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[Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Be...
From: |
James Spencer |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Be... |
Date: |
Sun, 09 Jan 2005 17:23:55 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: James Spencer <address@hidden> 05/01/09 21:35:47
Modified files:
data/scenarios/The_Rise_of_Wesnoth: A_Beach.cfg
A_Final_Spring.cfg
A_Harrowing_Escape.cfg
A_New_Land.cfg
A_Spy_in_the_Woods.cfg
A_Summer_of_Storms.cfg
Clearwater_Port.cfg
Cursed_Isle.cfg
Elf_Lords.cfg Epilogue.cfg
Fallen_Lich_Point.cfg
Peoples_in_Decline.cfg
Return_of_the_Fleet.cfg
Return_to_Oldwood.cfg
Rise_of_Wesnoth.cfg
Rough_Landing.cfg Sewer.cfg
Southbay_in_Winter.cfg
Temple_of_the_Deep.cfg
The_Dragon.cfg The_Fall.cfg
The_Midlands.cfg
The_Oldwood.cfg The_Plan.cfg
The_River_Road.cfg
The_Vanguard.cfg
Troll_Hole.cfg
trow-deaths.cfg
trow-intro.cfg
trow-macros.cfg
trow-nlmsg.cfg
trow-nohome.cfg
trow-noisle.cfg
Log message:
Remove id= from [message]s in TRoW, fix all sorts of crimes against
<TAB>
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg.diff?tr1=1.28&tr2=1.29&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg.diff?tr1=1.19&tr2=1.20&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg.diff?tr1=1.16&tr2=1.17&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg.diff?tr1=1.30&tr2=1.31&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg.diff?tr1=1.22&tr2=1.23&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg.diff?tr1=1.24&tr2=1.25&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg.diff?tr1=1.25&tr2=1.26&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg.diff?tr1=1.20&tr2=1.21&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg.diff?tr1=1.16&tr2=1.17&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg.diff?tr1=1.19&tr2=1.20&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg.diff?tr1=1.23&tr2=1.24&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg.diff?tr1=1.25&tr2=1.26&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg.diff?tr1=1.22&tr2=1.23&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg.diff?tr1=1.27&tr2=1.28&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg.diff?tr1=1.19&tr2=1.20&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg.diff?tr1=1.23&tr2=1.24&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-intro.cfg.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-macros.cfg.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-nlmsg.cfg.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-nohome.cfg.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-noisle.cfg.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
Patches:
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:1.17
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:1.18
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:1.17 Thu Nov 25
05:10:21 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg Sun Jan 9
21:35:46 2005
@@ -118,56 +118,50 @@
[recall]
description=Minister Edmond
[/recall]
-
+
[/event]
-
+
[event]
name=start
[message]
- id=msgT16c_1
speaker=narrator
message= _ "After a long trek Prince Haldric and his
companions find themselves on a sunny beach. While normally this would be a
pleasant occurrence, they soon find the Saurians hard at work."
[/message]
-
+
[message]
- id=msgT16c_2
speaker=Ssirk
message= _ "Monsters! We're being invaded by monsters."
[/message]
-
+
[message]
- id=msgT16c_3
speaker=Tirasch
message= _ "We must hold the beach until we can call
our Naga friends."
[/message]
-
+
[message]
- id=msgT16c_4
speaker=Prince Haldric
message= _ "Us monsters? Hmph. . . prepare to meet our
blades."
[/message]
-
+
[message]
- id=msgT16c_5
speaker=Lady Jessica
message= _ "(Sigh) I bet he doesn't even see the irony
in that."
[/message]
[/event]
-
+
[event]
name=time over
[message]
- id=msgT16c_6
description=Lady Jessica
message= _ "We were too slow. . . Every Naga in the Sea
will be upon us!"
[/message]
[/event]
-
+
#define MUDMANIA X Y
[filter]
type=Giant Mudcrawler
[/filter]
-
+
[unit]
description=A Blob
type=Mudcrawler
@@ -175,7 +169,7 @@
x={X}
y={Y}
[/unit]
-
+
[unit]
description=A Blob
type=Mudcrawler
@@ -188,7 +182,7 @@
[event]
name=die
first_time_only=no
-
+
{MUDMANIA $x1 $y1}
[/event]
@@ -198,12 +192,11 @@
type=Giant Mudcrawler
[/filter]
[message]
- id=msgT16c_7
speaker=Prince Haldric
message= _ "Ick! When you kill them they divide."
[/message]
[/event]
-
+
[event]
name=die
[filter]
@@ -214,7 +207,7 @@
amount=170
[/gold]
[/event]
-
+
[event]
name=die
[filter]
@@ -225,7 +218,7 @@
amount=170
[/gold]
[/event]
-
+
[event]
name=die
[filter]
@@ -236,7 +229,7 @@
[event]
name=moveto
-
+
[filter]
side=1
x=1-11
@@ -252,7 +245,6 @@
{UNIT (Sea Hag) (Riaa) 2 6 15}
[message]
- id=msgT16c_8
speaker=Riaa
message= _ "We must protect the Saurians we need the
metal!"
[/message]
@@ -276,7 +268,6 @@
[event]
name=victory
[message]
- id=msgT16c_9
description=Prince Haldric
message= _ "We've cleared the beach. Let's return to
the elves."
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.28
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.29
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.28 Wed Dec
22 00:38:50 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg Sun Jan
9 21:35:46 2005
@@ -260,12 +260,10 @@
[event]
name=start
[message]
- id=msgT11_1
speaker=narrator
message= _ "Several months pass. Jessica has translated
Lich-Lord Caror's Book. Prince Haldric is busy trying to understand the secrets
of the Ruby of Fire."
[/message]
[message]
- id=msgT11_2
description=Prince Haldric
message= _ "I think I've figured something out. Look."
[/message]
@@ -275,39 +273,32 @@
y=27,26,26,26,26,25,25,25
[/move_unit_fake]
[message]
- id=msgT11_3
description=Prince Haldric
message= _ "Ouch! Hot, hot, hot! Gee, somebody should
really attach this thing to a sceptre or something! I think I'll save it for
closer ranged combat for now."
[/message]
[message]
- id=msgT11_4
description=Lady Jessica
message= _ "Watch it! Well, at least you're improving."
[/message]
[message]
- id=msgT11_5
description=Burin the Lost
message= _ "Humph. Fool of a boy's just gonna burn us
all up. Humans, always playing at being Wizards."
[/message]
[message]
- id=msgT11_6
description=Southbay Guard
message= _ "Orcs Sighted! They've seized the frontier!
To arms! To arms!"
[/message]
[message]
- id=msgT11_7
description=Sir Ladoc
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "For the glory of Southbay!"
[/message]
[message]
- id=msgT11_8
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "Prince Haldric, I'll concentrate on holding
Southbay. You must defeat the Orcs. The ships aren't ready yet. We must defeat
this army of Orcs to buy us more time. Try not to kill us all with that ruby!"
[/message]
[message]
- id=msgT11_9
description=Prince Haldric
message= _ "Very well. I'll do my best."
[/message]
@@ -324,46 +315,38 @@
{HERO (Merman Warrior) (Lord Typhon) 1 4 19}
[message]
- id=msgT11_10
description=Lord Typhon
image="portraits/The_Rise_of_Wesnoth/typhon.png"
message= _ "I come seeking the Crown Prince!"
[/message]
[message]
- id=msgT11_11
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "Who is this fish man?"
[/message]
[message]
- id=msgT11_12
description=Lady Jessica
message= _ "He's a big part of the reason your son made
it to the lands of the East. Lord Typhon provided us with pearls and an escort
for our voyages, in exchange for steel trident points and fishhooks. It's
difficult to be a blacksmith when you live underwater."
[/message]
[message]
- id=msgT11_13
description=Lord Typhon
image="portraits/The_Rise_of_Wesnoth/typhon.png"
message= _ "Indeed it is. But where is the Prince?"
[/message]
[message]
- id=msgT11_14
description=Lady Jessica
message= _ "The Crown Prince is dead. But we have need
of your services again- -"
[/message]
[message]
- id=msgT11_15
description=Lord Typhon
image="portraits/The_Rise_of_Wesnoth/typhon.png"
message= _ "Under the same terms?"
[/message]
[message]
- id=msgT11_16
description=Lady Jessica
message= _ "Agreed."
[/message]
[message]
- id=msgT11_17
description=Lord Typhon
image="portraits/The_Rise_of_Wesnoth/typhon.png"
message= _ "Good. We need the steel for our own war in
the deep. I formally place the might of the Merfolk at your disposal!"
@@ -377,7 +360,6 @@
[event]
name=turn 30
[message]
- id=msgT11_18
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "Make haste. We must secure the frontier or
it's all over!"
@@ -407,12 +389,10 @@
{UNIT (Ancient Lich) (Lich-Lord Jevyan) 5 42 24}
[message]
- id=msgT11_19
description=Lich-Lord Jevyan
message= _ "King Addroran your day is done. Prepare to
be ground to dust. If you're lucky I may raise you from death for my own
amusement. Oh, and what's this? I sense, I sense the Ruby of Fire."
[/message]
[message]
- id=msgT11_20
description=Lady Jessica
message= _ "You monster! You've betrayed our people- -
to ally youself with these Orcs?!"
[/message]
@@ -420,23 +400,19 @@
{UNIT (Death Knight) (Fool Prince) 5 43 24}
[message]
- id=msgT11_21
description=Lich-Lord Jevyan
message= _ "Fool girl! My ambition extends in to
infinity. I will survive. That is more than can be said for you. King Addroran,
meet your son, you'll be joining him soon enough."
[/message]
[message]
- id=msgT11_22
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "NO!"
[/message]
[message]
- id=msgT11_23
description=Fool Prince
message= _ "Fath-er! Join. . . us. . ."
[/message]
[message]
- id=msgT11_24
description=Lady Jessica
message= _ "His older brother was more attractive. . ."
[/message]
@@ -478,7 +454,6 @@
[event]
name=time over
[message]
- id=msgT11_25
description=Lady Jessica
message= _ "Their reserves are arriving and we haven't
secured the frontier! We're dead!"
[/message]
@@ -496,7 +471,6 @@
[/redraw]
[message]
- id=msgT11_26
speaker=narrator
message= _ "Southbay"
[/message]
@@ -516,7 +490,6 @@
[/redraw]
[message]
- id=msgT11_27
speaker=narrator
message= _ "To Clearwater Port"
[/message]
@@ -536,7 +509,6 @@
[/redraw]
[message]
- id=msgT11_28
speaker=narrator
message= _ "To the Midlands & Oldwood"
[/message]
@@ -556,7 +528,6 @@
[/redraw]
[message]
- id=msgT11_29
speaker=narrator
message= _ "To the Northrun"
[/message]
@@ -576,7 +547,6 @@
[/redraw]
[message]
- id=msgT11_30
speaker=narrator
message= _ "To the Midlands"
[/message]
@@ -596,7 +566,6 @@
[/redraw]
[message]
- id=msgT11_31
speaker=narrator
message= _ "New Southbay"
[/message]
@@ -616,7 +585,6 @@
[/redraw]
[message]
- id=msgT11_32
speaker=narrator
message= _ "They sealed it, there is no escape for you!"
[/message]
@@ -630,13 +598,11 @@
description=King Addroran IX
[/filter]
[message]
- id=msg_Addroran_die
speaker=unit
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "I am finished."
[/message]
[message]
- id=msgT11_33
description=Prince Haldric
message= _ "We needed him to hold Southbay. We're done
for!"
[/message]
@@ -649,38 +615,31 @@
[event]
name=victory
[message]
- id=msgT11_34
description=Prince Haldric
message= _ "We've defeated the Orcs. Let's rig the
Ships and get out of here."
[/message]
[message]
- id=msgT11_35
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "My sons- - As we agreed. I will hold
Southbay until my last breath."
[/message]
[message]
- id=msgT11_36
description=Lady Jessica
message= _ "With the help of the Merfolk, and my
knowledge of an island that will make a good re-provisioning point, we should
be able to embark for the great lands that are to the East."
[/message]
[message]
- id=msgT11_37
description=Lady Jessica
message= _ "What I don't like is the fact that
Lich-Lord Jevyan, whom our capital is named after, betrayed my people. To make
matters worse he knows that you have that ruby."
[/message]
[message]
- id=msgT11_38
description=Prince Haldric
message= _ "There's not much we can do about that now.
I dub this fine ship the Eldaric, in honour of my father. About that island. .
."
[/message]
[message]
- id=msgT11_39
description=Burin the Lost
message= _ "Great, more boats, and now an Ocean!"
[/message]
[message]
- id=msgT11_40
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "After you make it to this new land, send
some of the ships back, for there may still be survivors in Southbay."
@@ -694,7 +653,6 @@
[/filter]
[message]
- id=msgT11_41
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "My Son!"
@@ -709,7 +667,6 @@
[/filter]
[message]
- id=msgT11_42
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "For the glory of Southbay!"
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:1.19
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:1.20
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:1.19
Wed Dec 22 00:38:50 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg Sun Jan
9 21:35:46 2005
@@ -123,25 +123,21 @@
[event]
name=start
[message]
- id=msgT2_1
description=Prince Haldric
message= _ "Argh, the Orcish vanguard must have flanked
us even further to the East! They're already holding the mouth of the pass. We
have to get out of the mountain pass before winter comes or we're all dead
meat!"
[/message]
[message]
- id=msgT2_2
description=Prince Haldric
message= _ "Father, I wish you were here. . ."
[/message]
[message]
- id=msgT2_3
description=Lady Outlaw
message= _ "I'd drop the sentiment, and pick up your
sword. There's plenty of fighting ahead of us!"
[/message]
[message]
- id=msgT2_4
description=Tan-Schmog
message= _ "You won't get much further boy. Grrrr!"
[/message]
@@ -156,7 +152,6 @@
[/filter]
[message]
- id=msgT2_5
speaker=unit
message= _ "Who goes there?"
[/message]
@@ -164,43 +159,36 @@
{HERO (Dwarvish Steelclad) (Burin the Lost) 1 8 5}
[message]
- id=msgT2_6
speaker=Burin the Lost
message= _ "Burin, Burin the Lost. Who be yee?"
[/message]
[message]
- id=msgT2_7
description=Prince Haldric
message= _ "I'm Prince Haldric, we have little time to
talk. We must make haste through the pass. . . What are you?"
[/message]
[message]
- id=msgT2_8
speaker=Burin the Lost
message= _ "I'm a Dwarf! Damn fool of a boy! I got lost
while exploring deep underground, almost a century ago. I've never found my way
home. But it seems nice enough here."
[/message]
[message]
- id=msgT2_9
description=Prince Haldric
message= _ "Nice? The Orcs have come and we must flee!"
[/message]
[message]
- id=msgT2_10
speaker=Burin the Lost
message= _ "Orcs! It's been a long time since I felt
the satisfying crunch of one of those under my Axe. Time for a fight!"
[/message]
[message]
- id=msgT2_11
description=Prince Haldric
message= _ "You've fought Orcs before?"
[/message]
[message]
- id=msgT2_12
speaker=Burin the Lost
message= _ "Fool Boy! Where did you grow up? Enough of
this, let's go get some Orcs!"
[/message]
@@ -210,7 +198,6 @@
[event]
name=time over
[message]
- id=msgT2_13
description=Prince Haldric
message= _ "We're trapped in the pass! I can see their
re-enforcements! All is lost! Is that. . . Is that snow. . . We're so dead!"
[/message]
@@ -228,7 +215,6 @@
[/redraw]
[message]
- id=msgT2_14
speaker=narrator
message= _ "SE - The River Road. SW - The Midlands."
[/message]
@@ -248,7 +234,6 @@
[/redraw]
[message]
- id=msgT2_15
speaker=narrator
message= _ "GO HOME! AIN'T NUTTIN TO SEE HEER!"
[/message]
@@ -258,22 +243,18 @@
#define ESCAPE_VICTORY
[message]
- id=msgT2_15a
description=Prince Haldric
message= _ "Now, should I go South-East on the River
Road, or South-West through the midlands? The River Road crosses the Swamp of
Esten, so I doubt that even Orcs would go there. The Midlands were nice, but
who knows what's going on there now."
[option]
- id=river_road
message= _ "I think I'll take the River Road. .
."
[command]
[message]
- id=msgT2_16a
description=Lady Outlaw
message= _ "Good. The Midlands
are probably an Orc infested ruin by now."
[/message]
[message]
- id=msgT2_16b
speaker=Burin the Lost
message= _ "SWAMP! I'm under 5
feet tall, and I don't float! Argh, have it your way."
[/message]
@@ -285,17 +266,14 @@
[/command]
[/option]
[option]
- id=midlands
message= _ "We'll go through the Midlands. . ."
[command]
[message]
- id=msgT2_16c
description=Lady Outlaw
message= _ "I suspect that the
Midlands might be in ruins by now."
[/message]
[message]
- id=msgT2_16d
speaker=Burin the Lost
message= _ "It's better than
the swamp, I'm under 5 feet tall, and I don't float! Besides, I'd rather enjoy
meeting more orcs."
