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Re: [Traverso-devel] Relaytooling Audio Libs


From: Philipp Überbacher
Subject: Re: [Traverso-devel] Relaytooling Audio Libs
Date: Mon, 13 Aug 2007 19:35:18 +0200

It's always nice to be able to add specific codecs yourself, even on
windows.
The player foobar2k allows that, but it's sadly not open source and I'm
not completely sure anymore if you can just drop the dll into some
folder or if you have to use plug-ins for that.

Cheers,
Philipp

On Mon, 13 Aug 2007 09:46:55 -0700
"Taj Morton" <address@hidden> wrote:

> Hey Ben,
> 
> > For export, src/traverso/ExportWidget.cpp line 82 should probably be
> > conditional based on whether or not we have libwavpack.
> 
> Ah yes, it probably should. Here's another patch that does that. (It's
> a full patch that includes both of the previous 2 patches). It also
> makes libsndfile required.
> 
> Oh, and a small bug report: FLAC is an option for export in
> ExportWidget.cpp, but in AbstractAudioWriter.cpp, type=="flac" is
> commented out, so if you choose FLAC as an export type, you end up
> with an empty FLAC file.
> 
> > Also, do you know how we can soft-link on windows?
> I'm not sure... I know that relaytool only works on Linux, but it
> might be possible to port it. OTOH, I'm not sure that soft-linking on
> windows would accomplish much because there's usually nowhere for
> people to download the libraries and install them from. E.g., the only
> what people with Windows will get libFLAC is if it's installed by an
> app that uses it. It would probably just make more sense to statically
> link the libs into traverso. (IMHO)
> 
> By the way, a compiled binary of Traverso with the latest patch is
> here: http://www.wildgardenseed.com/Taj/autopackage/traverso/traverso
> 
> Cheers!
> - Taj
> 




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