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Re: [PATCH] tests/qht-bench: Adjust rate computation and comparisons


From: Richard Henderson
Subject: Re: [PATCH] tests/qht-bench: Adjust rate computation and comparisons
Date: Tue, 23 Jun 2020 15:37:51 -0700
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.8.0

On 6/21/20 2:28 PM, Emilio G. Cota wrote:
>> -    if (info->r < resize_threshold) {
>> +    if (info->r <= resize_threshold) {
>>          size_t size = info->resize_down ? resize_min : resize_max;
>>          bool resized;
> 
> This works, but only because info->r cannot be 0 since xorshift never
> returns it. (xorshift returns a random number in the range [1, u64max],
> a fact that I missed when I wrote this code.)
> If r were 0, then we would resize even if resize_threshold == 0.0.
> 
> I think it will be easier to reason about this if we rename info->r
> to info->seed, and then have a local r = info->seed - 1. Then we can keep
> the "if random < threshold" form (and its negated "if random >= threshold"
> as below), which (at least to me) is intuitive provided that random's range
> is [0, threshold), e.g. [0.0, 1.0) with drand48(3).

Fair enough.

>>  static void do_threshold(double rate, uint64_t *threshold)
>>  {
>> +    /*
>> +     * For 0 <= rate <= 1, scale to fit in a uint64_t.
>> +     *
>> +     * For rate == 1, returning UINT64_MAX means 100% certainty: all
>> +     * uint64_t will match using <=.  The largest representable value
>> +     * for rate less than 1 is 0.999999999999999889; scaling that
>> +     * by 2**64 results in 0xfffffffffffff800.
>> +     */
>>      if (rate == 1.0) {
>>          *threshold = UINT64_MAX;
>>      } else {
>> -        *threshold = (rate * 0xffff000000000000ull)
>> -                   + (rate * 0x0000ffffffffffffull);
>> +        *threshold = rate * 0x1p64;
> 
> I'm sorry this caused a breakage for some integration tests; I thought
> this was fixed in May with:
>   https://lists.nongnu.org/archive/html/qemu-devel/2020-05/msg01477.html
> 
> Just for my own education, why isn't nextafter needed here?

I hoped I was being clear in the comment, but re-reading, it doesn't finish the
thought.

We have removed 1.0, so the rate values are between 0 and nextafter(1, 0) =
0x1.fffffffffffff00000p-1 = 0.999999999999999889.

Scaling by 2**64 results in an exact extract of the 53-bit mantessa, evenly
spread across 0 to 0xfffffffffffff800.  Plus 1.0 -> UINT64_MAX, which we could
consider off-by-one its "proper" value.

If we scale by nextafter(0x1p64, 0), then the values are spread across 0 to
0xfffffffffffff000.  The gap is twice as large between 1.0 and nextafter(1, 0).


r~



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