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[Savannah-register-public] [task #3962] Submission of LutaPraKct
From: |
abner |
Subject: |
[Savannah-register-public] [task #3962] Submission of LutaPraKct |
Date: |
Sun, 3 Apr 2005 13:39:48 +0000 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.5) Gecko/20041107 Firefox/1.0 |
URL:
<http://savannah.nongnu.org/task/?func=detailitem&item_id=3962>
Summary: Submission of LutaPraKct
Project: Savannah Administration
Submitted by: gha
Submitted on: Sun 04/03/2005 at 13:39
Should Start On: Sun 04/03/2005 at 00:00
Should be Finished on: Wed 04/13/2005 at 00:00
Category: Project Approval
Priority: 5 - Normal
Status: None
Privacy: Public
Percent Complete: 0%
Assigned to: None
Open/Closed: Open
Effort: 0.00
_______________________________________________________
Details:
Site Admin. Approval/Edition URL:
<https://savannah.nongnu.org/admin/groupedit.php?group_id=7476>
###### ORIGINAL SUBMISSION DETAILS ######
System Group Name:
-----------------
lutaprakct
Full Name:
----------
LutaPraKct
Type:
-----
non-GNU
License:
--------
GNU Lesser General Public License
Other License:
--------------
Description:
------------
LutaPraKct is an sprite based game engine for 2d sprite games. With my
package you can make nice games and they will be "os portable" to GNU/Linux,
mac os and cygwin. Other game engines like LutaPraKct exists (MUGEM) but they
are very old, with internal resolution = 640, no opensource and don't use
hardware acceleration, my engine can use 1280+ internal resolution, is free
software (and opensource) and can use hardware acceleration through
SDL/OpenGL for effects like bump maping, blending, fade in/fade out, multi
sample, anysotropy textures, blurs, and other (all using opengl extensions).
The main goal of this engine is make moderns 2d fight games with no diference
to 2d comercial fight games (such as king of fighters and steer fights ).
The engine will be written with c++ only but I dont have yet any source.
Other Software Required:
------------------------
OpenGL: www.opengl.org
SDL: www.libsdl.org
glibc
anjuta IDE: http://anjuta.sf.net
gcc
Other Comments:
---------------
#########################################
_______________________________________________________
Reply to this item at:
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- [Savannah-register-public] [task #3962] Submission of LutaPraKct,
abner <=
- [Savannah-register-public] [task #3962] Submission of LutaPraKct, Sylvain Beucler, 2005/04/09
- [Savannah-register-public] [task #3962] Submission of LutaPraKct, abner, 2005/04/09
- [Savannah-register-public] [task #3962] Submission of LutaPraKct, Sylvain Beucler, 2005/04/09
- [Savannah-register-public] [task #3962] Submission of LutaPraKct, anonymous, 2005/04/09
- [Savannah-register-public] [task #3962] Submission of LutaPraKct, Sylvain Beucler, 2005/04/10
- [Savannah-register-public] [task #3962] Submission of LutaPraKct, anonymous, 2005/04/12
- [Savannah-register-public] [task #3962] Submission of LutaPraKct, Sylvain Beucler, 2005/04/13
- [Savannah-register-public] [task #3962] Submission of LutaPraKct, anonymous, 2005/04/13