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[screen-devel] [bug #40589] Crash when using zombie resurect for windows

From: anonymous
Subject: [screen-devel] [bug #40589] Crash when using zombie resurect for windows with built-in telnet
Date: Fri, 15 Nov 2013 14:17:45 +0000
User-agent: Mozilla/5.0 (Windows NT 5.0; rv:12.0) Gecko/20120429 Firefox/12.0 SeaMonkey/2.9.1


                 Summary: Crash when using zombie resurect for windows with
built-in telnet
                 Project: GNU Screen
            Submitted by: None
            Submitted on: Fri 15 Nov 2013 02:17:44 PM UTC
                Category: Crash/Freeze/Infloop
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
             Open/Closed: Open
         Discussion Lock: Any
                 Release: None
           Fixed Release: None
         Planned Release: None
           Work Required: None



If I try resurrect window that was running built-in telnet, screen crashes.

1. run screen (e.g. screen -c /dev/null)
2. set zombie with quit and resurrect keys (e.g. screen -X zombie ab)
3. open new screen window with //telnet (e.g.: screen //telnet
4. use telnet session as usual and then disconnect (e.g. (for server mentioned
above) login as guest/guest and then use [G]oodbye command)
5. Screen says Command detached from window
6. use resurrection key (e.g. b)
7. Screen does not react, screen -ls (from another terminal) shows dead
screen. (first time I got "Suddenly the Dungeon collapses!! - You die..."
message, since I usually have nethack option on)

I use screen from my distribution (Fedora 19).
screen -v shows "Screen version 4.01.00devel (GNU) 2-May-06"


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