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Re: [PATCH 1/2] ui/vdagent: call vdagent_disconnect() when agent connect


From: Guoyi Tu
Subject: Re: [PATCH 1/2] ui/vdagent: call vdagent_disconnect() when agent connection is lost
Date: Thu, 17 Aug 2023 21:56:17 +0800
User-agent: Mozilla Thunderbird



On 2023/8/17 21:36, 【外部账号】Marc-André Lureau wrote:
Hi

On Thu, Aug 17, 2023 at 5:10 PM Guoyi Tu <tugy@chinatelecom.cn> wrote:



On 2023/8/17 20:49, 【外部账号】Marc-André Lureau wrote:
Hi

On Thu, Aug 17, 2023 at 3:32 PM <tugy@chinatelecom.cn> wrote:

From: Guoyi Tu <tugy@chinatelecom.cn>

when the agent connection is lost, the input handler of the mouse
doesn't deactivate, which results in unresponsive mouse events in
VNC windows.

To fix this issue, call vdagent_disconnect() to reset the state
each time the frontend disconncect

Signed-off-by: Guoyi Tu <tugy@chinatelecom.cn>
Signed-off-by: dengpengcheng <dengpc12@chinatelecom.cn>
---
   ui/vdagent.c | 4 +++-
   1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/ui/vdagent.c b/ui/vdagent.c
index 8a651492f0..386dc5abe0 100644
--- a/ui/vdagent.c
+++ b/ui/vdagent.c
@@ -870,8 +870,11 @@ static void vdagent_disconnect(VDAgentChardev *vd)

   static void vdagent_chr_set_fe_open(struct Chardev *chr, int fe_open)
   {
+    VDAgentChardev *vd = QEMU_VDAGENT_CHARDEV(chr);
+
       if (!fe_open) {
           trace_vdagent_close();
+        vdagent_disconnect(vd);
           /* To reset_serial, we CLOSED our side. Make sure the other end 
knows we
            * are ready again. */
           qemu_chr_be_event(chr, CHR_EVENT_OPENED);
@@ -922,7 +925,6 @@ static void vdagent_chr_fini(Object *obj)
       VDAgentChardev *vd = QEMU_VDAGENT_CHARDEV(obj);

       migrate_del_blocker(vd->migration_blocker);
-    vdagent_disconnect(vd);

why remove this cleanup ? (the function seems safe to call multiple
times, if it is the case during finalize)

Before the instance finalize, the connection will be closed and the
vdagent_chr_set_fe_open() will be called with be_open set to false,
which in turn call vdagent_disconnect to clean up resources.

Let's leave it, as it's more straightforward and safe, even if it's
called two times in some code paths.

Okay, it sounds reasonable, i will send another patches



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