[/message]
@@ -354,17 +332,14 @@
#endif
[message]
- id=msgT2_17
speaker=Tan-NauVong
message= _ "Come and get it!"
[/message]
[message]
- id=msgT2_18
speaker=Hashnak
message= _ "Die human."
[/message]
[message]
- id=msgT2_19
speaker=Prince Haldric
message= _ "Uh-oh!"
[/message]
@@ -417,17 +392,14 @@
{UNIT (Orcish Assassin) (Vigdish) 2 26 40}
#endif
[message]
- id=msgT2_20
speaker=Tan-Schmog
message= _ "I'll not go so easily!"
[/message]
[message]
- id=msgT2_21
speaker=Hashnak
message= _ "Die human."
[/message]
[message]
- id=msgT2_22
speaker=Prince Haldric
message= _ "Uh-oh!"
[/message]
@@ -438,12 +410,10 @@
[event]
name=victory
[message]
- id=msgT2_23
speaker=Prince Haldric
message= _ "We've escaped the pass. Well, at least I
know that the orcs can be beaten. Hmmm, I guess that this is the last I'll see
of my home. . . and my Father. (Sigh)"
[/message]
[message]
- id=msgT2_24
speaker=Prince Haldric
message= _ "We should make our way to Southbay. It is
the largest city on the Isle. We should be able to make a stand there. Failing
that, there's always Clearwater Port."
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:1.16
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:1.17
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:1.16 Wed Dec
22 02:26:54 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg Sun Jan 9
21:35:46 2005
@@ -101,42 +101,35 @@
y=39
[/hide_unit]
[/event]
-
+
[event]
name=start
[message]
- id=msgT14_1
speaker=narrator
message= _ "At last the distant shores of a great
continent are spotted. The time for landfall has arrived."
[/message]
[message]
- id=msgT14_2
description=Glimir
message= _ "Go home you vile dwarves! By treaty you are
pledged to only the hills and mountains to the North of the Great River. This
is not your land."
[/message]
[message]
- id=msgT14_3
description=Dursil
message= _ "Our lands are become full, and our mines go
to the bottom of the world. We have won our war against those things that live
in the dark. By what right do you claim all of the forests of the world, and
ALL of the land South of the Great River, and force us onto only the hills and
mountans of the North? There are hills and mountains as good as any here in the
South!"
[/message]
[message]
- id=msgT14_4
description=Glimir
message= _ "By the right of treaty, ancient but still
true- "
[/message]
[message]
- id=msgT14_5
description=Dursil
message= _ "Hmph! You nany-pamby elves: 'We don't cut
the trees we groom the forest.' Our axes can get the wood for a fifth of the
cost! I can charge half of what your people do, and still be rich, and I'm not
the first to have the thought!"
[/message]
[message]
- id=msgT14_6
description=Glimir
message= _ "Wait, I see a ship. Many ships. We're being
invaded!"
[/message]
[message]
- id=msgT14_7
description=Dursil
message= _ "Umm, we're being invaded? Okay, we'll sort
out our differences later. Let's get them first."
[/message]
@@ -198,27 +191,22 @@
# [/teleport]
[message]
- id=msgT14_8
description=Prince Haldric
message= _ "We come in Peace. May our peoples-"
[/message]
[message]
- id=msgT14_9
description=Dursil
message= _ "Get them!"
[/message]
[message]
- id=msgT14_10
description=Lady Jessica
message= _ "Gee, and you were practising that speech
for days. I guess that's it for diplomacy then. Haldric, we should avoid
calling upon too many units, and avoid fighting them. There has to be a
peaceful resolution to this."
[/message]
[message]
- id=msgT14_11
description=Burin the Lost
message= _ "In the name of. . . This is the continent
of my home. But I set out East. I must have travelled clear around the world."
[/message]
[message]
- id=msgT14_12
description=Burin the Lost
message= _ "My people are too far South. I don't know
what's going on here. I'll stick with you until the end. You've been a good
friend. Just no more sea voyages."
[/message]
@@ -236,50 +224,41 @@
{UNIT (Elvish Shyde) (Lord Dionli) 2 28 7}
[message]
- id=msgT14_13
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "What? What's going on here? Dwarves?
Humans? Ships? Glimir tell me."
[/message]
[message]
- id=msgT14_14
description=Glimir
message= _ "The stories are true. There must be dwarven
colonists in the Brown Hills. We caught this band chopping wood near the bay.
Then we saw lots of ships. Not like before, with that fellow from Southbay and
his lone ship. It was always interesting when he stopped by."
[/message]
[message]
- id=msgT14_15
description=Glimir
message= _ "We thought we were being invaded. We, erm,
put our differences aside with the dwarves, for the moment, and decided to deal
with this first."
[/message]
[message]
- id=msgT14_16
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "These are disturbing trends. Human, it is
by luck alone that I am here to spare you. For on this day the Council of Lords
is meeting in a forest not far from here."
[/message]
[message]
- id=msgT14_17
description=Prince Haldric
message= _ "I am Prince Haldric. We come in Peace. May
our peoples-"
[/message]
[message]
- id=msgT14_18
description=Lady Jessica
message= _ "Haldric."
[/message]
[message]
- id=msgT14_19
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "As for you dwarf, return to the Brown
Hills. Then tell your people to prepare to return to the North."
[/message]
[message]
- id=msgT14_20
description=Dursil
message= _ "I'll return to the hills, but I can't
promise that my people will go. Hmph!"
[/message]
[message]
- id=msgT14_21
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "Haldric is it? You are their leader? You
and your advisers are to come with me. It will be safe for your passengers to
disembark here."
@@ -304,14 +283,12 @@
[/move_unit_fake]
[message]
- id=msgT14_22
description=Lady Jessica
message= _ "(Whisper) Maybe it'd be best if you didn't
mention our little friend following us. . ."
[/message]
#ifdef EASY
[message]
- id=msgT14_23a
description=Lord Typhon
image="portraits/The_Rise_of_Wesnoth/typhon.png"
message= _ "I must return to my people. You have kept
your word, you may avail of my services in the future. The services of my
people will remain at your disposal."
@@ -323,7 +300,6 @@
[/disallow_recruit]
[message]
- id=msgT14_23b
description=Lord Typhon
image="portraits/The_Rise_of_Wesnoth/typhon.png"
message= _ "I must return to my people. My warriors
that fought by your side wish to remain with you. You have kept your word, you
may avail of my services in the future."
@@ -335,17 +311,14 @@
[/kill]
[message]
- id=msgT14_24
description=Prince Haldric
message= _ "May the currents carry you swiftly my
friend. (Whisper) Jessica, send word that a third of the fleet is to return to
the Green Isle, to look for more survivors. If they return tell them to keep
returning until no more survivors are found."
[/message]
[message]
- id=msgT14_25
description=Prince Haldric
message= _ "(Still Whispering) Man the ships with
skeleton crews, and give them the remaining supplies. Pass the word to Lord
Typhon. Make sure than no more than a third of the fleet is sent. We can't
provide the Orcs with a ready made fleet. Make haste, return before it is time
to meet with these, what are they? Ahhh, Elves."
[/message]
[message]
- id=msgT14_26
description=Prince Haldric
message= _ "This is the second Eldaric I get to say
goodbye to. At least this time it is easier than the first."
[/message]
@@ -390,7 +363,6 @@
[event]
name=turn 3
[message]
- id=msgT14_27
description=Lady Jessica
message= _ "I bet this wasn't the welcome you were
expecting."
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:1.18
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:1.19
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:1.18
Mon Nov 22 21:58:20 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg Sun Jan
9 21:35:46 2005
@@ -84,56 +84,47 @@
time=1500
[/delay]
[message]
- id=msgT17_1
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "So a doom has followed them here from their
old home. My Outriders have reported that Orcs have made landfall. Orcs here,
for the first time in centuries."
[/message]
[message]
- id=msgT17_2
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "And he bears an artifact of some power. The
Orcs would not be able to sense that. There is some greater power at work here."
[/message]
[message]
- id=msgT17_3
description=Lord Aryad
image="portraits/The_Rise_of_Wesnoth/aryad.png"
message= _ "We may have decided wrong. If the humans
drive the Orcs off we should honour our pledge. If more trouble follows them
here we should let them fight it out, then we should 'deal' with the survivors,
and make compromise with the Dwarves."
[/message]
[message]
- id=msgT17_4
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "But we spoke a Pact with this Haldric and
these men of the West North-"
[/message]
[message]
- id=msgT17_5
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "We are the people of the forest, you know
that all words spoken to these un-people are of secondary importance to our own
needs. As Lord Aryad said, 'If more trouble follows them here we should let
them fight it out, then we should 'deal' with the survivors, and make
compromise with the Dwarves.'"
[/message]
[message]
- id=msgT17_6
description=Lord El'Isomithir
image="portraits/The_Rise_of_Wesnoth/isomithir.png"
message= _ "Agreed."
[/message]
[message]
- id=msgT17_7
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "(Sigh) Agreed."
[/message]
[message]
- id=msgT17_8
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "Agreed."
[/message]
[message]
- id=msgT17_9
description=Jessica in Hiding
message= _ "(Whispering) Some friends. I must tell
Haldric."
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:1.14
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:1.15
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:1.14
Sun Nov 7 04:44:58 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg Sun Jan
9 21:35:46 2005
@@ -6,7 +6,6 @@
turns=28
{scenarios/The_Rise_of_Wesnoth/trow-intro.cfg}
-
{DAWN}
{MORNING}
{AFTERNOON}
@@ -84,107 +83,89 @@
[event]
name=start
[message]
- id=msgT0_1
speaker=narrator
message= _ "The trouble seems to have finally reached
to the heart of the Isle, to the isolated lands of King Eldaric IV."
[/message]
[message]
- id=msgT0_2
description=King Eldaric IV
message= _ "It looks like an Wesfolk rabble have seized
the Northern Keep! Prepare for battle Haldric!"
[/message]
[message]
- id=msgT0_3
description=Prince Haldric
message= _ "Father, I am of age, may I lead our forces
in battle?"
[/message]
[message]
- id=msgT0_4
description=King Eldaric IV
message= _ "You're showing initiative son! I'm proud of
you! You may lead our forces to battle, but I'll stay near to keep an eye on
you."
[/message]
[message]
- id=msgT0_5
description=Prince Haldric
message= _ "Onward to victory!"
[/message]
[message]
- id=msgT0_6
description=Wesfolk Leader
message= _ "Look a little prince-ling, and his merry
men! We'll teach you a lesson for what your kind did to us!"
[/message]
[/event]
-
+
[event]
name=turn 5
[message]
- id=msgT0_7
description=King Eldaric IV
message= _ "Don't forget about some of the more
isolated the villages, we'll need the gold!"
[/message]
[/event]
-
+
[event]
name=turn 20
[message]
- id=msgT0_8
description=King Eldaric IV
message= _ "Make haste Son! We must win before the
summer crop is in ruin."
[/message]
[/event]
-
+
[event]
- name=die
+ name=die
[filter]
description=Wesfolk Leader
[/filter]
[message]
- id=msgT0_9
speaker=unit
message= _ "I evoke surrender! Don't kill me. . ."
[/message]
[message]
- id=msgT0_10
description=Prince Haldric
message= _ "Why have you come to trouble our lands?"
[/message]
[message]
- id=msgT0_11
speaker=unit
message= _ "Trouble your lands! Bah! Your fool Prince
of Southbay has attacked our lands. The Lich-Lords had no choice. . . They
opened a gate. . . and. . ."
[/message]
[message]
- id=msgT0_12
description=King Eldaric IV
message= _ "And what?"
[/message]
[message]
- id=msgT0_13
speaker=unit
message= _ "They pledged to visit all of the terrors of
the hells upon this Isle. They built a great stone gate to the heart of the
homeland of the Orcs in the distant West! Now even us Wesfolk must flee or be
slaves."
[/message]
[message]
- id=msgT0_14
description=Prince Haldric
message= _ "Orcs are just creatures of tall tales!"
[/message]
[message]
- id=msgT0_15
speaker=unit
message= _ "You've been on this Isle too long. I assure
you that orcs exist. By now there are probably a half dozen gates to the orcish
homeland. There is no hope."
[/message]
[message]
- id=msgT0_16
description=King Eldaric IV
message= _ "We must prepare the defences! Haldric, stay
at the keep, I must go and fortify our frontier."
[/message]
[message]
- id=msgT0_17
speaker=unit
message= _ "My forces are defeated, under your customs
of surrender I will go now."
[/message]
[message]
- id=msgT0_18
description=King Eldaric IV
message= _ "You may go. See to it that you trouble us
no more, for the custom states that you may evoke surrender but once. If we
meet again, I won't be so merciful."
[/message]
@@ -194,16 +175,14 @@
bonus=yes
[/endlevel]
[/event]
-
+
[event]
name=time over
[message]
- id=msgT0_19
description=King Eldaric IV
message= _ "We have run out of time. . . The crops
shall spoil, we'll starve!"
[/message]
[/event]
-
[event]
name=die
@@ -211,22 +190,20 @@
description=Prince Haldric
[/filter_second]
[message]
- id=msgT0_20
speaker=second_unit
message= _ "Die Wesfolk Scum!"
[/message]
[/event]
-
+
[event]
name=attack
[filter]
description=Prince Haldric
[/filter]
[message]
- id=msgT0_21
description=Prince Haldric
message= _ "Feel my wrath you fiend!"
[/message]
[/event]
-
+
[/scenario]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.30
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.31
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.30 Wed Dec
22 00:38:50 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg Sun Jan
9 21:35:46 2005
@@ -237,102 +237,86 @@
{UNIT (Peasant) (Angry Farmer) 2 29 22}
[/event]
-
[event]
name=start
[message]
- id=msgT7_1
speaker=narrator
message= _ "Our Prince has managed to make it to
Clearwater Port, with the Orcs on his heels. While the Orcs haven't caught up
with him yet, the winter snow has, and the Ships seem to be missing from the
port."
[/message]
-
+
[message]
- id=msgT7_2
speaker=Sir Ruddry
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "Ha! Clearwater Port still stands!"
[/message]
-
+
[message]
- id=msgT7_3
speaker=Prince Haldric
message= _ "Lieutenant, who is in command here? And
where are the ships? We risk being trapped in this city for the winter if the
port freezes over."
[/message]
-
+
[message]
- id=msgT7_4
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "I am, my Lord, I command the local
garrison. Our whole fishing fleet is evacuating people to Southbay as we speak.
The ships should be back in a few days. Our forces engaged the Orcs as they
exited the Swamp of Esten, we even pushed them back into the swamp!"
[/message]
-
+
[message]
- id=msgT7_5
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Unfortunately, it was only a feint and orc
reinforcements quickly overran our positions. We lost most of our forces, my
lord, including the King of Clearwater, who was bravely leading the charge."
[/message]
-
+
[message]
- id=msgT7_6
speaker=Prince Haldric
message= _ "That's horrible!"
[/message]
-
+
[message]
- id=msgT7_7
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "The blood of many good soldiers stained the
frozen field that day. And still they press on. The king left no heir, but the
other nobles have fled to Southbay. We've been busy evacuating the rest of the
populace. The army bought us enough time to evacuate almost all our people, and
most of the winter stores. They've gone to Southbay, apparently the city is
brimming with refugees from all over."
[/message]
-
+
[message]
- id=msgT7_8
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "We're only holding the city until the last
of the refugees are gone. You, my lord, are free to retreat to safety when the
next ship comes. But, if I may be frank my lord, our defenses are stretched
thin and we could use all the help we can get to hold our walls. Otherwise I
fear that we will be overrun before the last of the people can be evacuated"
[/message]
-
+
[message]
- id=msgT7_9
speaker=Prince Haldric
message= _ "Well, we are the last of the refugees from
our lands, for the Orcs are right on our heels! We have Wesfolk with us, they
have been of service, they are to be evacuated as well. We have traveled far
and bear many wounded, but we will help you defend these walls as long as we
can."
[/message]
-
+
[message]
- id=msgT7_10
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "I thank you, my lord. But we are to bring
these Wesfolk too? It would be...highly irregular. Are you sure, my lord?"
[/message]
-
+
[message]
- id=msgT7_11
speaker=Prince Haldric
message= _ "Yes. Be sure that it is understood that
these are our friends."
[/message]
-
+
[message]
- id=msgT7_12
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Yes Sir!"
[/message]
-
+
[message]
- id=msgT7_13
speaker=Lady Jessica
message= _ "Yes Sir, indeed! You need us to help hold
out until the ships arrive."
[/message]
-
+
[message]
- id=msgT7_14
speaker=Burin the Lost
message= _ "Ships! Nobody said anything about ships.
Will this torture ever end! Ahhh, the Orcs will help take my mind off things."
[/message]
[message]
- id=msgT7_15
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "To your posts men! We should be able to
evacuate everyone in three more boat loads. Until then, let us make those orcs
pay dearly for every inch of our land. For our homes, for our people, for our
fallen King!"
@@ -346,7 +330,6 @@
description=Angry Farmer
[/filter]
[message]
- id=msgT7_16
speaker=Angry Farmer
message= _ "You killed my family! Die!"
