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Re: Clarification on the effect of "DROP" on subobjects.
From: |
Paul E Johnson |
Subject: |
Re: Clarification on the effect of "DROP" on subobjects. |
Date: |
Mon, 30 Oct 2000 10:46:24 -0600 |
"Marcus G. Daniels" wrote:
>
>
> If you want a simple object for an agent, then it is not hard to
> allocate a Zone for agent components, e.g.
>
> objZone = [Zone create: [self getZone]]
> [component create: obZone]
>
Just being sure, but if this a SwarmObject (not Swarm) , then it would
still need
-(void)drop
{
[objZone drop];
[super drop];
}
If I'm right, I like this idea and think we should preach it to all the
faithful.
--
Paul E. Johnson email: address@hidden
Dept. of Political Science http://lark.cc.ukans.edu/~pauljohn
University of Kansas Office: (785) 864-9086
Lawrence, Kansas 66045 FAX: (785) 864-5700
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