qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [PATCH v8 51/78] target/riscv: rvv-1.0: floating-point slide instruc


From: Alistair Francis
Subject: Re: [PATCH v8 51/78] target/riscv: rvv-1.0: floating-point slide instructions
Date: Mon, 25 Oct 2021 16:13:44 +1000

On Fri, Oct 15, 2021 at 6:38 PM <frank.chang@sifive.com> wrote:
>
> From: Frank Chang <frank.chang@sifive.com>
>
> Add the following instructions:
>
> * vfslide1up.vf
> * vfslide1down.vf
>
> Signed-off-by: Frank Chang <frank.chang@sifive.com>

Reviewed-by: Alistair Francis <alistair.francis@wdc.com>

Alistair

> ---
>  target/riscv/helper.h                   |   7 ++
>  target/riscv/insn32.decode              |   2 +
>  target/riscv/insn_trans/trans_rvv.c.inc |  16 +++
>  target/riscv/vector_helper.c            | 141 ++++++++++++++++--------
>  4 files changed, 121 insertions(+), 45 deletions(-)
>
> diff --git a/target/riscv/helper.h b/target/riscv/helper.h
> index 304c12494d4..012d0343771 100644
> --- a/target/riscv/helper.h
> +++ b/target/riscv/helper.h
> @@ -1071,6 +1071,13 @@ DEF_HELPER_6(vslide1down_vx_h, void, ptr, ptr, tl, 
> ptr, env, i32)
>  DEF_HELPER_6(vslide1down_vx_w, void, ptr, ptr, tl, ptr, env, i32)
>  DEF_HELPER_6(vslide1down_vx_d, void, ptr, ptr, tl, ptr, env, i32)
>
> +DEF_HELPER_6(vfslide1up_vf_h, void, ptr, ptr, i64, ptr, env, i32)
> +DEF_HELPER_6(vfslide1up_vf_w, void, ptr, ptr, i64, ptr, env, i32)
> +DEF_HELPER_6(vfslide1up_vf_d, void, ptr, ptr, i64, ptr, env, i32)
> +DEF_HELPER_6(vfslide1down_vf_h, void, ptr, ptr, i64, ptr, env, i32)
> +DEF_HELPER_6(vfslide1down_vf_w, void, ptr, ptr, i64, ptr, env, i32)
> +DEF_HELPER_6(vfslide1down_vf_d, void, ptr, ptr, i64, ptr, env, i32)
> +
>  DEF_HELPER_6(vrgather_vv_b, void, ptr, ptr, ptr, ptr, env, i32)
>  DEF_HELPER_6(vrgather_vv_h, void, ptr, ptr, ptr, ptr, env, i32)
>  DEF_HELPER_6(vrgather_vv_w, void, ptr, ptr, ptr, ptr, env, i32)
> diff --git a/target/riscv/insn32.decode b/target/riscv/insn32.decode
> index 7548b71efdb..c5cc14c45c4 100644
> --- a/target/riscv/insn32.decode
> +++ b/target/riscv/insn32.decode
> @@ -577,6 +577,8 @@ vfsgnjn_vv      001001 . ..... ..... 001 ..... 1010111 
> @r_vm
>  vfsgnjn_vf      001001 . ..... ..... 101 ..... 1010111 @r_vm
>  vfsgnjx_vv      001010 . ..... ..... 001 ..... 1010111 @r_vm
>  vfsgnjx_vf      001010 . ..... ..... 101 ..... 1010111 @r_vm
> +vfslide1up_vf   001110 . ..... ..... 101 ..... 1010111 @r_vm
> +vfslide1down_vf 001111 . ..... ..... 101 ..... 1010111 @r_vm
>  vmfeq_vv        011000 . ..... ..... 001 ..... 1010111 @r_vm
>  vmfeq_vf        011000 . ..... ..... 101 ..... 1010111 @r_vm
>  vmfne_vv        011100 . ..... ..... 001 ..... 1010111 @r_vm
> diff --git a/target/riscv/insn_trans/trans_rvv.c.inc 
> b/target/riscv/insn_trans/trans_rvv.c.inc
> index e59fc5a01d8..7ee1e122e8e 100644
> --- a/target/riscv/insn_trans/trans_rvv.c.inc
> +++ b/target/riscv/insn_trans/trans_rvv.c.inc
> @@ -3120,6 +3120,22 @@ GEN_OPIVX_TRANS(vslidedown_vx, slidedown_check)
>  GEN_OPIVX_TRANS(vslide1down_vx, slidedown_check)
>  GEN_OPIVI_TRANS(vslidedown_vi, IMM_ZX, vslidedown_vx, slidedown_check)
>
> +/* Vector Floating-Point Slide Instructions */
> +static bool fslideup_check(DisasContext *s, arg_rmrr *a)
> +{
> +    return slideup_check(s, a) &&
> +           require_rvf(s);
> +}
> +
> +static bool fslidedown_check(DisasContext *s, arg_rmrr *a)
> +{
> +    return slidedown_check(s, a) &&
> +           require_rvf(s);
> +}
> +
> +GEN_OPFVF_TRANS(vfslide1up_vf, fslideup_check)
> +GEN_OPFVF_TRANS(vfslide1down_vf, fslidedown_check)
> +
>  /* Vector Register Gather Instruction */
>  static bool vrgather_vv_check(DisasContext *s, arg_rmrr *a)
>  {
> diff --git a/target/riscv/vector_helper.c b/target/riscv/vector_helper.c
> index d79f59e443e..7fa5189af4e 100644
> --- a/target/riscv/vector_helper.c
> +++ b/target/riscv/vector_helper.c
> @@ -4455,57 +4455,108 @@ GEN_VEXT_VSLIDEDOWN_VX(vslidedown_vx_h, uint16_t, H2)
>  GEN_VEXT_VSLIDEDOWN_VX(vslidedown_vx_w, uint32_t, H4)
>  GEN_VEXT_VSLIDEDOWN_VX(vslidedown_vx_d, uint64_t, H8)
>
> -#define GEN_VEXT_VSLIDE1UP_VX(NAME, ETYPE, H)                             \
> -void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2,         \
> -                  CPURISCVState *env, uint32_t desc)                      \
> -{                                                                         \
> -    uint32_t vm = vext_vm(desc);                                          \
> -    uint32_t vl = env->vl;                                                \
