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[PATCH] docs/devel: be consistent about example plugin names


From: Mahmoud Mandour
Subject: [PATCH] docs/devel: be consistent about example plugin names
Date: Mon, 30 Aug 2021 14:15:34 +0200

Some plugins were prefixed with `.c`, some were not. Since the name is
essentially the full-name of the plugin file, it's logical to include
the extension.

Signed-off-by: Mahmoud Mandour <ma.mandourr@gmail.com>
---
 docs/devel/tcg-plugins.rst | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/docs/devel/tcg-plugins.rst b/docs/devel/tcg-plugins.rst
index 047bf4ada7..f96aad4ae7 100644
--- a/docs/devel/tcg-plugins.rst
+++ b/docs/devel/tcg-plugins.rst
@@ -286,7 +286,7 @@ which will eventually report::
     previously @ 0x000000ffd08098/5 (809900593 insns)
     previously @ 0x000000ffd080c0/1 (809900588 insns)
 
-- contrib/plugins/hwprofile
+- contrib/plugins/hwprofile.c
 
 The hwprofile tool can only be used with system emulation and allows
 the user to see what hardware is accessed how often. It has a number of 
options:
@@ -345,7 +345,7 @@ which will output an execution trace following this 
structure::
   0, 0xd34, 0xf9c8f000, "bl #0x10c8"
   0, 0x10c8, 0xfff96c43, "ldr r3, [r0, #0x44]", load, 0x200000e4, RAM
 
-- contrib/plugins/cache
+- contrib/plugins/cache.c
 
 Cache modelling plugin that measures the performance of a given cache
 configuration when a given working set is run::
-- 
2.33.0




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