[/message]
@@ -358,7 +341,6 @@
description=Lady Jessica
[/filter]
[message]
- id=msgT7_17
speaker=Lady Jessica
message= _ "'But they're Wesfolk.' Bah!"
[/message]
@@ -367,7 +349,6 @@
[event]
name=turn 3
[message]
- id=msgT7_18
description=Ut'Tan-Vrork
message= _ "Push 'em into the sea! They're in our
winter homes! Oh, and Tan-Vragar, I hope they like your little surprise!"
[/message]
@@ -405,7 +386,6 @@
[/redraw]
[message]
- id=msgT7_19
speaker=narrator
message= _ "On ode to ye, on 'yer way, I hope you have
a brighter day!"
[/message]
@@ -426,7 +406,6 @@
[/redraw]
[message]
- id=msgT7_20
speaker=narrator
message= _ "Deadman's Ford"
[/message]
@@ -447,7 +426,6 @@
[/redraw]
[message]
- id=msgT7_21
speaker=narrator
message= _ "The River Road - To the Swamp of Esten."
[/message]
@@ -468,7 +446,6 @@
[/redraw]
[message]
- id=msgT7_22
speaker=narrator
message= _ "Clearwater Port"
[/message]
@@ -636,12 +613,11 @@
x=40,39,39,39,38,37,36,35,34,33,32,31,30,30,30
y=14,14,13,12,11,11,10,11,11,12,12,13,13,14,15
[/move_unit_fake]
-
+
{PUT_IMG (pirate-galleon.png) 30 15}
{PUT_IMG (items/gohere.png) 31 16}
-
+
[message]
- id=msgT7_23
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "My lord, the first ship has arrived! Prince
Haldric, if you and your men must leave for Southbay just go to the pier to
board the ship."
@@ -651,7 +627,7 @@
value=1
[/set_variable]
[/event]
-
+
[event]
name=turn 18
# {PUT_IMG (terrain/pier.png) 31 16}
@@ -661,7 +637,6 @@
[/removeitem]
[message]
- id=msgT7_24
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "My lord, the first ship is departing. But
the second ship should arrive shortly."
@@ -680,7 +655,7 @@
[/move_unit_fake]
{CLEAR_VARIABLE First_Ship}
[/event]
-
+
#Second Ship
[event]
name=turn 20
@@ -689,12 +664,11 @@
x=40,39,39,39,38,37,36,35,34,33,32,31,31
y=14,14,13,12,11,11,10,11,11,12,12,13,14
[/move_unit_fake]
-
+
{PUT_IMG (pirate-galleon.png) 31 14}
{PUT_IMG (items/gohere.png) 32 14}
-
+
[message]
- id=msgT7_25
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "My lord, the second ship has arrived!
Prince Haldric, if you and your men want to leave for Southbay just go to the
pier to board the ship."
@@ -704,7 +678,7 @@
value=1
[/set_variable]
[/event]
-
+
[event]
name=turn 24
@@ -715,7 +689,6 @@
[/removeitem]
[message]
- id=msgT7_26
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "My lord, the second ship is departing. But
the last ship will be here before long. With your help we can hold on just a
while longer"
@@ -726,7 +699,7 @@
x=31
y=14
[/removeitem]
-
+
[move_unit_fake]
type=Transport Galleon
x=31,31,32,33,34,35,36,37,38,39,39,39,40
@@ -743,12 +716,11 @@
x=40,39,39,39,38,37,36,35,34,33,32,31,30,30,29,28
y=14,14,13,12,11,11,10,11,11,12,12,13,13,14,15,15
[/move_unit_fake]
-
+
{PUT_IMG (pirate-galleon.png) 28 15}
{PUT_IMG (items/gohere.png) 29 16}
-
+
[message]
- id=msgT7_27
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "My lord, the last ship has arrived! Finally
the last of our people can flee to safety. Prince Haldric, you and your men
must go now! Go to the pier to board the ship for Southbay."
@@ -758,7 +730,7 @@
value=1
[/set_variable]
[/event]
-
+
[event]
name=turn 30
@@ -769,7 +741,6 @@
[/removeitem]
[message]
- id=msgT7_28
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "My lord, the last ship is departing. We're
Trapped!"
@@ -827,7 +798,6 @@
[/then]
[else]
[message]
- id=msgT7_29
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "My lord, the ship isn't
here yet. Come help us defend against the orcs"
@@ -842,7 +812,6 @@
[else]
[message]
- id=msgT7_30
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Shirk not your duty soldier. When
the boat arrives, this is where Prince Haldric must go to lead you to the ship.
Until then, help us defend against the orcs."
@@ -885,7 +854,6 @@
[/then]
[else]
[message]
- id=msgT7_31
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "My lord, the ship isn't
here yet. Come help us defend against the orcs"
@@ -897,10 +865,9 @@
[/if]
[/then]
-
+
[else]
[message]
- id=msgT7_32
speaker=narrator
message= _ "Shirk not your duty soldier. When
the boat arrives, this is where Prince Haldric must go to lead you to the ship.
Until then, help us defend against the orcs."
[/message]
@@ -926,7 +893,7 @@
x=29
y=16
[/have_unit]
-
+
[then]
[if]
[variable]
@@ -942,7 +909,6 @@
[/then]
[else]
[message]
- id=msgT7_33
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "My lord, the ship isn't
here yet. Come help us defend against the orcs"
@@ -957,7 +923,6 @@
[else]
[message]
- id=msgT7_34
speaker=narrator
message= _ "Shirk not your duty soldier. When
the boat arrives, this is where Prince Haldric must go to lead you to the ship.
Until then, help us defend against the orcs."
[/message]
@@ -974,20 +939,18 @@
[filter]
description=Lieutenant Aethyr
[/filter]
-
+
[message]
- id=msgT7_35
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Let me have peace in Death! My love, I'll
be there soo-"
[/message]
-
+
[message]
- id=msgT7_36
speaker=Prince Haldric
message= _ "We needed him to get out of here. We're
Trapped!"
[/message]
-
+
[endlevel]
result=defeat
bonus=no
@@ -997,94 +960,81 @@
[event]
name=victory
[message]
- id=msgT7_37
speaker=Prince Haldric
message= _ "We've escaped from the orcs before we were
trapped by the ice! Now, on to Southbay."
[/message]
-
+
[message]
- id=msgT7_38
speaker=Burin the Lost
message= _ "I know I mentioned I can't float."
[/message]
-
+
[message]
- id=msgT7_39
speaker=Lady Jessica
message= _ "Might I suggest a bit of a detour?"
[/message]
-
+
[message]
- id=msgT7_40
speaker=Prince Haldric
message= _ "Why?"
[/message]
-
+
[message]
- id=msgT7_41
speaker=Lady Jessica
message= _ "You have the Ruby of Fire, but you have no
idea what it does, correct? You know that Lich you have petrified just outside
of Southbay-"
[/message]
-
+
[message]
- id=msgT7_42
speaker=Prince Haldric
message= _ "Yeah, Lich Point! Where we first used our
mages in battle, and turned the tide of war against your people."
[/message]
-
+
[message]
- id=msgT7_43
speaker=Lady Jessica
message= _ "Erm, yeah. . . He was the arch rival of our
dearly departed Lich-Lord Lenvan. He coveted the ruby, and was studying it. The
only copy of his notes got petrified along with him."
[/message]
-
+
[message]
- id=msgT7_44
speaker=Prince Haldric
message= _ "If we make landfall outside of Southbay,
we'll be trapped. Of that I am sure!"
[/message]
-
+
[message]
- id=msgT7_45
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "My family was from Southbay, my father was
a soldier there. The city's sewer entrance is near that fossil of a Lich."
[/message]
-
+
[message]
- id=msgT7_46
speaker=Prince Haldric
message= _ "Wow, this is beginning to sound dangerously
like a plan. Lieutenant Aethyr will you join us?"
[/message]
-
+
[message]
- id=msgT7_47
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "No. These monsters killed my family. My
wife, my daughters. There is nothing left for me. I'll stay, by the time the
Orcs wrestle Clearwater Port away from me there'll be nothing but rubble left!"
[/message]
-
+
[message]
- id=msgT7_48
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "The peasant farmers seem to like you. Who
knows, maybe they'll be of some help."
[/message]
-
+
[message]
- id=msgT7_49
speaker=Prince Haldric
message= _ "Resources are scarce, we need all of the
help we can get. Be brave and fight hard my friend!"
[/message]
-
+
[allow_recruit]
type=Peasant
[/allow_recruit]
-
+
{CLEAR_VARIABLE First_Ship}
{CLEAR_VARIABLE Second_Ship}
{CLEAR_VARIABLE Third_Ship}
-
+
[/event]
[event]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:1.18
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:1.19
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:1.18 Fri Dec
24 05:04:21 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg Sun Jan 9
21:35:46 2005
@@ -152,7 +152,6 @@
y={Y}
[/filter]
[message]
- id=msgT16d_1
speaker=unit
message= _ "She's. . . She's beautiful."
[/message]
@@ -191,22 +190,18 @@
#endif
[message]
- id=msgT16d_2
speaker=Midnight Queen
message= _ "You will be made to serve. . . Come admire
me. Feel my love."
[/message]
[message]
- id=msgT16d_3
speaker=Prince Haldric
message= _ "She is so. . ."
[/message]
[message]
- id=msgT16d_4
speaker=Lady Jessica
message= _ "Haldric think with your brain!"
[/message]
[message]
- id=msgT16d_5
speaker=Prince Haldric
message= _ "Get her before she can cause too much
trouble!"
[/message]
@@ -228,7 +223,6 @@
y={Y}
[/filter]
[message]
- id=msgT16d_6
speaker=unit
message= _ "The temple is quite empty."
[/message]
@@ -328,31 +322,26 @@
[event]
name=start
[message]
- id=msgT16d_7
speaker=narrator
message= _ "After a short trip by sea Haldric arrives
on the Elves' cursed isle. A fog hangs in the air."
[/message]
-
+
[message]
- id=msgT16d_8
description=Burin the Lost
message= _ "I said no more ships. Double crossing
humans! Ahhh, I've been with you this far. Who'd of though, a nautical dwarf."
[/message]
-
+
[message]
- id=msgT16d_9
description=Prince Haldric
message= _ "I suspect we'll be facing more undead. Be
careful."
[/message]
-
+
[message]
- id=msgT16d_10
description=Lady Jessica
message= _ "These will be the long dead. Not like the
undead that my people used, and they are elf-dead. Be careful indeed."
[/message]
-
+
[message]
- id=msgT16d_11
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "All Soldiers of Darkness will meet the same
fate by my hand."
@@ -362,62 +351,57 @@
[event]
name=victory
[message]
- id=msgT16d_12
description=Prince Haldric
message= _ "Those elves are finally at rest. I hope
that the curses they laid upon us hold no weight."
[/message]
-
+
[message]
- id=msgT16d_13
description=Lady Jessica
message= _ "Haldric, you're too paranoid."
[/message]
-
+
{VARIABLE_OP num_done add 1}
-
+
[set_variable]
name=cursed_isle
value=1
[/set_variable]
-
+
[set_variable]
name=last_done
value="Isle"
[/set_variable]
-
+
[/event]
-
+
[event]
name=die
[filter]
description=Isorfilad
[/filter]
[message]
- id=msgT16d_14
description=Isorfilad
message= _ "I curse upon all of your kin that visit
this isle."
[/message]
[/event]
-
+
[event]
name=die
[filter]
description=Tinoldor
[/filter]
[message]
- id=msgT16d_15
description=Tinoldor
message= _ "I wish a blight upon you and yours. May you
never see peace."
[/message]
[/event]
-
+
[event]
name=die
[filter]
description=Midnight Queen
[/filter]
[message]
- id=msgT16d_16
description=Midnight Queen
message= _ "My soul will haunt this place until the end
of time! A curse upon you!"
[/message]
@@ -426,7 +410,6 @@
value=0
[/set_variable]
[message]
- id=msgT16d_17
description=Prince Haldric
message= _ "Without their Queen the undead are simply
fading away!"
[/message]
@@ -436,7 +419,7 @@
{CLEAR_VARIABLE queen_awake}
[/endlevel]
[/event]
-
+
[event]
name=die
[filter]
@@ -446,12 +429,11 @@
description=Minister Edmond
[/filter_second]
[message]
- id=msgT16d_18
speaker=second_unit
message= _ "Back, back to the grave with you!"
[/message]
[/event]
-
+
[event]
name=enemies defeated
[if]
@@ -461,7 +443,6 @@
[/variable]
[then]
[message]
- id=msgT16d_19
speaker=Lady Jessica
message= _ "We still have to defeat
that Vampire Queen!"
[/message]
@@ -476,11 +457,10 @@
[/if]
[/event]
-
+
[event]
name=time over
[message]
- id=msgT16d_20
description=Prince Haldric
message= _ "No! The ship that was supposed to pick us
up sees that there's still fighting. It's not stopping. We're trapped."
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:1.18
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:1.19
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:1.18 Mon Nov
22 21:58:20 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg Sun Jan 9
21:35:46 2005
@@ -50,53 +50,53 @@
controller=human
team_name=Haldric
[/side]
-
+
[side]
type=Elvish Shyde
description=Lord Dionli
side=2
team_name=Elves
[/side]
-
+
[side]
type=Elvish Champion
description=Lord Logalmier
side=3
team_name=Elves
[/side]
-
+
[side]
type=Elvish Sharpshooter
description=Lord Aryad
side=4
team_name=Elves
[/side]
-
+
[event]
name=prestart
-
+
{PUT_IMG (items/pine2.png) 13 12}
[recall]
description=Lady Jessica
[/recall]
-
+
[recall]
description=Burin the Lost
[/recall]
-
+
[recall]
description=Sir Ruddry
[/recall]
-
+
[recall]
description=Sir Ladoc
[/recall]
-
+
[recall]
description=Minister Edmond
[/recall]
-
+
[teleport]
[filter]
description=Prince Haldric
@@ -104,7 +104,7 @@
x=13
y=21
[/teleport]
-
+
[teleport]
[filter]
description=Lady Jessica
@@ -112,7 +112,7 @@
x=15
y=20
[/teleport]
-
+
[teleport]
[filter]
description=Burin the Lost
@@ -120,7 +120,7 @@
x=11
y=21
[/teleport]
-
+
[teleport]
[filter]
description=Sir Ruddry
@@ -128,7 +128,7 @@
x=12
y=21
[/teleport]
-
+
[teleport]
[filter]
description=Sir Ladoc
@@ -136,7 +136,7 @@
x=12
y=21
[/teleport]
-
+
[teleport]
[filter]
description=Minister Edmond
@@ -144,19 +144,17 @@
x=15
y=22
[/teleport]
-
+
{UNIT (Elvish Marshal) (Lord El'Isomithir) 4 13 14}
-
+
[/event]
#define DRAGON
[option]
- id=dragon_now
message= _ "I think I'll fight the Dragon!"
[command]
[message]
- id=msgT15_O1
description=Prince Haldric
message= _ "Lord Logalmier, I shall
defeat your Dragon."
[/message]
@@ -173,7 +171,6 @@
[/then]
[else]
[message]
- id=msgT15_O1a
description=Lady Jessica
message= _ "Umm, you
already beat the dragon Haldric."
[/message]
@@ -185,12 +182,10 @@
#define BEACH
[option]
- id=beach_now
message= _ "Let's get those Saurians and Nagas
on that beach!"
[command]
[message]
- id=msgT15_O2
description=Prince Haldric
message= _ "Those cold blooded monsters
will feel my wrath!"
[/message]
@@ -207,7 +202,6 @@
[/then]
[else]
[message]
- id=msgT15_O2a
description=Lady Jessica
message= _ "Umm, you
already cleared the Beach."
[/message]
@@ -216,15 +210,13 @@
[/command]
[/option]
#enddef
-
+
#define HOLE
[option]
- id=hole_now
message= _ "Let's clear out that Troll Hole!"
[command]
[message]
- id=msgT15_O3
description=Prince Haldric
message= _ "So what exactly is a Troll?"
[/message]
@@ -241,7 +233,6 @@
[/then]
[else]
[message]
- id=msgT15_O3a
description=Lady Jessica
message= _ "Haldric,
the Trolls, scales and fangs, you don't remember?"
[/message]
@@ -253,12 +244,10 @@
#define ISLE
[option]
- id=isle_now
message= _ "Let's put those Souls to rest on
the Cursed Isle!"
[command]
[message]
- id=msgT15_O4
description=Prince Haldric
message= _ "Undead. Bah! We're pros at
fighting them."
[/message]
@@ -275,7 +264,6 @@
[/then]
[else]
[message]
- id=msgT15_O4a
description=Lady Jessica
message= _ "How could
you possibly forget that horror of an Island?"
[/message]
@@ -287,7 +275,6 @@
#define QUEST_CHOICES
[message]
- id=msgT15_O4b
description=Prince Haldric
message= _ "In the name of Peace between our Peoples:"
{DRAGON}
@@ -305,14 +292,13 @@
[/variable]
[then]
[message]
- id=msgT15_Q1
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "I fear my kin are too easy on you.
