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Re: [PATCH v3 0/5] plugins/cache: multicore cache modelling and minor tw


From: Alex Bennée
Subject: Re: [PATCH v3 0/5] plugins/cache: multicore cache modelling and minor tweaks
Date: Mon, 02 Aug 2021 12:24:52 +0100
User-agent: mu4e 1.6.1; emacs 28.0.50

Mahmoud Mandour <ma.mandourr@gmail.com> writes:

> Hello,
>
> This series introduce some minor improvements/bug fixes in the cache
> plugins and multicore cache modelling.
>
> Multi-core cache modelling is handled such that for full-system
> emulation, a private L1 cache is maintained to each core available to
> the system. For multi-threaded userspace emulation, a static number of
> cores is maintained for the overall system, and every memory access go
> through one of these, even if the number of fired threads is more than
> that number.
>
> Also, raising the levels of warnings induced some warnings, this is
> fixed in it's own patch.
>
> Patches that still need review (other patches are already queued):
>     1. plugins/cache: Supported multicore cache modelling
>     2. docs/devel/tcg-plugins: added cores arg to cache plugin

Could you re-base this onto the current master please? I skipped the
patches already merged but still couldn't get the series to cleanly
apply.

-- 
Alex Bennée



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