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Re: [PATCH] generic-loader: remove the ram_size limit when a loading bin


From: Alex Bennée
Subject: Re: [PATCH] generic-loader: remove the ram_size limit when a loading binary file
Date: Wed, 06 Oct 2021 16:40:32 +0100
User-agent: mu4e 1.7.0; emacs 28.0.60

Damien Hedde <damien.hedde@greensocs.com> writes:

> On 10/6/21 13:49, Philippe Mathieu-Daudé wrote:
>> On 10/6/21 13:37, Damien Hedde wrote:
>>> Right now, we cannot load some binary file if it is bigger than the
>>> machine's ram size. This limitation only occurs when loading a
>>> binary file: we can load a corresponding elf file without this
>>> limitation.
>>>
>>> This is an issue for machines that have small ram or do not use the
>>> ram_size feature at all.
>>>
>>> Also get rid of "hw/boards.h" include, since we needed it only
>>> to access `current_machine`.
>>>
>>> Fixes: e481a1f63c9 ("generic-loader: Add a generic loader")
>>> Signed-off-by: Damien Hedde <damien.hedde@greensocs.com>
>>> ---
>>>
>>> Hi Alistair,
>>>
>>> I found this while experimenting with a ram_size=0 machine.
>
>
>
>> Where are you loading your file?
>> 
>
> In a rom.
>
> The loader does not check at all that we are loading to the machine's
> ram. It just check the size for the raw binary file format.

It does beg the question of why you don't just construct your ROM file
with the image in place there? Is this just a development convenience?

-- 
Alex Bennée



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