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[PATCH v3 00/12] GL & D-Bus display related fixes


From: marcandre . lureau
Subject: [PATCH v3 00/12] GL & D-Bus display related fixes
Date: Mon, 7 Mar 2022 11:46:20 +0400

From: Marc-André Lureau <marcandre.lureau@redhat.com>

Hi,

Here are pending fixes related to D-Bus and GL, most of them reported thanks to
Akihiko Odaki.

v3:
 - rebased
 - add "ui/dbus: do not send 2d scanout until gfx_update" & "ui/console: call
   gfx_switch() even if the current scanout is GL"

Marc-André Lureau (12):
  ui/console: move check for compatible GL context
  ui/console: move dcl compatiblity check to a callback
  ui/console: egl-headless is compatible with non-gl listeners
  ui/dbus: associate the DBusDisplayConsole listener with the given
    console
  ui/console: move console compatibility check to dcl_display_console()
  ui/shader: fix potential leak of shader on error
  ui/shader: free associated programs
  ui/console: add a dpy_gfx_switch callback helper
  ui/console: optionally update after gfx switch
  ui/dbus: fix texture sharing
  ui/dbus: do not send 2d scanout until gfx_update
  ui/console: call gfx_switch() even if the current scanout is GL

 include/ui/console.h |  19 +++++---
 ui/dbus.h            |   3 ++
 ui/console.c         | 102 ++++++++++++++++++++++++++-----------------
 ui/dbus-console.c    |  27 ++++++------
 ui/dbus-listener.c   |  48 +++++++++-----------
 ui/dbus.c            |  35 ++++++++++++++-
 ui/egl-headless.c    |  17 +++++++-
 ui/gtk.c             |  18 +++++++-
 ui/sdl2.c            |   9 +++-
 ui/shader.c          |   9 +++-
 ui/spice-display.c   |   9 +++-
 11 files changed, 200 insertions(+), 96 deletions(-)

-- 
2.35.1.273.ge6ebfd0e8cbb





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