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Re: [PATCH v5 1/6] tcg/sparc: Add scratch argument to tcg_out_movi_int


From: Richard Henderson
Subject: Re: [PATCH v5 1/6] tcg/sparc: Add scratch argument to tcg_out_movi_int
Date: Tue, 8 Feb 2022 08:48:35 +1100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:91.0) Gecko/20100101 Thunderbird/91.5.0

On 2/8/22 04:59, Peter Maydell wrote:
On Sun, 6 Feb 2022 at 10:31, Richard Henderson
<richard.henderson@linaro.org> wrote:

This will allow us to control exactly what scratch register is
used for loading the constant.  Also, fix a theoretical problem
in recursing through tcg_out_movi, which may provide a different
value for in_prologue.

Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
  tcg/sparc/tcg-target.c.inc | 21 +++++++++++++--------
  1 file changed, 13 insertions(+), 8 deletions(-)

diff --git a/tcg/sparc/tcg-target.c.inc b/tcg/sparc/tcg-target.c.inc
index 0c062c60eb..8c3671f56a 100644
--- a/tcg/sparc/tcg-target.c.inc
+++ b/tcg/sparc/tcg-target.c.inc
@@ -414,7 +414,8 @@ static void tcg_out_movi_imm13(TCGContext *s, TCGReg ret, 
int32_t arg)
  }

  static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret,
-                             tcg_target_long arg, bool in_prologue)
+                             tcg_target_long arg, bool in_prologue,
+                             TCGReg scratch)
  {
      tcg_target_long hi, lo = (int32_t)arg;
      tcg_target_long test, lsb;
@@ -471,22 +472,25 @@ static void tcg_out_movi_int(TCGContext *s, TCGType type, 
TCGReg ret,
      /* A 64-bit constant decomposed into 2 32-bit pieces.  */
      if (check_fit_i32(lo, 13)) {
          hi = (arg - lo) >> 32;
-        tcg_out_movi(s, TCG_TYPE_I32, ret, hi);
+        tcg_out_movi_int(s, TCG_TYPE_I32, ret, hi, in_prologue, scratch);
          tcg_out_arithi(s, ret, ret, 32, SHIFT_SLLX);
          tcg_out_arithi(s, ret, ret, lo, ARITH_ADD);
      } else {
+        tcg_debug_assert(scratch != TCG_REG_G0);
          hi = arg >> 32;
-        tcg_out_movi(s, TCG_TYPE_I32, ret, hi);
-        tcg_out_movi(s, TCG_TYPE_I32, TCG_REG_T2, lo);
+        tcg_out_movi_int(s, TCG_TYPE_I32, ret, hi, in_prologue, scratch);
+        tcg_out_movi_int(s, TCG_TYPE_I32, scratch, lo, in_prologue, 
TCG_REG_G0);
          tcg_out_arithi(s, ret, ret, 32, SHIFT_SLLX);
-        tcg_out_arith(s, ret, ret, TCG_REG_T2, ARITH_OR);
+        tcg_out_arith(s, ret, ret, scratch, ARITH_OR);
      }
  }

  static void tcg_out_movi(TCGContext *s, TCGType type,
                           TCGReg ret, tcg_target_long arg)
  {
-    tcg_out_movi_int(s, type, ret, arg, false);
+    /* When outputting to T2, we have no scratch available. */
+    TCGReg scratch = ret != TCG_REG_T2 ? TCG_REG_T2 : TCG_REG_G0;

Why won't using G0 trip the assertion above that scratch != TCG_REG_G0 ?

It would only do so for full 64-bit constants, where the scratch is needed. For the case in which we use T2 explicitly, the value is constrained to J (a 13-bit constant).

I suppose I could have also changed addsub2 to use tcg_out_movi_imm13 
directly...


r~



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