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[Savannah-hackers] Re: submission of Generic C++ engine for virtual wor

From: Mathieu Roy
Subject: [Savannah-hackers] Re: submission of Generic C++ engine for virtual world -
Date: 21 Jun 2003 16:57:05 +0200
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.3


I'm evaluating the project you submitted for approval in Savannah.

address@hidden said:

> A package was submitted to
> This mail was sent to address@hidden, address@hidden
> Gilles Dégottex <address@hidden> described the package as follows:
> License: lgpl
> Other License: 
> Package: Generic C++ engine for virtual world
> System name: gcevw
> Type: non-GNU
> Description:
> Generic engine writen in C++ designed for building networked virtual world 
> (games to life simulation and surely more)
> Based on the main principle Model View Control: Models are only usefull for 
> controllers to compute the news states of the objects he have the 
> responsibility. Viewers just show to the client objects he know the state.
> Use a very atomic server which have nearly no clue of the message\'s semantic 
> he broadcasts (he understand only a small header to make network clipping).
> There is actually no security (theoricaly and praticaly) against bad 
> controllers which modify objects over his rights (like cheating in games).
> To show it praticaly, a simple shooter game implements the engine.
> I dont have any web site or any URL pointing to my code, but I can send you 
> it by e-mail

You can send it to address@hidden


Mathieu Roy
  Not a native english speaker:

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