I decree that you should be made to fight the Dragon of the Green Swamp and its
Saurian minions. If you can defeat him, you have truly earned you place in this
land."
[/message]
[/then]
[/if]
-
+
[if]
[variable]
name=a_beach
@@ -320,14 +306,13 @@
[/variable]
[then]
[message]
- id=msgT15_Q2
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "There are a group of Saurians,
friends of the dragon I'm sure, who are trading metal with the Nagas of the
sea. We should really put a stop to this. They are located on a beach near
here."
[/message]
[/then]
[/if]
-
+
[if]
[variable]
name=troll_hole
@@ -335,14 +320,13 @@
[/variable]
[then]
[message]
- id=msgT15_Q3
description=Lord Aryad
image="portraits/The_Rise_of_Wesnoth/aryad.png"
message= _ "We are having a problem with a
Troll Hole in the Brown Hills. While I find the though of those dwarves
stumbling on the Trolls vaguely amusing, this should make an adequate quest for
you."
[/message]
[/then]
[/if]
-
+
[if]
[variable]
name=cursed_isle
@@ -350,7 +334,6 @@
[/variable]
[then]
[message]
- id=msgT15_Q4
description=Lord El'Isomithir
image="portraits/The_Rise_of_Wesnoth/isomithir.png"
message= _ "Long ago a clan of elves on an Isle
fell under the sway of a dark curse. Their souls still haunt that place since
no elf will go there. You should clear this isle, and put their souls to rest."
@@ -368,7 +351,6 @@
[/variable]
[then]
[message]
- id=msgT15_G1
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "Ahhh, you have defeated the dragon
man of the West-North, you are truly impressive for a human."
@@ -382,7 +364,6 @@
[/variable]
[then]
[message]
- id=msgT15_G2
description=Lord Aryad
image="portraits/The_Rise_of_Wesnoth/aryad.png"
message= _ "So, you have defeated the Trolls.
Welcome back Haldric."
@@ -396,7 +377,6 @@
[/variable]
[then]
[message]
- id=msgT15_G3
description=Lord El'Isomithir
image="portraits/The_Rise_of_Wesnoth/isomithir.png"
message= _ "Finally the souls of our poor kin
may rest. Thank you."
@@ -410,7 +390,6 @@
[/variable]
[then]
[message]
- id=msgT15_G4
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "Our beaches are free again. I knew
I could trust you Haldric."
@@ -422,142 +401,123 @@
[event]
name=start
[message]
- id=msgT15_1
speaker=narrator
message= _ "Haldric and his companions find themselves
before the Ka'lian, or the Council of Elven Lords."
[/message]
-
+
[if]
[variable]
name=num_done
numerical_equals=0
[/variable]
-
+
[then]
[message]
- id=msgT15_2
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "Dionli, why have you brough
these humans before us?"
[/message]
[message]
- id=msgT15_3
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "The are of the same people
as the Prince of Southbay. They come as refugees. I can see a use for them."
[/message]
[message]
- id=msgT15_4
description=Lord Aryad
image="portraits/The_Rise_of_Wesnoth/aryad.png"
message= _ "What use would that be?
What need could we have for the shortliveds here?"
[/message]
[message]
- id=msgT15_5
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "The dwarves have come to
the Brown Hills. While they live long, even they grow like weeds when in an
empty field. There is trouble brewing."
[/message]
[message]
- id=msgT15_6
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "It is better to be the
greater of three than the lesser of two. The Prince of Southbay was good, he
was a credit to his people, maybe these ones are made of the same stuff."
[/message]
[message]
- id=msgT15_7
description=Lord El'Isomithir
image="portraits/The_Rise_of_Wesnoth/isomithir.png"
message= _ "But why then do they come
as refugees? Speak human."
[/message]
[message]
- id=msgT15_8
description=Prince Haldric
message= _ "Our people come in peace.
They was a war in our homeland. We are refugees. We come seeking a new home,
since our island to the West and North is now forfit."
[/message]
[message]
- id=msgT15_9
description=Lord El'Isomithir
image="portraits/The_Rise_of_Wesnoth/isomithir.png"
message= _ "So you come to steal our
land? We know your kind, humans of the West-North."
[/message]
[message]
- id=msgT15_10
description=Prince Haldric
message= _ "We only wish to live in
peace. The dwarves are peoples of mountain and hill, the elves are people of
the forests, we only seek some of the space in between."
[/message]
[message]
- id=msgT15_11
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "I suggest that we grant
these humans the plains to the North and South of the great river."
[/message]
[message]
- id=msgT15_12
description=Lord Aryad
image="portraits/The_Rise_of_Wesnoth/aryad.png"
message= _ "They should be put to the
test before such a grant is given."
[/message]
[message]
- id=msgT15_13
description=Lord El'Isomithir
image="portraits/The_Rise_of_Wesnoth/isomithir.png"
message= _ "A quest for each of us
then?"
[/message]
[message]
- id=msgT15_14
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "Agreed."
[/message]
[message]
- id=msgT15_15
description=Lord Aryad
image="portraits/The_Rise_of_Wesnoth/aryad.png"
message= _ "Agreed."
[/message]
[message]
- id=msgT15_16
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "Agreed. (Sigh)"
[/message]
[message]
- id=msgT15_17
description=Prince Haldric
message= _ "Umm, agreed."
[/message]
[message]
- id=msgT15_18
description=Lord Aryad
image="portraits/The_Rise_of_Wesnoth/aryad.png"
message= _ "Well then human. Each of us
lords has a specific quest for you. If you complete them all you will be
granted all of the plains in our domain and the hills south of the Great River,
if not you will be forced to depart. So which quest do you wish to undertake
first?"
[/message]
{QUESTS}
-
+
#will have to use a [do] here if the future
choices. . .
{QUEST_CHOICES}
[/then]
[/if]
-
+
[if]
[variable]
name=num_done
numerical_equals=1
[/variable]
-
+
[then]
{GREET}
-
+
[message]
- id=msgT15_19
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "Very good, but this is just
the start human. There is still much more for you to do."
[/message]
-
+
{QUESTS}
-
+
[while]
[variable]
less_than=4
@@ -569,25 +529,24 @@
[/while]
[/then]
[/if]
-
+
[if]
[variable]
name=num_done
numerical_equals=2
[/variable]
-
+
[then]
{GREET}
-
+
[message]
- id=msgT15_20
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "You are victorious again.
You may yet earn your place in this land."
[/message]
-
+
{QUESTS}
-
+
[while]
[variable]
less_than=4
@@ -599,25 +558,24 @@
[/while]
[/then]
[/if]
-
+
[if]
[variable]
name=num_done
numerical_equals=3
[/variable]
-
+
[then]
{GREET}
-
+
[message]
- id=msgT15_21
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "Ahhh, my young Prince,
you're not as soft as I thought."
[/message]
-
+
{QUESTS}
-
+
[while]
[variable]
less_than=4
@@ -629,7 +587,7 @@
[/while]
[/then]
[/if]
-
+
[if]
[variable]
name=num_done
@@ -637,96 +595,84 @@
[/variable]
[then]
{GREET}
-
+
[message]
- id=msgT15_22
description=Lord Dionli
image="portraits/The_Rise_of_Wesnoth/dionli.png"
message= _ "You were successful Prince
Haldric. I knew you could do it."
[/message]
-
+
[message]
- id=msgT15_23
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "Man of the West-North you
have earned your place on this great continent."
[/message]
-
+
[message]
- id=msgT15_24
description=Lord Aryad
image="portraits/The_Rise_of_Wesnoth/aryad.png"
message= _ "As per our agreement, you
and your people-"
[/message]
-
+
[message]
- id=msgT15_25
description=Lord El'Isomithir
image="portraits/The_Rise_of_Wesnoth/isomithir.png"
message= _ "may stay."
[/message]
-
+
[message]
- id=msgT15_26
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "We hereby grant you the
plains to the North of the Great River, and the plains and hills to the South
of the Great River. Be kind to the land. In a time of need we may call upon
you, remember our generosity."
[/message]
-
+
[message]
- id=msgT15_27
description=Prince Haldric
message= _ "Fair enough. I decree a
'Pact of Mutual Aid' between our peoples. But, aren't you setting us in
conflict with the Dwarves?"
[/message]
-
+
[message]
- id=msgT15_28
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "No. The dwarves have
returned to the North. But humans mine as well. No? They are your resources to
guard now. In the future we would be willing to trade with you."
[/message]
-
+
[move_unit_fake]
type=Lieutenant
x=20,20,19
y=25,24,24
[/move_unit_fake]
-
+
{HERO (Lieutenant) (Lt. Aethyr) 1 19 24}
-
+
[message]
- id=msgT15_29
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "Who is this?"
[/message]
-
+
[message]
- id=msgT15_30
description=Prince Haldric
message= _ "It's Lieutenant Aethyr, of
Clearwater Port. I was sure you perished in the fighting there?"
[/message]
-
+
[message]
- id=msgT15_31
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "No Sir. I was leading the
final survivors of Clearwater Port, we were making our last stand at the
lighthouse, then one of your ships came. One of my men conked me on the head,
then I woke up at sea."
[/message]
-
+
[message]
- id=msgT15_32
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "I come bearing news. Some
'old friends' have decided to make an appearance. You should go 'greet' them."
[/message]
-
+
[message]
- id=msgT15_33
description=Lady Jessica
message= _ "(Whispering) I fear our
friend has said too much. You go on ahead, I'll catch up with you."
[/message]
-
+
{CLEAR_VARIABLE num_done}
{CLEAR_VARIABLE a_beach}
{CLEAR_VARIABLE cursed_isle}
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:1.8
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:1.9
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:1.8 Thu Nov 18
00:46:07 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg Sun Jan 9
21:35:46 2005
@@ -142,17 +142,15 @@
[/delay]
[message]
- id=msgT22_1
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "May Lieutenant Aether have a peaceful
journey into the next world, where he has been preceded by his wife and loving
daughters. For his heroism in the face of adversity a place of glory is assured
to him in the Halls of Light. . ."
[/message]
[message]
- id=msgT22_2
description=Prince Haldric
message= _ "Without the Lieutenant's noble sacrifice we
would have never carried the day. We have won a great victory here today but
much has been lost, many good people- My father- Eldaric, King Addroran.
However, there is hope, and a new land spread before us!"
[/message]
-
+
[if]
[have_unit]
[or]
@@ -170,79 +168,65 @@
[/have_unit]
[then]
[message]
- id=msgT22_3
description=Prince Haldric
message= _ "But dark deeds have been
done on all sides. There is now a secret that only Jessica and I share. I must
have your word that what I say will never be uttered again."
[/message]
[message]
- id=msgT22_4
description=Burin the Lost
message= _ "I have followed you this
far, I will keep your secret. I pledge."
[/message]
[message]
- id=msgT22_5
description=Sir Ruddry
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "Lord, I shall guard your
secret until the time of my death."
[/message]
[message]
- id=msgT22_6
description=Sir Ladoc
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "I will take it with me to
my Grave."
[/message]
[message]
- id=msgT22_7
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "I agree, but misfortune may
follow you depending on the nature of your misdeed."
[/message]
[message]
- id=msgT22_8
description=Prince Haldric
message= _ "The Elves don't have the
Ruby of Fire. We perpirated a ruse on the Orcs. If they return they will come
looking for the Elves."
[/message]
[message]
- id=msgT22_9
description=Lady Jessica
message= _ "To be fair to you Haldric,
the Elves were reconsidering their Pact with us."
[/message]
[message]
- id=msgT22_10
description=Burin the Lost
message= _ "Humph. I suspected as
much-- from both the Elves and you. Humans and Elves always think they're so
clever!"
[/message]
[message]
- id=msgT22_11
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "May the Lords of Light have
Mercy on you. But, I am bound by my word."
[/message]
[/then]
[/if]
-
+
[message]
- id=msgT22_12
description=Prince Haldric
message= _ "Jessica, you hid the Ruby away in that vile
Troll Hole? Didn't you?"
[/message]
[message]
- id=msgT22_13
description=Lady Jessica
message= _ "What? Why would you doubt me?"
[/message]
[message]
- id=msgT22_14
description=Prince Haldric
message= _ "The Orcs that didn't escape in the ships
have regrouped. They are preparing to march on the Elves. We should come to the
aide of our new friends."
[/message]
[message]
- id=msgT22_15
description=Prince Haldric
message= _ "These Orcs are few, but the Elves aren't
accustomed to war. Besides we will have to rely on Elven charity if we are to
survive this first winter."
[/message]
[message]
- id=msgT22_16
description=Prince Haldric
message= _ "After that we should build towns in all of
the regions that the Elves have given us. We should move our capital inland,
away from the coast. I hope the children of the good people of the West North,
of the Green Isle, find prosperity in this new land."
[/message]
@@ -263,92 +247,75 @@
[/have_unit]
[then]
[message]
- id=msgT22_17
description=Prince Haldric
message= _ "So what of the rest of you?"
[/message]
[message]
- id=msgT22_18
description=Burin the Lost
message= _ "I shall go back to my
people. It seems we have grown many and strong in the time I was gone. I will
try to convince them of the wisdom of using the underways to settle new lands."
[/message]
[message]
- id=msgT22_19
description=Burin the Lost
message= _ "I know the way to many
places- I think. I want to find out if there are dwarves in other lands. It's a
big world with lots of good mountains. Of that much I am sure."
[/message]
[message]
- id=msgT22_20
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "We have lost much in the
last months, but we should not lose all of our knowledge. I will go forth
amongst the people and spread wisdom, and see about establishing a new order of
Mages in this new land."
[/message]
[message]
- id=msgT22_21
description=Sir Ruddry
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "I am but a humble servant
of the Crown. I will establish a new order of knights for a new land. For a new
King, if you will allow me to serve under your banner."
[/message]
[message]
- id=msgT22_22
description=Sir Ladoc
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "I am but a humble servant
of the Crown. I will establish a new order of knights for a new land. For a new
King, if you will allow me to serve under your banner."
[/message]
[message]
- id=msgT22_23
description=Prince Haldric
message= _ "Excellent."
[/message]
[/then]
[/if]
[message]
- id=msgT22_24
description=Prince Haldric
message= _ "I suppose I am King Haldric now. Hmm. . .
but what to call this new kingdom?"
[/message]
[message]
- id=msgT22_25
description=Lady Jessica
message= _ "May I make a suggestion?"
[/message]
[message]
- id=msgT22_26
description=Prince Haldric
message= _ "Sure."
[/message]
[message]
- id=msgT22_27
description=Lady Jessica
message= _ "The word Wesfolk is from your old tongue.
It means 'People of the West'. The Elves call us the people of the West North.
Under the same old tongue that would be 'Wes Noth'. So I suggest that the new
kingdom be called 'Wesnoth', in honour of our old home."
[/message]
[message]
- id=msgT22_28
description=Prince Haldric
message= _ "Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth'
would be fine. So I am the first King of Wesnoth!"
[/message]
[message]
- id=msgT22_29
description=Lady Jessica
message= _ "So, what is to become of me?"
[/message]
[message]
- id=msgT22_30
description=Prince Haldric
message= _ "There are many Wesfolk amongst the remains
of my people. We must stay united under one banner. I will need you by my side
if there is any hope of building a true 'Kingdom of Wesnoth'. Come, we have
much work to do."
[/message]
[message]
- id=msgT22_31
description=Lady Jessica
message= _ "We!?"
[/message]
[message]
- id=msgT22_32
speaker=narrator
message= _ "In later ages the Bards would sing the 'The
Breaking of the Pact', an epic tale of Haldric's betrayal of the Elves. They
would whisper of the price he and his descendants would pay for that betrayal
without knowing the whole truth."
[/message]
[message]
- id=msgT22_33
speaker=narrator
message= _ "But some of us have remembered the true
story of our arrival on this great continent. The true story of the Rise of
Wesnoth."
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:1.22
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:1.23
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:1.22
Wed Dec 22 00:38:50 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg Sun Jan
9 21:35:46 2005
@@ -219,35 +219,32 @@
[event]
name=start
[message]
- id=msgT8_1
speaker=Tan-Pulk
message= _ "Da big bosses said we'd be in da city by
winter. Bosses wrong, stinky humans still there, and I'm a tinkin- -"
[/message]
[message]
- id=msgT8_2
speaker=Ut'Tan-Grilg
message= _ "Wait! I see a ship! Humans is coming! Smash
'em good!"
[/message]
-
+
[move_unit_fake]
type=Transport Galleon
x=35,34,33,33,34,34
y=30,29,29,28,27,26
[/move_unit_fake]
-
+
{PUT_IMG (pirate-galleon.png) 34 26}
-
+
[unhide_unit]
x=33
y=24
[/unhide_unit]
-
+
[message]
- id=msgT8_3
speaker=narrator
message= _ "Prince Haldric has arrived at Fallen Lich
Point, to retrieve the Lich's Book, and flee into the Sewers of Southbay."
