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[PATCH 0/3] hw/display/sm501: Tidy up template header

From: Peter Maydell
Subject: [PATCH 0/3] hw/display/sm501: Tidy up template header
Date: Fri, 12 Feb 2021 18:06:50 +0000

For a long time now the UI layer has guaranteed that the console
surface is always 32 bits per pixel RGB, but some older display device
models still have the code to handle other formats. This patchset
cleans up that dead code for the sm501 device, which allows us
to remove the multiply-included sm501_template.h header entirely.

There have been a few attempts at doing this cleanup on this
device in the past by various people; rather than trying to
resurrect those old patchsets and get them to apply to the current
code in master, I just started from scratch.

Tested with AROS ISO image on sam460ex.

-- PMM

Peter Maydell (3):
  hw/display/sm501: Remove dead code for non-32-bit RGB surfaces
  hw/display/sm501: Expand out macros in template header
  hw/display/sm501: Inline template header into C file

 hw/display/sm501_template.h | 131 ----------------------------
 hw/display/sm501.c          | 166 ++++++++++++++++++------------------
 2 files changed, 83 insertions(+), 214 deletions(-)
 delete mode 100644 hw/display/sm501_template.h


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