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leak detection
From: |
Ralf Stephan |
Subject: |
leak detection |
Date: |
Tue, 8 Feb 2000 11:32:52 +0100 |
Hello,
okay I give up, 'top' shows a memory leak in my simulation, grabbing
~20k every few hundred steps. First, I put all agents in one grid,
as suggested. Then, I printed out all objects at different times,
and compared them, but that was alright. Last, I tried to compile
swarm with the memwatch library but this proved impossible - for me
at least.
What do experienced people do in such situations, except banging
their head at the code?
Thanks in advance,
ralf
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- leak detection,
Ralf Stephan <=