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Re: [PATCH 3/3] util/event-loop: Introduce options to set the thread poo
From: |
Stefan Hajnoczi |
Subject: |
Re: [PATCH 3/3] util/event-loop: Introduce options to set the thread pool size |
Date: |
Thu, 24 Feb 2022 10:40:52 +0000 |
On Mon, Feb 21, 2022 at 06:08:45PM +0100, Nicolas Saenz Julienne wrote:
> The thread pool regulates itself: when idle, it kills threads until
> empty, when in demand, it creates new threads until full. This behaviour
> doesn't play well with latency sensitive workloads where the price of
> creating a new thread is too high. For example, when paired with qemu's
> '-mlock', or using safety features like SafeStack, creating a new thread
> has been measured take multiple milliseconds.
>
> In order to mitigate this let's introduce a new 'EventLoopBackend'
> property to set the thread pool size. The threads will be created during
> the pool's initialization, remain available during its lifetime
> regardless of demand, and destroyed upon freeing it. A properly
> characterized workload will then be able to configure the pool to avoid
> any latency spike.
>
> Signed-off-by: Nicolas Saenz Julienne <nsaenzju@redhat.com>
> ---
> include/block/aio.h | 11 +++++++++++
> qapi/qom.json | 4 +++-
> util/async.c | 3 +++
> util/event-loop.c | 15 ++++++++++++++-
> util/event-loop.h | 4 ++++
> util/main-loop.c | 13 +++++++++++++
> util/thread-pool.c | 41 +++++++++++++++++++++++++++++++++++++----
> 7 files changed, 85 insertions(+), 6 deletions(-)
>
> diff --git a/include/block/aio.h b/include/block/aio.h
> index 5634173b12..331483d1d1 100644
> --- a/include/block/aio.h
> +++ b/include/block/aio.h
> @@ -192,6 +192,8 @@ struct AioContext {
> QSLIST_HEAD(, Coroutine) scheduled_coroutines;
> QEMUBH *co_schedule_bh;
>
> + int pool_min;
> + int pool_max;
Are these fields protected by ThreadPool->lock? Please document. This is
a clue that maybe these fields belong in ThreadPool.
Regarding the field names: the AioContext thread pool field is called
thread_pool and the user-visible parameters are thread-pool-min/max. I
suggest calling the fields thread_pool_min/max too so it's clear which
pool we're talking about and there is a correspondence to user-visible
parameters.
> @@ -350,3 +358,28 @@ void thread_pool_free(ThreadPool *pool)
> qemu_mutex_destroy(&pool->lock);
> g_free(pool);
> }
> +
> +void aio_context_set_thread_pool_params(AioContext *ctx, uint64_t min,
> + uint64_t max, Error **errp)
> +{
> + ThreadPool *pool = ctx->thread_pool;
> +
> + if (min > max || !max) {
ctx->pool_min/max are int while the min/max arguments are uint64_t.
Please add an INT_MAX check to detect overflow.
> + error_setg(errp, "bad thread-pool-min/thread-pool-max values");
> + return;
> + }
> +
> + if (pool) {
> + qemu_mutex_lock(&pool->lock);
> + }
This code belongs in util/thread-pool.c. I guess the reason for keeping
the fields in AioContext instead of ThreadPool is because the ThreadPool
is created on demand and we'd have nowhere to store the parameter value.
I suggest we bite the bullet and keep an extra copy of the variables in
AioContext with a clean ThreadPool interface (thread_pool_set_params())
instead of letting AioContext and ThreadPool access each other's
internals.
> +
> + ctx->pool_min = min;
> + ctx->pool_max = max;
> +
> + if (pool) {
> + for (int i = pool->cur_threads; i < ctx->pool_min; i++) {
> + spawn_thread(pool);
> + }
What about the reverse: when min is lowered and there are a bunch of
idle worker threads we could wake them up so they terminate until
->pool_min is reached again?
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