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[PULL v2 12/12] ui/console: call gfx_switch() even if the current scanou


From: marcandre . lureau
Subject: [PULL v2 12/12] ui/console: call gfx_switch() even if the current scanout is GL
Date: Tue, 15 Mar 2022 15:07:39 +0400

From: Marc-André Lureau <marcandre.lureau@redhat.com>

egl-headless depends on the backing surface to be set before texture are
set and updated. Display it (update=true) iff the current scanout kind
is SURFACE.

Reported-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
---
 ui/console.c | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/ui/console.c b/ui/console.c
index 3b5664535625..da434ce1b2f7 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -1114,6 +1114,10 @@ static void 
displaychangelistener_display_console(DisplayChangeListener *dcl,
         return;
     }
 
+    dpy_gfx_create_texture(con, con->surface);
+    displaychangelistener_gfx_switch(dcl, con->surface,
+                                     con->scanout.kind == SCANOUT_SURFACE);
+
     if (con->scanout.kind == SCANOUT_DMABUF &&
         displaychangelistener_has_dmabuf(dcl)) {
         dcl->ops->dpy_gl_scanout_dmabuf(dcl, con->scanout.dmabuf);
@@ -1128,9 +1132,6 @@ static void 
displaychangelistener_display_console(DisplayChangeListener *dcl,
                                          con->scanout.texture.y,
                                          con->scanout.texture.width,
                                          con->scanout.texture.height);
-    } else if (con->scanout.kind == SCANOUT_SURFACE) {
-        dpy_gfx_create_texture(con, con->surface);
-        displaychangelistener_gfx_switch(dcl, con->surface, TRUE);
     }
 }
 
-- 
2.35.1.273.ge6ebfd0e8cbb




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