> -    uint32_t i;                                                           \
> -                                                                          \
> -    for (i = 0; i < vl; i++) {                                            \
> -        if (!vm && !vext_elem_mask(v0, i)) {                              \
> -            continue;                                                     \
> -        }                                                                 \
> -        if (i == 0) {                                                     \
> -            *((ETYPE *)vd + H(i)) = s1;                                   \
> -        } else {                                                          \
> -            *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i - 1));           \
> -        }                                                                 \
> -    }                                                                     \
> +#define GEN_VEXT_VSLIE1UP(ESZ, H)                                           \
> +static void vslide1up_##ESZ(void *vd, void *v0, target_ulong s1, void *vs2, \
> +                     CPURISCVState *env, uint32_t desc)                     \
> +{                                                                           \
> +    typedef uint##ESZ##_t ETYPE;                                            \
> +    uint32_t vm = vext_vm(desc);                                            \
> +    uint32_t vl = env->vl;                                                  \
> +    uint32_t i;                                                             \
> +                                                                            \
> +    for (i = 0; i < vl; i++) {                                              \
> +        if (!vm && !vext_elem_mask(v0, i)) {                                \
> +            continue;                                                       \
> +        }                                                                   \
> +        if (i == 0) {                                                       \
> +            *((ETYPE *)vd + H(i)) = s1;                                     \
> +        } else {                                                            \
> +            *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i - 1));             \
> +        }                                                                   \
> +    }                                                                       \
> +}
> +
> +GEN_VEXT_VSLIE1UP(8,  H1)
> +GEN_VEXT_VSLIE1UP(16, H2)
> +GEN_VEXT_VSLIE1UP(32, H4)
> +GEN_VEXT_VSLIE1UP(64, H8)
> +
> +#define GEN_VEXT_VSLIDE1UP_VX(NAME, ESZ)                          \
> +void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2, \
> +                  CPURISCVState *env, uint32_t desc)              \
> +{                                                                 \
> +    vslide1up_##ESZ(vd, v0, s1, vs2, env, desc);                  \
>  }
>
>  /* vslide1up.vx vd, vs2, rs1, vm # vd[0]=x[rs1], vd[i+1] = vs2[i] */
> -GEN_VEXT_VSLIDE1UP_VX(vslide1up_vx_b, uint8_t,  H1)
> -GEN_VEXT_VSLIDE1UP_VX(vslide1up_vx_h, uint16_t, H2)
> -GEN_VEXT_VSLIDE1UP_VX(vslide1up_vx_w, uint32_t, H4)
> -GEN_VEXT_VSLIDE1UP_VX(vslide1up_vx_d, uint64_t, H8)
> -
> -#define GEN_VEXT_VSLIDE1DOWN_VX(NAME, ETYPE, H)                           \
> -void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2,         \
> -                  CPURISCVState *env, uint32_t desc)                      \
> -{                                                                         \
> -    uint32_t vm = vext_vm(desc);                                          \
> -    uint32_t vl = env->vl;                                                \
> -    uint32_t i;                                                           \
> -                                                                          \
> -    for (i = 0; i < vl; i++) {                                            \
> -        if (!vm && !vext_elem_mask(v0, i)) {                              \
> -            continue;                                                     \
> -        }                                                                 \
> -        if (i == vl - 1) {                                                \
> -            *((ETYPE *)vd + H(i)) = s1;                                   \
> -        } else {                                                          \
> -            *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i + 1));           \
