
> + * qemu_co_sleep_wake(). Be careful, the pointer is set back to zero when the
> + * timer fires. Don't save the obtained value to other variables and don't 
> call
> + * qemu_co_sleep_wake from another aio context.
>   */
> -void coroutine_fn qemu_co_sleep_ns(QEMUClockType type, int64_t ns);
> +void coroutine_fn qemu_co_sleep_ns_wakeable(QEMUClockType type, int64_t ns,
> +                                            QemuCoSleepState **sleep_state);
> +static inline void coroutine_fn qemu_co_sleep_ns(QEMUClockType type, int64_t 
> ns)
> +{
> +    qemu_co_sleep_ns_wakeable(type, ns, NULL);
> +}
> +
> +/**
> + * Wake a coroutine if it is sleeping in qemu_co_sleep_ns. The timer will be
> + * deleted. @sleep_state must be the variable whose address was given to
> + * qemu_co_sleep_ns() and should be checked to be non-NULL before calling
> + * qemu_co_sleep_wake().
> + */
> +void qemu_co_sleep_wake(QemuCoSleepState *sleep_state);
>
>  /**
>   * Yield until a file descriptor becomes readable
> diff --git a/util/qemu-coroutine-sleep.c b/util/qemu-coroutine-sleep.c
> index 4bfdd30cbf13..ae91b92b6e78 100644
> --- a/util/qemu-coroutine-sleep.c
> +++ b/util/qemu-coroutine-sleep.c
> @@ -17,31 +17,56 @@
>  #include "qemu/timer.h"
>  #include "block/aio.h"
>
> -static void co_sleep_cb(void *opaque)
> +static const char *qemu_co_sleep_ns__scheduled = "qemu_co_sleep_ns";
> +
> +struct QemuCoSleepState {
> +    Coroutine *co;
> +    QEMUTimer *ts;
> +    QemuCoSleepState **user_state_pointer;
> +};
> +
> +void qemu_co_sleep_wake(QemuCoSleepState *sleep_state)
>  {
> -    Coroutine *co = opaque;
> -
>      /* Write of schedule protected by barrier write in aio_co_schedule */
> -    atomic_set(&co->scheduled, NULL);
> -    aio_co_wake(co);
> +    const char *scheduled = atomic_cmpxchg(&sleep_state->co->scheduled,
> +                                           qemu_co_sleep_ns__scheduled, 
> NULL);
> +
> +    assert(scheduled == qemu_co_sleep_ns__scheduled);
> +    if (sleep_state->user_state_pointer) {
> +        *sleep_state->user_state_pointer = NULL;
> +    }
> +    timer_del(sleep_state->ts);
> +    aio_co_wake(sleep_state->co);
> +}
> +
> +static void co_sleep_cb(void *opaque)
> +{
> +    qemu_co_sleep_wake(opaque);
>  }
>
> -void coroutine_fn qemu_co_sleep_ns(QEMUClockType type, int64_t ns)
> +void coroutine_fn qemu_co_sleep_ns_wakeable(QEMUClockType type, int64_t ns,
> +                                            QemuCoSleepState **sleep_state)
>  {
>      AioContext *ctx = qemu_get_current_aio_context();
> -    QEMUTimer *ts;
> -    Coroutine *co = qemu_coroutine_self();
> +    QemuCoSleepState state = {
> +        .co = qemu_coroutine_self(),
> +        .ts = aio_timer_new(ctx, type, SCALE_NS, co_sleep_cb, &state),
> +        .user_state_pointer = sleep_state,
> +    };

Here 'state' is a variable on the stack...

> -    const char *scheduled = atomic_cmpxchg(&co->scheduled, NULL, __func__);
> +    const char *scheduled = atomic_cmpxchg(&state.co->scheduled, NULL,
> +                                           qemu_co_sleep_ns__scheduled);
>      if (scheduled) {
>          fprintf(stderr,
>                  "%s: Co-routine was already scheduled in '%s'\n",
>                  __func__, scheduled);
>          abort();
>      }
> -    ts = aio_timer_new(ctx, type, SCALE_NS, co_sleep_cb, co);
> -    timer_mod(ts, qemu_clock_get_ns(type) + ns);
> +
> +    if (sleep_state) {
> +        *sleep_state = &state;

...here we save a pointer to it into *sleep_state which was
passed to us by the caller...

> +    }
> +    timer_mod(state.ts, qemu_clock_get_ns(type) + ns);
>      qemu_coroutine_yield();
> -    timer_del(ts);
> -    timer_free(ts);
> +    timer_free(state.ts);

...and here we return from this function, which means 'state'
is no longer in valid memory, but the caller has still been
given a pointer to it.

>  }

Is this just Coverity getting confused by our coroutine code?
(I certainly find it confusing...)

thanks
-- PMM



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