[/message]
-
+
[recall]
description=Lady Jessica
[/recall]
@@ -257,42 +254,36 @@
[recall]
description=Sir Ruddry
[/recall]
-
+
[recall]
description=Sir Ladoc
[/recall]
-
+
[recall]
description=Minister Edmond
[/recall]
-
+
[message]
- id=msgT8_4
description=Prince Haldric
message= _ "Okay. Let's unstone that Lich and get his
book, then get into the sewers. Ummm, what language would that book be in?"
[/message]
[message]
- id=msgT8_5
description=Lady Jessica
message= _ "Some pep talk. The book will probably be in
the Old Wesfolk tongue."
[/message]
[message]
- id=msgT8_6
description=Prince Haldric
message= _ "Ohhh."
[/message]
[message]
- id=msgT8_7
description=Lady Jessica
message= _ "Just get the book, I think I should be able
to translate it."
[/message]
[message]
- id=msgT8_8
description=Prince Haldric
message= _ "Then into Southbay's sewer."
[/message]
[message]
- id=msgT8_9
description=Lady Jessica
message= _ "Right."
[/message]
@@ -307,7 +298,6 @@
y=30
[/filter]
[message]
- id=msgT8_10
speaker=narrator
message= _ "INSCRIPTION: This monolith was erected by
me, <CHIPPED AWAY>, first Mage of the good people of the Green Isle. By it's
power the Lich is bound in stone. To end the spell a noble of the line of Kings
should utter the following. . ."
[/message]
@@ -330,14 +320,12 @@
[then]
[message]
- id=msgT8_10a
description=Prince Haldric
message= _ "Hmm... after some
thought. . ."
[option]
- id=phrase_now
message= _ "I think
I'll say that magic phrase."
-
+
[command]
[set_variable]
name=lich_free
@@ -346,22 +334,18 @@
[unstone]
[/unstone]
[message]
- id=msgT8_11a
description=Prince Haldric
message= _ "The
Lich is free! Let's bash him and grab that book. That sounds like a job for
you, Lady Jessica!"
[/message]
[message]
- id=msgT8_11b
description=Lady Jessica
message= _
"Hmph! You're just happy because that monolith proves your paternity!"
[/message]
[message]
- id=msgT8_11c
description=Lich-Lord Caror
message= _
"Free, I'm free, and I feel the Ruby of Fire! It will be mine."
[/message]
[message]
- id=msgT8_11d
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "No
you won't you soldier of darkness!"
@@ -370,18 +354,15 @@
[/option]
[option]
- id=phrase_later
message= _ "I think I'll wait a
while before uttering any magic phrases."
-
+
[command]
[message]
- id=msgT8_11e
description=Prince Haldric
message= _ "We
have more pressing matters to deal with before we free that Lich."
[/message]
-
+
[message]
- id=msgT8_11f
description=Lady Jessica
message= _
"Afraid you'll find out you're not of the line of Kings?"
[/message]
@@ -389,10 +370,9 @@
[/option]
[/message]
[/then]
-
+
[else]
[message]
- id=msgT8_12
speaker=narrator
message= _ "This sounds like a
job for Prince Haldric, hopefully."
[/message]
@@ -405,7 +385,6 @@
[else]
[message]
- id=msgT8_13
speaker=narrator
message= _ "The Lich-Lord is already free."
[/message]
@@ -428,12 +407,10 @@
[/redraw]
[message]
- id=msgT8_14
speaker=narrator
message= _ "NW - Southbay."
[/message]
[message]
- id=msgT8_15
speaker=unit
message= _ "More Like NW - Every Orc on the Isle. Hmph!"
[/message]
@@ -467,13 +444,11 @@
[/variable]
[then]
[message]
- id=msgT8_16
description=Prince Haldric
message= _ "We have the book,
let's get out of here!"
[/message]
[message]
- id=msgT8_17
description=Lady Jessica
message= _ "Sounds good to me."
[/message]
@@ -504,7 +479,6 @@
[else]
[message]
- id=msgT8_18
description=Prince Haldric
message= _ "I seem to be
forgetting something. Ohhh, the book!"
[/message]
@@ -514,7 +488,6 @@
[else]
[message]
- id=msgT8_19
speaker=narrator
message= _ "Prince Haldric must be the
first into the sewers of Southbay."
[/message]
@@ -541,27 +514,22 @@
{UNIT (Yeti) (Rarlg) 4 12 11}
[message]
- id=msgT8_20
description=Rarlg
message= _ "Rarlg - argh, a raul-rarlg!"
[/message]
[message]
- id=msgT8_21
description=Prince Haldric
message= _ "Oh my!"
[/message]
[message]
- id=msgT8_22
description=Ut'Tan-Grilg
message= _ "Oh my!"
[/message]
[message]
- id=msgT8_23
description=Tan-Pulk
message= _ "Oh my!"
[/message]
[message]
- id=msgT8_24
description=Lady Jessica
message= _ "And he brought a friend."
[/message]
@@ -580,13 +548,11 @@
[/filter]
[message]
- id=msgT8_25
description=Lich-Lord Caror
message= _ "So close. So close."
[/message]
[message]
- id=msgT8_26
speaker=second_unit
message= _ "I found the book in what was left of his
robes! Let's get out of here!"
[/message]
@@ -641,7 +607,6 @@
[event]
name=time over
[message]
- id=msgT8_27
description=Prince Haldric
message= _ "I can hear their re-enforcements coming!
We're trapped! All is lost!"
[/message]
@@ -659,7 +624,6 @@
[/redraw]
[message]
- id=msgT8_28
speaker=narrator
message= _ "Sewer - Danger Keep Out!"
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:1.24
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:1.25
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:1.24
Wed Nov 24 00:23:39 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg Sun Jan
9 21:35:46 2005
@@ -188,42 +188,35 @@
[event]
name=start
[message]
- id=msgT12_1
speaker=narrator
message= _ "After some time at sea an island is
spotted. The Eldaric docks at a crude port that appears to be deserted."
[/message]
[message]
- id=msgT12_2
description=Burin the Lost
message= _ "Land! Land! Bless the Lords of Light!"
[/message]
[message]
- id=msgT12_3
description=Lady Jessica
message= _ "This is the Elder Prince's island all
right. We had a heck of a time pacifying the Drakes who live here. Oh my, it
looks like they've rearmed!"
[/message]
[message]
- id=msgT12_5
description=Prince Haldric
message= _ "We come in peace. We only seek to
re-provision our ships."
[/message]
[message]
- id=msgT12_6
description=Lady Jessica
message= _ "<Whispering> I don't think diplomacy is
going to work."
[/message]
[message]
- id=msgT12_7
description=Gerrick
message= _ "Ssso humansss, you've come to trouble usss
again. Prepare to die! For the glory of the Lords of Morogor!"
[/message]
[message]
- id=msgT12_8
description=Lady Jessica
message= _ "<Whispering> Do I need to say, 'I told you
so'?"
[/message]
[/event]
-
+
[event]
name=moveto
[filter]
@@ -238,7 +231,6 @@
{UNIT (Sea Serpent) (Bitey the Serpent) 4 $xx1 $yy1}
[message]
- id=msgT12_9
speaker=unit
message= _ "Look out, a Serpent has emerged from the
deep."
[/message]
@@ -256,27 +248,22 @@
[event]
name=victory
[message]
- id=msgT12_10
description=Prince Haldric
message= _ "Well, it looks like their warriors have
given up the fight. We should be able to re-provision the ships now"
[/message]
[message]
- id=msgT12_11
description=Lady Jessica
message= _ "The nice thing is, they'll go back to
guarding this island after we're gone for a while. It'll make a good way of
preventing others from following us."
[/message]
[message]
- id=msgT12_12
description=Prince Haldric
message= _ "This island is slowly sinking. Hmm, I
wonder what they'll do when it gets too small for them?"
[/message]
[message]
- id=msgT12_13
description=Lady Jessica
message= _ "Well, they seem rather intelligent. They're
certainly belligerent and numerous. I'm sure they'll eventually evacuate. Just
like us right now."
[/message]
[message]
- id=msgT12_14
description=Prince Haldric
message= _ "I don't find that thought very comforting."
[/message]
@@ -289,7 +276,6 @@
{UNIT (Blood Bat) (Familiar) 4 4 2}
[message]
- id=msgT12_15
description=Familiar
image="portraits/The_Rise_of_Wesnoth/familiar.png"
message= _ "Neep! Neep!"
@@ -309,7 +295,6 @@
[event]
name=time over
[message]
- id=msgT12_16
description=Lady Jessica
message= _ "The fleet is starving, we'll never pacify
this Island before we all die!"
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:1.25
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:1.26
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:1.25
Wed Dec 22 00:38:50 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg Sun Jan
9 21:35:46 2005
@@ -198,50 +198,41 @@
[event]
name=start
[message]
- id=msgT19_1
speaker=narrator
message= _ "Haldric reaches the site where the fleet is
due to return. Several ships have already docked. The Orcs are on the frontier."
[/message]
[message]
- id=msgT19_2
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Sir, some ships have landed. . . They look
like they've been damaged by the voyage. Hmm, it seems that most of the ships
are staying at sea."
[/message]
[message]
- id=msgT19_3
description=Prince Haldric
message= _ "They've undoubtedly spotted the smoke from
the Orcish fires. We have to defeat these monsters before everybody starves at
sea, or before Jevyan launches an attack with his fleet."
[/message]
[message]
- id=msgT19_4
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Yes Sir! The rest of the refugees have fled
South, to our initial landing site. If we fail here they'll get slaughtered."
[/message]
[message]
- id=msgT19_5
description=Burin the Lost
message= _ "Well, that settles it. Enough talking, time
to fight!"
[/message]
[message]
- id=msgT19_6
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "For the glory of the men of The Green Isle!"
[/message]
[message]
- id=msgT19_7
description=Prince Haldric
message= _ "No, for the Glory of all of the people of
the West North! Charge!"
[/message]
[message]
- id=msgT19_8
description=Tan-Rinak
message= _ "Bah! Human- we will stomp you under our
heels!"
[/message]
[message]
- id=msgT19_8b
description=General Heravan
message= _ ". . .And raise your dead to serve forever!"
[/message]
@@ -270,17 +261,14 @@
{UNIT (Ancient Lich) (Lich-Lord Jevyan) 2 25 2}
[message]
- id=msgT19_9
description=Lich-Lord Jevyan
message= _ "Give up boy! You can't defeat me- Hmm,
what's this? You've learnt to conceal the power of the Ruby of Fire. It makes
little difference, your undead corpse will lay it at my feet."
[/message]
[message]
- id=msgT19_10
description=Prince Haldric
message= _ "We'll see about that. The Fool Prince of
Southbay was wrong to start this war, but you're the real monster! You
sacrificed your own people to preserve your immortal un-life."
[/message]
[message]
- id=msgT19_11
description=Lich-Lord Jevyan
message= _ "Enough of this. A curse of darkness upon
you young prince."
[/message]
@@ -309,7 +297,6 @@
#endif
[message]
- id=msgT19_12
description=Familiar
image="portraits/The_Rise_of_Wesnoth/familiar.png"
message= _ "Neep! Neep!"
@@ -341,7 +328,6 @@
[event]
name=time over
[message]
- id=msgT19_13
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "I see masts on the horizon. Jevyan's fleet
is here! It's all over."
@@ -360,12 +346,10 @@
[/redraw]
[message]
- id=msgT19_14
speaker=narrator
message= _ "Please Diembark in an Orderly Fashion and
Proceed South"
[/message]
[message]
- id=msgT19_15
speaker=unit
message= _ "Hmm, they left off the 'or the Orcs will
eat you' part."
[/message]
@@ -400,17 +384,14 @@
{CLEAR_VARIABLE jessica_store}
[message]
- id=msgT19_16
description=Lady Jessica
message= _ "I'm back, things went well! Haldric, I sure
hope you know what you're doing."
[/message]
[message]
- id=msgT19_17
description=Prince Haldric
message= _ "Umm, we'll talk about it later. I'm just a
little busy at the moment. I'm glad you made it back in one piece."
[/message]
[message]
- id=msgT19_18
description=Lady Jessica
message= _ "Yeah, it looks like you could use all of
the help you can get."
[/message]
@@ -419,27 +400,22 @@
[event]
name=victory
[message]
- id=msgT19_19
description=Prince Haldric
message= _ "We've defeated Jevyan's forces. The ships
must diembark their passengers quickly-"
[/message]
[message]
- id=msgT19_20
description=Lady Jessica
message= _ "Haldric, what's going on? What's the plan?"
[/message]
[message]
- id=msgT19_21
description=Prince Haldric
message= _ "Well, we're going to confront Jevyan and
destroy him."
[/message]
[message]
- id=msgT19_22
description=Lady Jessica
message= _ "That will be easier said than done. Even if
we defeat him, the other Lich-Lords will follow. It's because of that Ruby. If
I were paranoid I'd say that our dear old 'tree-friend' might have known as
much."
[/message]
[message]
- id=msgT19_23
description=Prince Haldric
message= _ "We should discuss this in private. Here,
come with me."
[/message]
@@ -464,12 +440,10 @@
{UNIT (Cuttle Fish) (Cuttle Fish) 3 12 16}
#endif
[message]
- id=msgT19_24
description=Cuttle Fish
message= _ "Slurp, click, click, click!"
[/message]
[message]
- id=msgT19_25
description=Prince Haldric
message= _ "I don't know what that is, but it doesn't
sound friendly."
[/message]
@@ -496,7 +470,6 @@
{UNIT (Saurian Skirmisher) (Anexir) 4 33 15}
#endif
[message]
- id=msgT19_26
description=Flixta
message= _ "You Again. You will sssuffer for your
attack against my people! Shek'kahan, our Naga friendsss- You'll pay! We have
new friends now."
[/message]
@@ -523,7 +496,6 @@
[/filter]
[message]
- id=msgT19_27
speaker=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Oh, to join my family again! Do not mourn
my passing."
@@ -546,7 +518,6 @@
[message]
description=Tan-Halg
- id=msgT19_28
message= _ "My people are like a rock slide, you can
run, but we will crush you- Ahhck!"
[/message]
@@ -568,7 +539,6 @@
[message]
description=Tan-Rinak
- id=msgT19_29
message= _ "I- I die?"
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:1.20
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:1.21
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:1.20
Wed Nov 24 23:46:21 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg Sun Jan
9 21:35:46 2005
@@ -107,34 +107,28 @@
[event]
name=start
[message]
- id=msgT6_1
speaker=narrator
message= _ "Prince Haldric has emerged from the
Lich-Lord's tomb, with the Ruby of Fire. The forest seems particularly bright
this day, but there is a cold breeze. It is late into the fall, and the first
snows should fall any day. Prince Haldric has returned to his forest keep, and
is pondering what to do next. . ."
[/message]
[message]
- id=msgT6_2
description=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "So you have defeated the Lich and returned
with his artifact. The ground feels happy beneath my toes."
[/message]
[message]
- id=msgT6_3
description=Prince Haldric
message= _ "Yes, it was a tough battle, but in the end
we prevailed. Now, I'm having a problem. I'm at a loss when it comes to trying
to figure out what I should do next."
[/message]
[message]
- id=msgT6_4
description=Prince Haldric
message= _ "I have this artifact, but I have no idea
what it does. To make matters worse I have no idea what's going on outside this
forest. The number of refugees is growing daily. We need to get to Southbay,
but I dare not lead us onto the plains or it could be a mass slaughter."
[/message]
[message]
- id=msgT6_5
description=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "My eyes do not extend beyond the forest.
You have been a tree-friend, I wish there was more I could do to help you."
[/message]
[message]
- id=msgT6_6
description=Prince Haldric
message= _ "We can't all stay here for the winter or
we'll all starve, or freeze. Your hospitality has barely been enough as it is.
Wait a second, I see somebody!"
[/message]
@@ -160,42 +154,34 @@
[/variable]
[then]
[message]
- id=msgT6_7
description=Lady Outlaw
message= _ "You thought that I ran
away, didn't you?"
[/message]
[message]
- id=msgT6_8
description=Prince Haldric
message= _ "The thought had crossed my
mind."
[/message]
[message]
- id=msgT6_9
description=Lady Outlaw
message= _ "Well, I come bearing news
of the road to Southbay!"
[/message]
[message]
- id=msgT6_10
description=Prince Haldric
message= _ "Really!"
[/message]
[message]
- id=msgT6_11
description=Lady Outlaw
message= _ "The news is not good. The
main host of Orcs is between the forest and Southbay, we clearly can't go that
way. However, the road to Clearwater Port is free of Orcs. Apparently they're
bogged down in the swamp of Esten."
[/message]
[message]
- id=msgT6_12
description=Prince Haldric
message= _ "Well, I certainly don't
mind the thought of the Orcs floundering around that infernal swamp. But, one
question remains."
[/message]
[message]
- id=msgT6_13
description=Lady Outlaw
message= _ "What?"
[/message]
[message]
- id=msgT6_14
description=Prince Haldric
message= _ "Can I trust you, and your
information? I don't even know your name."
[/message]
@@ -203,62 +189,50 @@
[/then]
[else]
[message]
- id=msgT6_15
description=Prince Haldric
message= _ "You again!"
[/message]
[message]
- id=msgT6_16
description=Lady Outlaw
message= _ "I come bearing news of the
road to Southbay!"
