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[PATCH 0/5] tcg: Dynamically allocate temporaries

From: Richard Henderson
Subject: [PATCH 0/5] tcg: Dynamically allocate temporaries
Date: Tue, 19 Jan 2021 08:34:23 -1000

My recent change for caching tcg constants has, in a number of cases,
overflowed the statically allocated array of temporaries.  Change to
dynamic allocation.

I'll note that nothing in check-acceptance triggers this overflow.
Anyone care to add some more test cases there?

Also, there's some outstanding weirdness in gitlab testing that I
cannot reproduce locally.


Richard Henderson (5):
  tcg: Add an index to TCGTemp
  tcg: Introduce and use tcg_temp
  tcg: Make TCGTempSet expandable
  tcg: Adjust tcgv_*_temp/temp_tcgv_*
  tcg: Dynamically allocate temporaries

 include/tcg/tcg.h |  79 ++++++++++++++-----
 tcg/optimize.c    |  23 +++---
 tcg/tcg.c         | 196 +++++++++++++++++++++++++++++++---------------
 3 files changed, 205 insertions(+), 93 deletions(-)


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