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Re: [PATCH] .gitlab-ci.d/windows: Work-around timeout and OpenGL problem


From: Thomas Huth
Subject: Re: [PATCH] .gitlab-ci.d/windows: Work-around timeout and OpenGL problems of the MSYS2 jobs
Date: Thu, 5 Jan 2023 09:34:07 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:91.0) Gecko/20100101 Thunderbird/91.13.0

On 04/01/2023 23.01, Peter Maydell wrote:
On Wed, 4 Jan 2023 at 12:36, Thomas Huth <thuth@redhat.com> wrote:

The windows jobs (especially the 32-bit job) recently started to
hit the timeout limit. Bump it a little bit to ease the situation
(80 minutes is quite long already - OTOH, these jobs do not have to
wait for a job from the container stage to finish, so this should
still be OK).

Additionally, some update on the container side recently enabled
OpenGL in these jobs - but the corresponding code fails to compile.
Thus disable OpenGL here for the time being until someone figured
out the proper fix in the shader code for this.

Signed-off-by: Thomas Huth <thuth@redhat.com>
---
  Now that the timeout and OpenGL problems are gone, the 64-bit is
  working fine for me again. However, I'm still seeing random issues
  with the 32-bit job ... not sure whether it's a problem on the
  QEMU side or whether the builders are currently instable, since
  the issues do not reproduce reliably...

  .gitlab-ci.d/windows.yml | 7 ++++---
  1 file changed, 4 insertions(+), 3 deletions(-)

Thanks; applied to master on the assumption it will improve the
CI situation. I found that the msys2-32bit job still timed out
at 1h20, though:

https://gitlab.com/qemu-project/qemu/-/jobs/3555245586

I just gave it a try again, too, and for me, it finished within 65 minutes:

 https://gitlab.com/thuth/qemu/-/jobs/3557600268

... let's keep looking for a while, maybe it's ok in most cases now, but if not, we have to consider something else.

 Thomas




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