[/message]
[message]
- id=msgT6_17
description=Prince Haldric
message= _ "Humph! Your words mean very
little to me."
[/message]
[message]
- id=msgT6_18
description=Lady Outlaw
message= _ "It is important, and not
good. The main host of Orcs is between the forest and Southbay, you clearly
can't go that way. However, the road to Clearwater Port is free of Orcs.
Apparently they're bogged down in the swamp of Esten."
[/message]
[message]
- id=msgT6_19
description=Lady Outlaw
message= _ "I propose we join forces,
and make a brake for Clearwater Port."
[/message]
[message]
- id=msgT6_20
description=Prince Haldric
message= _ "Well, I certainly don't
mind the thought of the Orcs floundering around that infernal swamp. But, some
questions remain."
[/message]
[message]
- id=msgT6_21
description=Prince Haldric
message= _ "Lady, why would you let
those undead monsters lead your people?"
[/message]
[message]
- id=msgT6_22
description=Lady Outlaw
message= _ "Haldric, we are an ancient
people who lived in a land filled with all manner of man and beast. We needed
vision that extended beyond the meagre span of human years. The art of
Necromancy allowed our best and brightest to live forever, and our worst got to
serve as mindless slaves."
[/message]
[message]
- id=msgT6_23
description=Lady Outlaw
message= _ "Other than losing our war
back West, then our refugee war to your people, and this Orc thing, it wasn't
such a bad deal."
[/message]
[message]
- id=msgT6_24
description=Prince Haldric
message= _ "Uh-huh. Have you
considered that the unholy act of turning your best and brightest into undead
is what causes them to fall into darkness?"
[/message]
[message]
- id=msgT6_26
description=Lady Outlaw
message= _ "We should save this
pointless debate for later. Anything else?"
[/message]
[message]
- id=msgT6_27
description=Prince Haldric
message= _ "Why should I trust you, and
your information? I don't even know your name, and you have this nasty habit of
always turning up!"
[/message]
@@ -284,7 +258,6 @@
[/else]
[/if]
[message]
- id=msgT6_28
description=Lady Outlaw
message= _ "Bah, have it your way!"
[/message]
@@ -308,33 +281,27 @@
[/delay]
[message]
- id=msgT6_30
description=Lady Jessica
message= _ "I am the Lady Jessica, a Noble, a Princess
of the Wesfolk! Betrayed by the Lich-Lords' dark pact with the Orcs. In no
small part because 'your' fool Prince of Southbay convinced them that their
immortal un-lives were over!"
[/message]
[message]
- id=msgT6_31
description=Lady Jessica
message= _ "And now, I'm just as much as a refugee as
you. Frankly, I don't know if the Lich-Lords are working with the Orcs, or not.
The Orcs might have gotten rid of the Lich-Lords, or they might not have, but I
do know that the Orcs weren't going to tolerate living humans outside of the
slave mines, or stew pot!"
[/message]
[message]
- id=msgT6_32
description=Lady Jessica
message= _ "Young Prince, it is time to go! We must
flee before the winter snow!"
[/message]
[message]
- id=msgT6_33
description=Prince Haldric
message= _ "Fair enough, we will head for Clearwater
Port. Thank You Elilmaldur-Rithrandil, I will remember your hospitality!"
[/message]
[message]
- id=msgT6_34
description=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "Always happy to help a tree-friend. May the
Powers of Light guide you on your way!"
[/message]
[message]
- id=msgT6_35
description=Burin the Lost
message= _ "Finally, we're getting out of this forest!"
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1.16
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1.17
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1.16 Sat Dec
4 05:48:32 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg Sun Jan
9 21:35:46 2005
@@ -281,122 +281,99 @@
[event]
name=start
[message]
- id=msgT21_1
speaker=narrator
message= _ "Haldric rapidly approaches the site where
Lich-Lord Jevyan has made landfall. The final confrontation looms before him."
[/message]
[message]
- id=msgT21_2
description=Lich-Lord Jevyan
message= _ "You can not win. Give me the Ruby of Fire
and I will go in peace."
[/message]
[message]
- id=msgT21_3
description=Prince Haldric
message= _ "This ends here Jevyan. Even if I believed
your words I couldn't give you the Ruby of Fire."
[/message]
[message]
- id=msgT21_4
description=Lich-Lord Jevyan
message= _ "Bah! Even if you have learnt to conceal the
power of the Ruby of Fire you will deliver it unto me in death!"
[/message]
[message]
- id=msgT21_5
description=Lady Jessica
message= _ "You're a fool Jevyan. How do you think we
secured our place here? We had to give the Elves the Ruby of Fire. We just
signed a treaty with the Elves ensuring our place here."
[/message]
[message]
- id=msgT21_6
description=Lich-Lord Jevyan
message= _ "No! I don't believe it. Only a fool would
give away an artifact of such power."
[/message]
[message]
- id=msgT21_7
description=Prince Haldric
message= _ "A fool, or a desperate band of refugees!"
[/message]
[message]
- id=msgT21_8
description=Lich-Lord Jevyan
message= _ "No. It can't be!"
[/message]
[message]
- id=msgT21_9
description=Burin the Lost
message= _ "Fool human, you shouldn't give such toys to
elves! Bah! It matters little to me. I'm no wizard. All I got is my axe. He,
he. It's all I need- Prepare to die Orcish scum!"
[/message]
[message]
- id=msgT21_10
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "Ha. Let all of the footsoldiers of darkness
be cast down!"
[/message]
[message]
- id=msgT21_11
description=Prince Haldric
message= _ "It matters little, because here you fall!"
[/message]
[message]
- id=msgT21_12
description=Sir Ruddry
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "For all of the good people of Clearwater
Port!"
[/message]
[message]
- id=msgT21_13
description=Sir Ladoc
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "For the honour of SouthBay!"
[/message]
[message]
- id=msgT21_14
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "We don't need some magic trinket to beat
you! Prepare to meet you fate you decrepit sack of bones! For the honour of all
of the people of the of the West North!"
[/message]
[message]
- id=msgT21_15
description=Prince Haldric
message= _ "Charge!"
[/message]
[message]
- id=msgT21_16
description=Ut'Tan-Grorag
message= _ "I hate it when my prey gets chatty! Get
them, it's a long boat ride back home!"
[/message]
[message]
- id=msgT21_17
description=Lich-Lord Jevyan
message= _ "We shall soon see if you have the Ruby of
Fire!"
[/message]
[message]
- id=msgT21_18
description=Familiar
image="portraits/The_Rise_of_Wesnoth/familiar.png"
message= _ "Neep! Neep!"
[/message]
[message]
- id=msgT21_19
description=Prince Haldric
message= _ "<Whispering> Lieutenant, you remember the
plan right?"
[/message]
[message]
- id=msgT21_20
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "<Whispering> Yes Sir. I am ready."
[/message]
[/event]
-
-
[event]
name=die
[filter]
side=1
[/filter]
[message]
- id=msgT21_21
speaker=Lady Jessica
message= _ "He's raising our dead! Be careful!"
[/message]
@@ -405,7 +382,7 @@
[event]
name=die
first_time_only=no
-
+
{RISE_UP_RISE_UP $x1 $y1}
[/event]
@@ -415,42 +392,38 @@
description=Lt. Aethyr
[/filter]
[message]
- id=msgT21_22
speaker=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Feel my wrath, Jevyan I'm coming for you!
No piece of paper in my pocket is going to stop me from destroying you. For my
family! For the people of Clearwater Port!"
[/message]
[message]
- id=msgT21_23
description=Lich-Lord Jevyan
message= _ "All life is finite, you will be made to
serve along with the rest."
[/message]
[/event]
-
+
[event]
name=attack
[filter]
description=Burin the Lost
[/filter]
[message]
- id=msgT21_24
speaker=Burin the Lost
message= _ "Come on, stay still, just for a second. . ."
[/message]
[/event]
-
+
[event]
name=attack
[filter]
description=Lady Jessica
[/filter]
[message]
- id=msgT21_25
speaker=Lady Jessica
message= _ "For the Wesfolk!"
[/message]
[/event]
-
+
[event]
name=attack
[filter]
@@ -460,19 +433,17 @@
description=Lt. Aethyr
[/filter_second]
[message]
- id=msgT21_26
speaker=Lady Jessica
message= _ "Be careful Lieutenant!"
[/message]
[/event]
-
+
[event]
name=attack
[filter]
description=Familiar
[/filter]
[message]
- id=msgT21_27
speaker=Familiar
image="portraits/The_Rise_of_Wesnoth/familiar.png"
message= _ "Neep! Neep!"
@@ -525,27 +496,22 @@
[then]
[message]
- id=msgT21_28
speaker=Tan-Vragish
message= _ "The battle is going
against us!"
[/message]
[message]
- id=msgT21_29
speaker=Ut'Tan-Grorag
message= _ "Our forces are
being routed! We should flee back to the Green Isle!"
[/message]
[message]
- id=msgT21_30
speaker=Tan-Erinak
message= _ "It goes poorly for
us!"
[/message]
[message]
- id=msgT21_31
speaker=Tan-Prodash
message= _ "Defeated, by
humans?"
[/message]
[message]
- id=msgT21_32
speaker=Lich-Lord Jevyan
message= _ "Fight on you
cowardly Orcish scum!"
[/message]
@@ -553,7 +519,6 @@
[else]
[message]
- id=msgT21_33
speaker=Tan-Vragish
message= _ "Da old bag of bones
has been crushed, and our cause is lost. We know da Elfses have da Fire Ruby.
Retreat!"
[/message]
@@ -561,7 +526,6 @@
description=Tan-Vragish
[/kill]
[message]
- id=msgT21_34
speaker=Ut'Tan-Grorag
message= _ "Da Elfses have the
Fire Ruby, we must flee. To da Ships!"
[/message]
@@ -569,7 +533,6 @@
description=Ut'Tan-Grorag
[/kill]
[message]
- id=msgT21_35
speaker=Tan-Erinak
message= _ "We have many
kinsmen on the Green Isle- we will return for the Ruby of Fire!"
[/message]
@@ -577,7 +540,6 @@
description=Tan-Erinak
[/kill]
[message]
- id=msgT21_36
speaker=Tan-Prodash
message= _ "We must get back to
the Green Isle. The Elfses have the Ruby of Fire and our assult has been
stopped."
[/message]
@@ -600,12 +562,10 @@
[/variable]
[then]
[message]
- id=msgT21_37
description=Prince Haldric
message= _ "The plan revolved around some Orcs
making it back to the Green Isle to tell their kin that the Elves have the Ruby
of Fire. So we wouldn't have to bear the brunt of the next invasion."
[/message]
[message]
- id=msgT21_38
description=Prince Haldric
message= _ "What have we done?"
[/message]
@@ -681,14 +641,12 @@
[/filter_second]
[message]
- id=msgT21_39
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "My love, my family, I'll be there soo-"
[/message]
[message]
- id=msgT21_40
description=Prince Haldric
message= _ "Lieutenant Aethyr! No! Umm, he was kind of
critical for convincing Jevyan that the Elves have the Ruby of Fire."
[/message]
@@ -709,26 +667,22 @@
[/filter_second]
[message]
- id=msgT21_41
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Jevyan- I spit upon thee. Your end awaits.
My love, my family, I'll be there soo-"
[/message]
[message]
- id=msgT21_42
description=Lich-Lord Jevyan
message= _ "Fool. You are no match for my power. What!
What's this? A treaty. That's elf script."
[/message]
[message]
- id=msgT21_43
description=Lich-Lord Jevyan
message= _ "No. Why? You fools, you gave the Ruby of
Fire to the Elves. But that won't save you from me. I will destroy you, then I
will deal with the Elves."
[/message]
[message]
- id=msgT21_44
description=Prince Haldric
message= _ "We'll see about that. For the honour of
Lieutenant Aethyr, forward!"
[/message]
@@ -740,7 +694,6 @@
description=Lich-Lord Jevyan
[/filter]
[message]
- id=msgT21_45
description=Lich-Lord Jevyan
message= _ "I am fallen before my plans have reached
fruition. A curse upon you Haldric, may you and your descendants know nothing
but strife!"
[/message]
@@ -752,7 +705,6 @@
[/have_unit]
[then]
[message]
- id=msgT21_46
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "You deny me my honourable
death? Our foes are not yet convinced that the Elves have the Ruby."
@@ -770,7 +722,6 @@
[/variable]
[then]
[message]
- id=msgT21_47
speaker=Tan-Vragish
message= _ "Da old bag
of bones has been crushed, and our cause is lost. We know da Elfses have da
Fire Ruby. Retreat!"
[/message]
@@ -778,7 +729,6 @@
description=Tan-Vragish
[/kill]
[message]
- id=msgT21_48
speaker=Ut'Tan-Grorag
message= _ "Da old bag
of bones has been crushed, and our cause is lost. We know da Elfses have da
Fire Ruby. Retreat!"
[/message]
@@ -786,7 +736,6 @@
description=Ut'Tan-Grorag
[/kill]
[message]
- id=msgT21_49
speaker=Tan-Erinak
message= _ "Da old bag
of bones has been crushed, and our cause is lost. We know da Elfses have da
Fire Ruby. Retreat!"
[/message]
@@ -794,7 +743,6 @@
description=Tan-Erinak
[/kill]
[message]
- id=msgT21_50
speaker=Tan-Prodash
message= _ "Da old bag
of bones has been crushed, and our cause is lost. We know da Elfses have da
Fire Ruby. Retreat!"
[/message]
@@ -808,22 +756,18 @@
[/then]
[else]
[message]
- id=msgT21_51
speaker=Tan-Vragish
message= _ "Da old bag
'o bones is gone, but you haven't beat us yet!"
[/message]
[message]
- id=msgT21_52
speaker=Ut'Tan-Grorag
message= _ "We took yer
home now we'll take yer lives!"
[/message]
[message]
- id=msgT21_53
speaker=Tan-Erinak
message= _ "The Elfses
have da Fire Ruby, and you have nothing!"
[/message]
[message]
- id=msgT21_54
speaker=Tan-Prodash
message= _ "We will
suck the marrow from your bones human!"
[/message]
@@ -858,7 +802,6 @@
[/unit]
[message]
- id=msgT21_55
speaker=unit
message= _ "Ack. One of those monsters is destroying
the bridge."
[/message]
@@ -921,7 +864,6 @@
[/unit]
[message]
- id=msgT21_56
speaker=unit
message= _ "The bridge!"
[/message]
@@ -984,7 +926,6 @@
[/unit]
[message]
- id=msgT21_57
speaker=unit
message= _ "Out advance is thwarted, that monster has
destroyed the bridge!"
[/message]
@@ -1038,7 +979,6 @@
[/scroll_to_unit]
[message]
- id=msgT21_58
speaker=Abraxas
message= _ "It's the Haldric! Jevyan you never said you
came to destroy this monster. We will help you."
[/message]
@@ -1067,7 +1007,6 @@
#define DEEP_WALKERS
{VARIABLE_OP yy1 random 25..40}
[message]
- id=msgT21_59
description=Lich-Lord Jevyan
message= _ "Come in from the deep my loyal soldiers!"
[/message]
@@ -1096,7 +1035,6 @@
{VARIABLE_OP yy1 random 24..45}
[message]
- id=msgT21_60
description=Lich-Lord Jevyan
message= _ "Rise, rise from the ground!"
[/message]
@@ -1129,18 +1067,15 @@
description=Familiar
[/filter]
[message]
- id=msgT21_61
speaker=Familiar
image="portraits/The_Rise_of_Wesnoth/familiar.png"
message= _ "Neep! SPLAT!"
[/message]
[message]
- id=msgT21_62
speaker=second_unit
message= _ "Ahh. . . That almost makes it all worth
while!"
[/message]
[message]
- id=msgT21_63
speaker=Lich-Lord Jevyan
message= _ "You'll pay for that!"
[/message]
@@ -1148,7 +1083,6 @@
{DEEP_WALKERS}
{FROM_THE_EARTH}
[message]
- id=msgT21_64
speaker=Lich-Lord Jevyan
message= _ "Strike down these fools."
[/message]
@@ -1220,12 +1154,10 @@
y=39,39,38,39,39,40,41,42,43,44,44,45,45
[/move_unit_fake]
[message]
- id=msgT21_65
description=Lady Jessica
message= _ "We did it! We won!"
[/message]
[message]
- id=msgT21_66
description=Prince Haldric
message= _ "Jevyan is destroyed, but at a terrible
price. Let's put Lieutenant Aether to rest and discuss what is to come in the
following days."
[/message]
@@ -1234,7 +1166,6 @@
[event]
name=time over
[message]
- id=msgT21_67
description=Prince Haldric
message= _ "Our strength is waining, and our foes grow
stronger by the hour. The battle is lost!"
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:1.19
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:1.20
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:1.19 Mon Nov
22 21:58:20 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg Sun Jan
9 21:35:47 2005
@@ -155,32 +155,27 @@
[event]
name=start
[message]
- id=msgT13_1
speaker=narrator
message= _ "After a particularly bad series of storms
the Eldaric has taken on water, and much of the fleet has been scattered. Lord
Typhon suggests stopping at a group of small windswept islands to regroup."
