[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Savannah-register-public] [task #6210] Submission of UniEXP - Experimen

From: Silvio Almeida
Subject: [Savannah-register-public] [task #6210] Submission of UniEXP - Experimental Universe
Date: Mon, 11 Dec 2006 06:14:49 +0000
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv: Gecko/20061025 Firefox/


                 Summary: Submission of UniEXP - Experimental Universe
                 Project: Savannah Administration
            Submitted by: scvalmei
            Submitted on: Monday 12/11/06 at 04:14
         Should Start On: Monday 12/11/06 at 00:00
   Should be Finished on: Thursday 12/21/06 at 00:00
                Category: Project Approval
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
        Percent Complete: 0%
             Assigned to: None
             Open/Closed: Open
         Discussion Lock: Any
                  Effort: 0.00



A new project has been registered at Savannah 
This project account will remain inactive until a site admin approves or
discards the registration.

= Registration Administration =

While this item will be useful to track the registration process, *approving
or discarding the registration must be done using the specific Group
<> page*,
accessible only to site administrators, effectively *logged as site
administrators* (superuser):

* Group Administration

= Registration Details =

* Name: *UniEXP - Experimental Universe*
* System Name:  *uniexp*
* Type: non-GNU software & documentation
* License: GNU General Public License V2 or later


==== Description: ====
UniEXP is a STL based C++ library for create, change and visualize tree-like
data structures in a variety of ways.

Library's main goal is to implement a framework where a data tree can be
easily translated into an OpenGL visualization and the same data, when
connected to different output filters, can be changed into a soundtrack or a
XML file or whatsoever. Currently, we only have basic OpenGL and XML output

Very soon, input filters will allow for reading seralized objects back in, as
well as foreign data via adaptor filters, so that we reach a kind of
inter-media transparency, where it is possible to translate everything into
anything else.

Then, the events sub-system enters to let us control any minor aspect of an
experience in a flexible, fast and precise way. Hopefully, all this stuff
together evolves into a nice toolkit for one travelling over the forest.

UniEXP can be downloaded here:

==== Other Software Required: ====
libsigc++ // not really yet, only
libsigcx  // not really yet
libpng    // not really yet
libboost  // not really yet, very very soon


Reply to this item at:


  Message sent via/by Savannah

reply via email to

[Prev in Thread] Current Thread [Next in Thread]