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Re: [Savannah-hackers] submission of Prometheus Play by (E)Mail game by
From: |
Mathias Kettner |
Subject: |
Re: [Savannah-hackers] submission of Prometheus Play by (E)Mail game by Mathi - savannah.nongnu.org |
Date: |
Mon, 14 Oct 2002 15:59:59 +0200 (CEST) |
Hi,
> Hi,
>
> Could you please submit your project again with a URL to the
> current code base ?
The code is currently not released. As soon as the project is registered
I wanted to upload the current sources. Is this a problem?
> I'd like to point out that the name of the Operating System is
> GNU/Linux. Using GNU/Linux reminds people about the ideals of freedom
> that started the Free Software movement in 1984.
Ok. No problem with this.
Is there any way to prevent me from having to enter all data and texts
again?
> Cheers,
>
> address@hidden writes:
> >
> > A package was submitted to savannah.nongnu.org
> > This mail was sent to address@hidden, address@hidden
> >
> >
> > Mathias Kettner <address@hidden> described the package as follows:
> > License: gpl
> > Other License: In addition to the GPL:
> >
> > For each game hosted you must send an email to an address which will be
> announced in the software. This does not affect
> > your right to host the game, however. Otherwise stated that
> > email is not an asking for permission. The permission is already granted
> by the GPL. It\'s just that I want to see
> > how the game is performing and get some feedback.
> >
> > You don\'t have to send emails for test-only games, where
> > no emails or mails are sent.
> > Package: Prometheus Play by (E)Mail game by Mathi
> > System name: prometheus
> > Type: non-GNU
> >
> > Description:
> > This project is about a play by mail/email game called once
> > \'Prometheus\'. The game is fully functional and has be run commercially
> > in Germany for several years (being closed source to that time).
> >
> > Later on the game program as well as the rule book has been translated
> > into English, so Prometheus can be played German and English (though
> > not in the same game).
> >
> > Since the chances of earning money with a PBEM game is almost zero,
> > I decided to make the programm open source. The game also contains
> > a bunch of images, which are copyrighted by a friend of mine, who
> > still has to agree to make also those images open source.
> >
> > The game is written in C++. It produces HTML or PostScript output
> > to be sent either via email or plain mail.
> >
> > The game is a \"build your civilization from stone age to modern times
> > and try to rule the world\" game.
> >
> >
> >
> >
> > Other Software Required:
> > The game is written to be compiled on Linux. I had a windows version
> > based an dejagnu once, so it should be not a great problem to reactivate
> that one and host the game on Windows.
> >
> > On linux, however, it is much easier to setup a fully automated game
> > server with automated email responder and automated game procession
> > and mailing.
> >
> > Other Comments:
> > The Only problem is that i have almost no time myself to further maintain
> it. But since it already has been run in many games and there are
> > very few known bugs (if any) you should be able to run it without
> > any changes and host your own games.
> >
> > Of course it would be nice, if somebody would like to further develop
> > and improve the game. So I\'m looking also for a maintainer which is
> > able to programm C++ or is able to coordinate C++ programmers.
> >
>
>
--
Mathias .'\ /.
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