[/message]
-
+
[message]
- id=msgT13_2
description=Burin the Lost
message= _ "I don't think I can take much more of this.
I'm feeling I'll!"
[/message]
-
+
[message]
- id=msgT13_3
description=Lord Typhon
image="portraits/The_Rise_of_Wesnoth/typhon.png"
message= _ "Be careful, these islands aren't safe.
We're in Naga territory. But this is the only place to stop with soft sand
beaches to make landfall. . . The Nagas like to scavenge metal from ships that
they capture here."
[/message]
-
+
[message]
- id=msgT13_4
description=Xamalia
message= _ "Prey! Get them!"
[/message]
-
+
[message]
- id=msgT13_5
description=Prince Haldric
message= _ "The fleet must regroup here. We have to
defeat these monsters."
[/message]
@@ -200,11 +195,10 @@
{UNIT (Sea Serpent) (Chompey the Serpent) 2 $xx1 $yy1}
[message]
- id=msgT13_6
speaker=unit
message= _ "Look out, a Serpent has emerged from the
deep."
[/message]
-
+
[scroll_to_unit]
description=Chompey the Serpent
x=$xx1
@@ -229,11 +223,10 @@
{UNIT (Sea Serpent) (Scaly the Serpent) 2 $xx1 $yy1}
[message]
- id=msgT13_7
speaker=unit
message= _ "Look out, a Serpent has emerged from the
deep."
[/message]
-
+
[scroll_to_unit]
description=Scaly the Serpent
x=$xx1
@@ -258,11 +251,10 @@
{UNIT (Sea Serpent) (Toothey the Serpent) 2 $xx1 $yy1}
[message]
- id=msgT13_8
speaker=unit
message= _ "Look out, a Serpent has emerged from the
deep."
[/message]
-
+
[scroll_to_unit]
description=Toothey the Serpent
x=$xx1
@@ -276,60 +268,54 @@
[event]
name=victory
[message]
- id=msgT13_9
description=Prince Haldric
message= _ "We've defeated the Nagas. The fleet should
be able to regroup here."
[/message]
-
+
[message]
- id=msgT13_10
description=Lady Jessica
message= _ "The next time we see land, it should be the
great continent to the East."
[/message]
-
+
[message]
- id=msgT13_11
description=Prince Haldric
message= _ "I'll be glad when this voyage is over.
We're almost there. Almost there."
[/message]
-
+
[move_unit_fake]
type=Blood Bat
x=1,2,3
y=25,25,26
[/move_unit_fake]
-
+
{UNIT (Blood Bat) (Familiar) 4 3 26}
-
+
[message]
- id=msgT13_12
description=Familiar
image="portraits/The_Rise_of_Wesnoth/familiar.png"
message= _ "Neep! Neep!"
[/message]
-
+
[kill]
description=Familiar
[/kill]
-
+
[move_unit_fake]
type=Blood Bat
x=3,3,2,1
y=26,27,27,28
[/move_unit_fake]
-
+
[message]
- id=msgT13_13
description=Lady Jessica
message= _ "I think we're being followed. . ."
[/message]
-
+
[/event]
[event]
name=time over
[message]
- id=msgT13_14
description=Lady Jessica
message= _ "We were too slow. . . The fleet will be
scattered to the four corners of the world!"
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.23
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.24
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.23 Wed Dec 22
00:38:50 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg Sun Jan 9
21:35:47 2005
@@ -141,41 +141,30 @@
[event]
name=start
[message]
- id=msgT9_1
speaker=narrator
message= _ "In the last leg of their journey to
Southbay, Haldric and his companions find themselves in the Sewers of Southbay."
[/message]
[message]
- id=msgT9_2
speaker=Burin the Lost
message= _ "Only a human could take such a lovely cave
and fill it with refuse. Humans. Hey, is that a pair of boots?"
[/message]
[message]
- id=msgT9_3
description=Prince Haldric
message= _ "We should be cautious down here. This isn't
an old maid's drain pipe, this is the sewer of Southbay. It is said that the
city diverted an underground river for its own use, and let their own effluent
run down the old river bed."
[/message]
-
[message]
- id=msgT9_4
description=Prince Haldric
message= _ "This is the far end of that river bed.
Legend has it- -"
[/message]
-
[message]
- id=msgT9_5
description=Tinry the Red
message= _ "That a King banished a rouge faction of Red
Mages down here after the Wesfolk war!"
[/message]
-
[message]
- id=msgT9_6
description=Daellyn the Red
message= _ "Can you feel it brother? This one bears the
Ruby of Fire. After all this time it has simply come to us!"
[/message]
-
[message]
- id=msgT9_7
description=Tinry the Red
message= _ "We must have it. Get them!"
[/message]
@@ -184,7 +173,6 @@
[event]
name=time over
[message]
- id=msgT9_8
description=Prince Haldric
message= _ "Nooo! The wizards are flooding the sewer
we're doomed!"
[/message]
@@ -193,13 +181,11 @@
[event]
name=turn 3
[message]
- id=msgT9_9
description=Lady Jessica
message= _ "Haldric, there's something that's filling
me with a sense of foreboding. That Ruby, have you noticed that anything that
happens to be strong in the ways of magic can sense it. Elilmaldur-Rithrandil,
felt it, and so did Lich-Lord Caror, now these two."
[/message]
[message]
- id=msgT9_10
description=Prince Haldric
message= _ "We just got the Lich's book, and I can
litererally feel the power of the Ruby, even with it in my pack. Let's figure
out what it does, before we decide what to do with it."
[/message]
@@ -218,10 +204,8 @@
[/variable]
[then]
-
-
+
[message]
- id=msgT9_11
speaker=second_unit
message= _ "Hmmm. He seems to have had
a map, and some gold!"
[/message]
@@ -243,7 +227,6 @@
[/set_variable]
[message]
- id=msgT9_12
description=Daellyn the Red
message= _ "Brother!"
[/message]
@@ -271,7 +254,6 @@
[then]
[message]
- id=msgT9_13
speaker=second_unit
message= _ "Hmmm. He seems to have had
a map."
[/message]
@@ -290,7 +272,6 @@
[/set_variable]
[message]
- id=msgT9_14
description=Tinry the Red
message= _ "Brother!"
[/message]
@@ -313,7 +294,6 @@
[/filter]
[message]
- id=msgT9_15
speaker=unit
message= _ "Argh, the stream bed is blocked! Only a
pint of goo is getting through. We'll have to go around."
[/message]
@@ -331,7 +311,6 @@
[/redraw]
[message]
- id=msgT9_16
speaker=narrator
message= _ "To Southbay"
[/message]
@@ -356,19 +335,19 @@
[/have_unit]
[then]
[if]
-
+
[variable]
name=wiz_dead
equals=yes
[/variable]
-
+
[then]
[endlevel]
bonus=yes
result=victory
[/endlevel]
[/then]
-
+
[else]
[endlevel]
bonus=no
@@ -379,7 +358,6 @@
[/then]
[else]
[message]
- id=msgT9_17
speaker=narrator
message= _ "It's not very Heroic if
Prince Haldric isn't the one to lead his band from the Sewers of Southbay."
[/message]
@@ -397,13 +375,11 @@
y=9
[/filter]
[message]
- id=msgT9_18
speaker=narrator
message= _ "Danger Ahead!"
[/message]
[message]
- id=msgT9_19
speaker=unit
message= _ "Ahead, so far it's been danger everywhere."
[/message]
@@ -411,15 +387,14 @@
[allow_undo]
[/allow_undo]
[/event]
-
+
[event]
name=victory
[message]
- id=msgT9_20
speaker=Prince Haldric
message= _ "Finally on to Southbay!"
[/message]
-
+
{CLEAR_VARIABLE wiz_dead}
[/event]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:1.17
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:1.18
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:1.17
Fri Nov 19 01:18:53 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg Sun Jan
9 21:35:47 2005
@@ -98,161 +98,132 @@
name=start
[message]
- id=msgT10_1
speaker=narrator
message= _ "Prince Haldric has emerged from the sewers
of Southbay in the very heart of the city. After some commotion, he is given an
audience with the King of Southbay."
[/message]
[message]
- id=msgT10_2
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "So Prince, you bring refugees, but do you
bring swords as well?"
[/message]
[message]
- id=msgT10_3
description=Prince Haldric
message= _ "I bear both, and all are loyal to the King
of Southbay!"
[/message]
[message]
- id=msgT10_4
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "I knew you as a boy, and your people have
preceded you. Your father was an honourable man, and so are you. Aren't you the
King now?"
[/message]
[message]
- id=msgT10_5
description=Prince Haldric
message= _ "A King with no land and no crown is no King
my Lord."
[/message]
[message]
- id=msgT10_6
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "Fair enough. These are dark days to live
through my young Prince. You've done your father proud. Far better than my
legacy, a dead adventurer and a missing fool! It is fitting that my line should
end with my kingdom."
[/message]
[message]
- id=msgT10_7
description=Prince Haldric
message= _ "You should not say such things!"
[/message]
[message]
- id=msgT10_8
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "Hmph! It matters little now. What's this?
You bring a Wesfolk waif with you. Put her out with the others!"
[/message]
[message]
- id=msgT10_9
description=Lady Jessica
message= _ "You've put my people out in the snow!
Prepare to meet your fate you- -"
[/message]
[message]
- id=msgT10_10
description=Prince Haldric
message= _ "She and her people have been of great
service to me. Open the gates, let them in."
[/message]
[message]
- id=msgT10_11
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "What? On your word alone boy? And what of
the other Wesfolk that have drifted to our gate?"
[/message]
[message]
- id=msgT10_12
description=Prince Haldric
message= _ "Let them all in! For the sake of humanity
on this isle!"
[/message]
[message]
- id=msgT10_13
description=Lady Jessica
message= _ "And because I can sweeten the deal. I can
save the lives of all of the people left on this isle. I will reveal all, if
you swear on the soul of your eldest son that you will let all of the Wesfolk
who may come into the city, and to allow them to participate in what must
happen next."
[/message]
[message]
- id=msgT10_14
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "Hmm. . . Very well. I so swear. Speak."
[/message]
[message]
- id=msgT10_15
description=Lady Jessica
message= _ "First, I CAN translate the book that will
allow Haldric to use the Ruby of Fire. The artifact should help with what must
come."
[/message]
[message]
- id=msgT10_16
description=Lady Jessica
message= _ "Second, I know the way to the mysterious
lands of the East. Addroran, I was your son's navigator and companion. Believe
me, you must go East."
[/message]
[message]
- id=msgT10_17
description=Prince Haldric
message= _ "Compan- - What?"
[/message]
[message]
- id=msgT10_18
description=Burin the Lost
message= _ "She's just full of surprises."
[/message]
[message]
- id=msgT10_19
description=Lady Jessica
message= _ "I was the navigator. Haldric, your people
simply washed up here long ago. My people actually came here on purpose. You'd
all still be herding sheep and living in grass huts if it wasn't for my people."
[/message]
[message]
- id=msgT10_20
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "Some favour your people did for us. Why
flee at all? And why East? We've already repelled an Orcish assult just before
winter came. We should be working toward taking back the Isle."
[/message]
[message]
- id=msgT10_21
description=Lady Jessica
message= _ "This is no time for bravado. You must head
East because my people came from the West, which is teeming with every form of
man and monster imaginable. There is literally no room there. If you thought we
were bad, you should see what else lives there. You'd be slaves, or you'd be
dead."
[/message]
[message]
- id=msgT10_22
description=Lady Jessica
message= _ "Learn the lesson of my people. If we had
fled here while even one of our great cities still stood we could have taken
this Isle with ease. But we fought on until the bitter end. There can be no
compromise with the Orcs, their numbers are limitless, and you have no way to
stop more Orcs from coming."
[/message]
[message]
- id=msgT10_23
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "Hmm. There is wisdom in your words, and my
end should be in this place. We can hold out for the rest of the winter here.
When the Orcs last came it was fall and the harvest was in. We can hunt the
great schools of fish that live under the ice. You might even be able to depart
in well provisioned ships!"
[/message]
[message]
- id=msgT10_24
description=Lady Jessica
message= _ "Don't you intend to come with us?"
[/message]
[message]
- id=msgT10_25
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "No. Flee, and flee East. It is my duty to
hold this city as long as I can. For the sake of all who can be evacuated. That
means that it should fall on Haldric and you to lead the evacuation."
[/message]
[message]
- id=msgT10_26
description=Prince Haldric
message= _ "My King, there will be a new kingdom in the
East, and the bulk of the fleet will bear the flag of Southbay. A new throne
and new lands await you in the East."
[/message]
[message]
- id=msgT10_27
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
message= _ "My bloodline has ended with my sons, and I
am old. Let the ships take the the women, children, and young men first. A new
Kingdom must be born of vital blood. Us old men are still of some value. We
will make the Orcs pay dearly when they come to take this place!"
[/message]
[message]
- id=msgT10_28
description=Prince Haldric
message= _ "Well, if there is no other way. May the
bards forever sing of the valour of the Kings of Southbay! Jessica, about that
book?"
[/message]
[message]
- id=msgT10_29
description=Lady Jessica
message= _ "I'll begin my translation. Oh, and you
should seal up the sewer entrance."
[/message]
-
+
[endlevel]
result=continue
[/endlevel]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:1.25
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:1.26
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:1.25
Sat Dec 4 05:48:32 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg Sun Jan
9 21:35:47 2005
@@ -139,24 +139,18 @@
name=start
[message]
- id=msgT5_1
speaker=narrator
message= _ "With a feeling of grim curiosity Prince
Haldric and his company descend into catacombs below the temple, buried deep in
the bedrock, in the very roots of the world itself. In the distance Haldric
hears a booming voice."
[/message]
[message]
- id=msgT5_2
description=Lich-Lord Lenvan
message= _ "Free! I'm free at last! I knew those puny
mages couldn't seal me in here forever! Rise my soldiers of Darkness, the world
will be ours once more!"
[/message]
-
[message]
- id=msgT5_3
description=Burin the Lost
message= _ "Back underground. . . This feels much
better! As for the current residents, uggh!"
[/message]
-
[message]
- id=msgT5_4
description=Prince Haldric
message= _ "Let's put these monsters to their final
rest."
[/message]
@@ -168,7 +162,6 @@
description=Lich-Lord Lenvan
[/filter]
[message]
- id=msgT5_5
speaker=unit
message= _ "I am fallen after all this time."
[/message]
@@ -177,7 +170,6 @@
value=1
[/set_variable]
[message]
- id=msgT5_6
speaker=Prince Haldric
message= _ "The world won't miss him one bit."
[/message]
@@ -193,12 +185,11 @@
[/endlevel]
[/then]
[/if]
- [/event]
+ [/event]
[event]
name=time over
[message]
- id=msgT5_7
description=Prince Haldric
message= _ "What's that! No! The tree-folk are sealing
us back in here. They must think that we've failed. We're trapped."
[/message]
@@ -212,7 +203,6 @@
y=18
[/filter]
[message]
- id=msgT5_8
speaker=narrator
message= _ "INSCRIPTION: Embrace the Monolith to be
Cured by the Powers of Light."
[/message]
@@ -226,7 +216,6 @@
y=18
[/filter]
[message]
- id=msgT5_8
speaker=narrator
message= _ "INSCRIPTION: Embrace the Monolith to be
Cured by the Powers of Light."
[/message]
@@ -241,7 +230,6 @@
side=1
[/filter_second]
[message]
- id=msgT5_9
speaker=unit
message= _ "I don't like the look of that pool at all."
[/message]
@@ -255,7 +243,6 @@
y=2,2
[/filter]
[message]
- id=msgT5_10
speaker=narrator
message= _ "It looks scary, but it's good for you."
[/message]
@@ -276,7 +263,6 @@
[/variable]
[then]
[message]
- id=msgT5_11
speaker=narrator
message= _ "You already have the Fire
Ruby."
[/message]
@@ -288,7 +274,7 @@
x=13
y=2
[/have_unit]
-
+
[then]
[set_variable]
name=Have_Ruby
@@ -300,13 +286,11 @@
[/sound]
[message]
- id=msgT5_12
speaker=narrator
message= _ "As you open
the chest you see it, the Ruby of Fire. It is the size of an apple, and burns
with and internal fire, which is refracted through its faces. You can feel the
power flowing from it. . ."
[/message]
[message]
- id=msgT5_13
speaker=Prince Haldric
message= _ "It's funny
that the Lich-Lord didn't have this on his person. Since I don't actually know
what this thing does, I'll just put it in the bottom of my pack for right now."
[/message]
@@ -333,7 +317,6 @@
[/sound]
[message]
- id=msgT5_14
speaker=narrator
message= _ "Maybe you
should move somebody else to the chest."
[/message]
@@ -348,7 +331,6 @@
[event]
name=victory
[message]
- id=msgT5_15
speaker=Prince Haldric
message= _ "I'm glad that's over! We have the Ruby of
Fire, and that Lich-Lord is now a pile of dust, let's get out of these
catacombs!"
