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Re: [Texmacs-dev] Cocoa backend

From: Felix Breuer
Subject: Re: [Texmacs-dev] Cocoa backend
Date: Mon, 18 Dec 2006 19:04:33 +0000
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On Sun, 17 Dec 2006 00:04:25 +0100, Massimiliano Gubinelli <address@hidden> 
> Writing the MacOSX "PS-device" it has not been too difficult. It has
> been enough to map X11 calls to the analogous calls in Cocoa. To
> reimplement the device in Cairo or directly in OpenGL should be a
> matter of a week or less. 

How did you go about reimplementing the backend in Cocoa? Did you
sit down for a straight week mapping all the X calls to Cocoa
and only compiled the whole thing after the conversion was done?
Or did you find a way to do the conversion incrementally, compiling
and testing intermediate versions?

> I think that one of my remarks has not been properly appreciated:
> this "port" run ALSO on Linux if one is willing to use GNUstep
> libraries (and on Windows).

I myself am fine with the "home-made" GUI TeXmacs uses. My main
interest in a Cairo/OpenGL backend is the vision of using
TeXmacs as a typesetting/text rendering library for other
Cairo/OpenGL apps. I am very curious about trying your converted
version of TeXmacs on GNUstep, though :)


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