> -        }                                                                 \
> -    }                                                                     \
> +GEN_VEXT_VSLIDE1UP_VX(vslide1up_vx_b, 8)
> +GEN_VEXT_VSLIDE1UP_VX(vslide1up_vx_h, 16)
> +GEN_VEXT_VSLIDE1UP_VX(vslide1up_vx_w, 32)
> +GEN_VEXT_VSLIDE1UP_VX(vslide1up_vx_d, 64)
> +
> +#define GEN_VEXT_VSLIDE1DOWN(ESZ, H)                                         
>  \
> +static void vslide1down_##ESZ(void *vd, void *v0, target_ulong s1, void 
> *vs2, \
> +                       CPURISCVState *env, uint32_t desc)                    
>  \
> +{                                                                            
>  \
> +    typedef uint##ESZ##_t ETYPE;                                             
>  \
> +    uint32_t vm = vext_vm(desc);                                             
>  \
> +    uint32_t vl = env->vl;                                                   
>  \
> +    uint32_t i;                                                              
>  \
> +                                                                             
>  \
> +    for (i = 0; i < vl; i++) {                                               
>  \
> +        if (!vm && !vext_elem_mask(v0, i)) {                                 
>  \
> +            continue;                                                        
>  \
> +        }                                                                    
>  \
> +        if (i == vl - 1) {                                                   
>  \
> +            *((ETYPE *)vd + H(i)) = s1;                                      
>  \
> +        } else {                                                             
>  \
> +            *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i + 1));              
>  \
> +        }                                                                    
>  \
> +    }                                                                        
>  \
> +}
> +
> +GEN_VEXT_VSLIDE1DOWN(8,  H1)
> +GEN_VEXT_VSLIDE1DOWN(16, H2)
> +GEN_VEXT_VSLIDE1DOWN(32, H4)
> +GEN_VEXT_VSLIDE1DOWN(64, H8)
> +
> +#define GEN_VEXT_VSLIDE1DOWN_VX(NAME, ESZ)                        \
> +void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2, \
> +                  CPURISCVState *env, uint32_t desc)              \
> +{                                                                 \
> +    vslide1down_##ESZ(vd, v0, s1, vs2, env, desc);                \
>  }
>
>  /* vslide1down.vx vd, vs2, rs1, vm # vd[i] = vs2[i+1], vd[vl-1]=x[rs1] */
> -GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_b, uint8_t,  H1)
> -GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_h, uint16_t, H2)
> -GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_w, uint32_t, H4)
> -GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_d, uint64_t, H8)
> +GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_b, 8)
> +GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_h, 16)
> +GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_w, 32)
> +GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_d, 64)
> +
> +/* Vector Floating-Point Slide Instructions */
> +#define GEN_VEXT_VFSLIDE1UP_VF(NAME, ESZ)                     \
> +void HELPER(NAME)(void *vd, void *v0, uint64_t s1, void *vs2, \
> +                  CPURISCVState *env, uint32_t desc)          \
> +{                                                             \
> +    vslide1up_##ESZ(vd, v0, s1, vs2, env, desc);              \
> +}
> +
> +/* vfslide1up.vf vd, vs2, rs1, vm # vd[0]=f[rs1], vd[i+1] = vs2[i] */
> +GEN_VEXT_VFSLIDE1UP_VF(vfslide1up_vf_h, 16)
> +GEN_VEXT_VFSLIDE1UP_VF(vfslide1up_vf_w, 32)
> +GEN_VEXT_VFSLIDE1UP_VF(vfslide1up_vf_d, 64)
> +
> +#define GEN_VEXT_VFSLIDE1DOWN_VF(NAME, ESZ)                   \
> +void HELPER(NAME)(void *vd, void *v0, uint64_t s1, void *vs2, \
> +                  CPURISCVState *env, uint32_t desc)          \
> +{                                                             \
> +    vslide1down_##ESZ(vd, v0, s1, vs2, env, desc);            \
> +}
> +
> +/* vfslide1down.vf vd, vs2, rs1, vm # vd[i] = vs2[i+1], vd[vl-1]=f[rs1] */
> +GEN_VEXT_VFSLIDE1DOWN_VF(vfslide1down_vf_h, 16)
> +GEN_VEXT_VFSLIDE1DOWN_VF(vfslide1down_vf_w, 32)
> +GEN_VEXT_VFSLIDE1DOWN_VF(vfslide1down_vf_d, 64)
>
>  /* Vector Register Gather Instruction */
>  #define GEN_VEXT_VRGATHER_VV(NAME, TS1, TS2, HS1, HS2)                    \
> --
> 2.25.1
>
>



reply via email to

[Prev in Thread] Current Thread [Next in Thread]