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Re: Modeline UTF-8


From: Szos
Subject: Re: Modeline UTF-8
Date: Sun, 17 Sep 2023 11:08:40 +0000

The mode line uses bitmap fonts by default; if you have a bitmap font that supports those characters you can use it. However you can also use other fonts by loading either the cl truetype system[1] or the freetype systems[2]. The font is set with the function SET-FONT.

[1] https://github.com/stumpwm/clx-truetype

[2] you will need two systems: https://github.com/dmb2/stumpwm-freetype-fonts and https://github.com/dmb2/clx-ft2-renderer


On September 17, 2023 3:05:08 AM UTC, maschinensturmer@disroot.org wrote:
Can the modeline provide support for unicode in some way? There are some characters
(such as the japanese ones) that just do not show up. Or is it because it lacks fallback fonts?


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