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From: | Thomas Huth |
Subject: | Re: [PULL v2 0/6] testing updates |
Date: | Wed, 4 Jan 2023 09:26:16 +0100 |
User-agent: | Mozilla/5.0 (X11; Linux x86_64; rv:91.0) Gecko/20100101 Thunderbird/91.13.0 |
On 03/01/2023 18.47, Alex Bennée wrote:
Peter Maydell <peter.maydell@linaro.org> writes:On Fri, 23 Dec 2022 at 17:21, Alex Bennée <alex.bennee@linaro.org> wrote:The following changes since commit 222059a0fccf4af3be776fe35a5ea2d6a68f9a0b: Merge tag 'pull-ppc-20221221' of https://gitlab.com/danielhb/qemu into staging (2022-12-21 18:08:09 +0000) are available in the Git repository at: https://gitlab.com/stsquad/qemu.git tags/pull-testing-next-231222-1 for you to fetch changes up to 3b4f911921e4233df0ba78d4acd2077da0b144ef: gitlab-ci: Disable docs and GUIs for the build-tci and build-tcg-disabled jobs (2022-12-23 15:17:13 +0000) ---------------------------------------------------------------- testing updates: - fix minor shell-ism that can break check-tcg - turn off verbose logging on custom runners - make configure echo call in CI - fix unused variable in linux-test - add binary compiler docker image for hexagon - disable doc and gui builds for tci and disable-tcg builds ----------------------------------------------------------------The msys2-64bit job failed with a weird 'missing terminating "' compiler error on ui/shader/texture-blit-vert.h: https://gitlab.com/qemu-project/qemu/-/jobs/3547023328 as did msys2-32-bit: https://gitlab.com/qemu-project/qemu/-/jobs/3547023329 Any idea? Is this just an existing error that's been masked by the msys2 jobs consistently timing out before they get to it ?It ran fine when I pushed the branch: https://gitlab.com/stsquad/qemu/-/jobs/3519255299 but I can't see it building the object file ui_shader.c.obj in my build so I wonder if the builder has updated its development libraries since? I think it is a generated file.
FWIW, I also ran into this problem independently from this pull request while trying to increase the timeout of the jobs to 80 minutes:
https://gitlab.com/thuth/qemu/-/jobs/3546685202 https://gitlab.com/thuth/qemu/-/jobs/3546685203 So I don't think it is related to this pull request but something different. Diff'ing the output between Alex' and my run, I can see that Alex log has: Has header "epoxy/egl.h" with dependency epoxy: NO ... OpenGL support (epoxy) : NO While my broken run has: Has header "epoxy/egl.h" with dependency epoxy: YES ... OpenGL support (epoxy) : YES 1.5.10So seems like something changed in the build environment, so that epoxy is now enabled there.
I guess we should disable it manually there again for the time being, until someone has figured out the real fix?
Thomas
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