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| From: | Richard Henderson |
| Subject: | Re: [PATCH v1 07/15] tcg/riscv: Implement vector mov/dup{m/i} |
| Date: | Tue, 20 Aug 2024 19:00:25 +1000 |
| User-agent: | Mozilla Thunderbird |
On 8/13/24 21:34, LIU Zhiwei wrote:
+ case TCG_TYPE_V64: + case TCG_TYPE_V128: + case TCG_TYPE_V256: + tcg_debug_assert(ret > TCG_REG_V0 && arg > TCG_REG_V0); + tcg_target_set_vec_config(s, type, prev_vece); + tcg_out_opc_vv(s, OPC_VMV_V_V, ret, TCG_REG_V0, arg, true); + break;
Is it worth using whole register move (vmvNr.v) for the appropriate VLEN? r~
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