[/message]
@@ -359,7 +341,7 @@
[event]
name=die
first_time_only=no
-
+
{RISE_UP_RISE_UP $x1 $y1}
[/event]
@@ -369,7 +351,6 @@
side=1
[/filter]
[message]
- id=msgT5_16
speaker=Prince Haldric
message= _ "He's raising our dead!"
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:1.18
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:1.19
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:1.18 Thu Nov
25 05:10:21 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg Sun Jan 9
21:35:47 2005
@@ -214,56 +214,50 @@
value=0
[/set_variable]
[/event]
-
+
[event]
name=start
[message]
- id=msgT16b_1
speaker=narrator
message= _ "After some days of travel Haldric finds
himself confronted by a vast expanse of swamp. A small island with a mountain
dominates the view. That can only be the home of the dragon."
[/message]
-
+
[message]
- id=msgT16b_2
description=Burin the Lost
message= _ "Flies, fies, everywhere! Ahhhck!"
[/message]
-
+
[message]
- id=msgT16b_3
description=Prince Haldric
message= _ "'Prince Haldric the Dragonbane' sounds
rather nice."
[/message]
-
+
[message]
- id=msgT16b_4
description=Lady Jessica
message= _ "We'll see. . ."
[/message]
[/event]
-
+
[event]
name=victory
[message]
- id=msgT16b_5
description=Prince Haldric
message= _ "I'm glad that's over. The elves certainly
aren't taking it easy on us. It's a miracle any of us are alive at all."
[/message]
-
+
[message]
- id=msgT16b_6
description=Lady Jessica
message= _ "I'm still not calling you 'the Dragonbane'."
[/message]
-
+
{VARIABLE_OP num_done add 1}
-
+
[set_variable]
name=the_dragon
value=1
[/set_variable]
-
+
[set_variable]
name=last_done
value="Dragon"
@@ -278,7 +272,7 @@
[filter]
type=Giant Mudcrawler
[/filter]
-
+
[unit]
description=A Blob
type=Mudcrawler
@@ -286,7 +280,7 @@
x={X}
y={Y}
[/unit]
-
+
[unit]
description=A Blob
type=Mudcrawler
@@ -309,12 +303,11 @@
type=Giant Mudcrawler
[/filter]
[message]
- id=msgT16b_7
speaker=Prince Haldric
message= _ "Watch for the big Mudcrawlers they divide
when you kill them."
[/message]
[/event]
-
+
#define GOLD_TO_BADDIES
[gold]
side=2
@@ -342,7 +335,7 @@
x=12-26
y=24-30
[/filter]
-
+
[if]
[variable]
name=dragon_awake
@@ -356,12 +349,10 @@
value=1
[/set_variable]
[message]
- id=msgT16b_8
speaker=Shek'kahan
message= _ "It is unwise to trifle with
dragons boy!"
[/message]
[message]
- id=msgT16b_9
speaker=Prince Haldric
message= _ "We shall see."
[/message]
@@ -369,7 +360,7 @@
[/then]
[/if]
[/event]
-
+
[event]
name=turn 15
[if]
@@ -385,12 +376,10 @@
value=1
[/set_variable]
[message]
- id=msgT16b_10
speaker=Shek'kahan
message= _ "Who dares disturb
Shek'kahan the terrible?"
[/message]
[message]
- id=msgT16b_11
speaker=Prince Haldric
message= _ "I do, you fiend!"
[/message]
@@ -398,7 +387,7 @@
[/then]
[/if]
[/event]
-
+
[event]
name=moveto
[filter]
@@ -406,15 +395,15 @@
x=20
y=27
[/filter]
-
+
{LOOT 200 1}
-
+
[set_variable]
name=got_treasure
value=1
[/set_variable]
[/event]
-
+
[event]
name=enemies defeated
[if]
@@ -424,7 +413,6 @@
[/variable]
[then]
[message]
- id=msgT16b_12
speaker=Lady Jessica
message= _ "We still have to slay the
dragon!"
[/message]
@@ -437,7 +425,6 @@
[/variable]
[then]
[message]
- id=msgT16b_13
speaker=Prince Haldric
message= _ "The Dragon's Cave
has yielded some treasure!"
[/message]
@@ -462,7 +449,6 @@
description=Shek'kahan
[/filter]
[message]
- id=msgT16b_14
speaker=Shek'kahan
message= _ "No!"
[/message]
@@ -477,12 +463,10 @@
[/variable]
[then]
[message]
- id=msgT16b_14a
description=Prince Haldric
message= _ "We've slain the Dragon: "
-
+
[option]
- id=run_now
message= _ "Let's get out of here!"
[command]
[endlevel]
@@ -493,7 +477,6 @@
[/option]
[option]
- id=fight_now
message= _ "Let's finish off the rest of these
monsters!"
[/option]
[/message]
@@ -506,14 +489,13 @@
[/variable]
[then]
[message]
- id=msgT16b_15
speaker=Prince Haldric
message= _ "The Dragon's Cave
has yielded some treasure!"
[/message]
{LOOT 200 1}
[/then]
[/if]
-
+
[endlevel]
result=victory
bonus=yes
@@ -521,11 +503,10 @@
[/else]
[/if]
[/event]
-
+
[event]
name=time over
[message]
- id=msgT16b_16
description=Prince Haldric
message= _ "More Saurians are arriving. They've
surrounded us! We're doomed."
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:1.17
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:1.18
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:1.17 Sun Nov
7 04:44:58 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg Sun Jan 9
21:35:47 2005
@@ -153,69 +153,61 @@
[event]
name=start
-
+
[message]
- id=msgT1_1
speaker=narrator
message= _ "Summer passes into fall, and King Eldaric
fortifies his frontiers. It is not long before the first orcish scouts are
spotted. War has come to the valley."
[/message]
-
+
[message]
- id=msgT1_2
description=King Eldaric IV
message= _ "Haldric, things have not gone well! The
Orcs have arrived. We met them at the north keep but they were just too many.
They have flanked us to the East in the mountains. I have my personal guards
holding the pass to the North, but they won't be able to last long. . . We must
evacuate our home."
[/message]
-
+
[message]
- id=msgT1_3
description=Prince Haldric
message= _ "That's awful! And it only gets worse. That
Wesfolk rabble has set up shop again in the South Pass. . ."
[/message]
-
+
[message]
- id=msgT1_4
description=King Eldaric IV
message= _ "That's the only way out of the valley! This
is a disaster! We must defeat that Wesfolk scum and flee to the South. Our home
is lost. . . We must make haste."
[/message]
-
+
[message]
- id=msgT1_5
description=Tan-Rarbag
message= _ "So HUMAN, care to make your final stand?"
[/message]
-
+
[message]
- id=msgT1_6
description=Tan-Erang
message= _ "Die! Die! Die!"
[/message]
-
+
[message]
- id=msgT1_7
description=Wesfolk Leader
message= _ "This is going to get ugly. . ."
[/message]
[/event]
-
+
[event]
name=turn 14
[message]
- id=msgT1_8
description=King Eldaric IV
message= _ "Hurry! Only death awaits in this valley!"
[/message]
[/event]
-
+
[event]
name=die
[filter]
description=Tan-Erang
[/filter]
-
+
[filter_second]
side=1
[/filter_second]
-
+
{LOOT 75 1}
[/event]
@@ -224,92 +216,83 @@
[filter]
description=Tan-Rarbag
[/filter]
-
+
[filter_second]
side=1
[/filter_second]
-
+
{LOOT 75 1}
[/event]
-
+
[event]
name=die
-
+
[filter]
description=Wesfolk Leader
[/filter]
-
+
[filter_second]
side=1
[/filter_second]
[message]
- id=msgT1_9
- speaker=unit
- message= _ "Ummm, I evoke surrender. . ."
- [/message]
-
+ speaker=unit
+ message= _ "Ummm, I evoke surrender. . ."
+ [/message]
+
[message]
- id=msgT1_10
- description=King Eldaric IV
- message= _ "Nay! Off with your hea- - -"
- [/message]
-
+ description=King Eldaric IV
+ message= _ "Nay! Off with your hea- - -"
+ [/message]
+
[message]
- id=msgT1_11
speaker=unit
message= _ "But I can help! Really! You could use me
and my men's skills on the long road ahead!"
- [/message]
+ [/message]
[message]
- id=msgT1_12
- description=King Eldaric IV
- message= _ "Haldric, what say you on this matter?"
- [/message]
-
+ description=King Eldaric IV
+ message= _ "Haldric, what say you on this matter?"
+ [/message]
+
[message]
- id=msgT1_12a
description=Prince Haldric
message= _ "Hmm... after some thought. . ."
-
+
[option]
- id=accept_wesfolk
message= _ "I think that your skills may be
useful. You may join us."
[command]
-
+
[message]
- id=msgT1_13a
description=Wesfolk Leader
message= _ "Let there be peace
between us, our survival depends on it."
[/message]
-
+
[allow_recruit]
#Single line the list, check my bug
type=Footpad
[/allow_recruit]
-
+
[allow_recruit]
#Single line the list, check my bug
type=Poacher
[/allow_recruit]
-
+
[allow_recruit]
#Single line the list, check my bug
type=Thief
[/allow_recruit]
-
+
[allow_recruit]
#Single line the list, check my bug
type=Thug
[/allow_recruit]
-
+
[message]
- id=msgT1_13b
description=Prince Haldric
message= _ "So what shall I
call you?"
[/message]
[message]
- id=msgT1_13c
description=Wesfolk Leader
message= _ "The Lady Outlaw
will do."
[/message]
@@ -327,27 +310,23 @@
[/command]
[/option]
[option]
- id=reject_wesfolk
message= _ "Your word can't be trusted. Prepare
to meet your Gods!"
[command]
[message]
- id=msgT1_13e
description=Wesfolk Leader
message= _ "Arrogant fools!
(Reaches into pocket) POOF!"
[/message]
-
+
[message]
- id=msgT1_13f
description=King Eldaric IV
message= _ "Argh, she's gone.
Next time, more sword, less chat."
[/message]
-
+
[message]
- id=msgT1_13g
description=Prince Haldric
message= _ "She's clever! Maybe
I made the wrong choice. Well, at least she left some of her gold behind. . ."
[/message]
-
+
[set_variable]
name=have_lady
value=0
@@ -367,58 +346,54 @@
[/option]
[/message]
[message]
- id=msgT1_14
- description=King Eldaric IV
- message= _ "Son, you must lead our people through the
South Pass. I will remain behind to hold off these vile monsters for as long as
I can."
- [/message]
- [message]
- id=msgT1_15
- description=Prince Haldric
- message= _ "But Father!"
- [/message]
+ description=King Eldaric IV
+ message= _ "Son, you must lead our people through the
South Pass. I will remain behind to hold off these vile monsters for as long as
I can."
+ [/message]
+ [message]
+ description=Prince Haldric
+ message= _ "But Father!"
+ [/message]
[message]
id=msgT1_16
- description=King Eldaric IV
- message= _ "It's the only way. Go now, and don't look
back! Luck be with you!"
- [/message]
-
- [endlevel]
- result=victory
- bonus=yes
- [/endlevel]
-
- [/event]
-
+ description=King Eldaric IV
+ message= _ "It's the only way. Go now, and don't look
back! Luck be with you!"
+ [/message]
+
+ [endlevel]
+ result=victory
+ bonus=yes
+ [/endlevel]
+
+ [/event]
+
[event]
- name=die
+ name=die
[filter]
description=Wesfolk Leader
[/filter]
-
+
[filter_second]
side=3, 4
[/filter_second]
-
+
[message]
- id=msgT1_17
description=King Eldaric IV
message= _ "We're surrounded! The Orcs have taken the
southern pass! All is lost!"
[/message]
-
+
[endlevel]
- result=defeat
+ result=defeat
[/endlevel]
[/event]
-
+
[event]
name=time over
[message]
- id=msgT1_18
description=King Eldaric IV
message= _ "We're surrounded! I can see their
re-enforcements! All is lost!"
[/message]
[/event]
-
+
[event]
name=moveto
[filter]
@@ -427,22 +402,20 @@
y=13-15
[/filter]
[message]
- id=msgT1_19
description=Prince Haldric
message= _ "Our Home! Where shall we go!"
[/message]
[message]
- id=msgT1_20
description=King Eldaric IV
message= _ "There can be no looking back! We must go
South."
[/message]
[/event]
-
+
[event]
name=victory
[kill]
description=King Eldaric IV
[/kill]
[/event]
-
+
[/scenario]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:1.22
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:1.23
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:1.22 Wed Dec
22 00:38:50 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg Sun Jan 9
21:35:47 2005
@@ -162,43 +162,36 @@
name=start
[message]
- id=msgT3b_1
speaker=narrator
message= _ "Prince Haldric leads his refugee band into
the Midlands and smoke is in the air."
[/message]
[message]
- id=msgT3b_2
speaker=Prince Haldric
message= _ "It is as we suspected, the Orcs have sacked
the Midlands. This is not a civilised way to fight a war! Look there, there are
still Orcs about.. . To arms!"
[/message]
[message]
- id=msgT3b_3
speaker=Burin the Lost
message= _ "Alright! Charge!"
[/message]
[message]
- id=msgT3b_4
speaker=Lady Outlaw
message= _ "Feel my wrath you Orcish scum!"
[/message]
[message]
- id=msgT3b_5
speaker=Tan-Vrodis
message= _ "HUMANS. . . I see humans!"
[/message]
[message]
- id=msgT3b_6
speaker=Tan-Bok
message= _ "Ha, Hogar! You said we wouldn't see any
action this far back from the front."
[/message]
[message]
- id=msgT3b_7
speaker=Tan-Hogar
message= _ "Shut yer mouth! Let's just get 'em."
[/message]
@@ -217,7 +210,6 @@
[/redraw]
[message]
- id=msgT3b_8
speaker=narrator
message= _ "SE - The Oldwood. Enter at Your Own Risk!"
[/message]
@@ -237,7 +229,6 @@
[/redraw]
[message]
- id=msgT3b_9
speaker=narrator
message= _ "SW - Southbay."
[/message]
@@ -261,7 +252,6 @@
{UNIT (Goblin Knight) (Grilg) 3 11 33}
[message]
- id=msgT3b_10
description=Grilg
message= _ "What? More humans here? Get them!"
[/message]
@@ -289,7 +279,6 @@
{UNIT (Orcish Slayer) (Vrogar) 4 36 33}
[message]
- id=msgT3b_11
description=Vrogar
message= _ "How'd they get behind us? I hate to miss
such tasty meat."
[/message]
@@ -313,7 +302,6 @@
[message]
description=Tan-Hogar
- id=msgT3b_12
message= _ "Better him than me! Reserves!"
[/message]
@@ -335,7 +323,6 @@
[message]
description=Tan-Bok
- id=msgT3b_13
message= _ "Holgar was a fool! Reserves!"
[/message]
@@ -352,64 +339,55 @@
x=40,39,38,37,36,35,34,33,32,31,30
y=15,16,16,16,16,16,15,15,14,14,14
[/move_unit_fake]
-
+
{HERO (Knight) (Sir Ladoc) 1 30 14}
-
+
[message]
description=Sir Ladoc
- id=msgT3b_14
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "Hold There! You can not pass. You've
already stumbled on the Orcish rear guard. The main body of their forces is on
the road to Southbay. It is an army of nightmarish size."
[/message]
-
+
[message]
description=Prince Haldric
- id=msgT3b_15
message= _ "I'm Haldric, my father was King Eldaric IV
in the lands North-West of here. Soldier, aren't you on the wrong side of the
lines?"
[/message]
-
+
[message]
description=Sir Ladoc
- id=msgT3b_16
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "They overran my post. I got hit on the head
pretty good, when I came to the Orcish army had already passed my position."
[/message]
-
+
[message]
description=Prince Haldric
- id=msgT3b_17
message= _ "Tell me, how fares Southbay?"
[/message]
-
+
[message]
description=Sir Ladoc
- id=msgT3b_18
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "Southbay won't fall without one hell of a
fight, sir. They'll stand to the last! I only wish I was there!"
[/message]
-
+
[message]
description=Sir Ladoc
- id=msgT3b_19
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "Well, we can't go back, and the road ahead
is blocked. . . I guess we'll have to risk it and go through the Oldwood
forest, then make a break for Clearwater Port."
[/message]
-
+
[message]
- id=msgT3b_20
speaker=Burin the Lost
message= _ "Oh great, now a forest. I should have
stayed at home and took my chances with the Orcs!"
[/message]
-
+
[message]
description=Sir Ladoc
- id=msgT3b_21
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "Sir, if you don't mind, I'll go with you."
[/message]
-
+
[message]
- id=msgT3b_22
speaker=Lady Outlaw
message= _ "On we go. . ."
[/message]
@@ -418,7 +396,7 @@
value="Midlands"
[/set_variable]
[/event]
-
+
[event]
name=time over
[message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:1.27
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:1.28
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:1.27 Tue Nov
30 03:13:19 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg Sun Jan 9
21:35:47 2005
@@ -203,55 +203,45 @@
[event]
name=start
[message]
- id=msgT4_1
speaker=narrator
message= _ "Haldric's band finds itself at the heart of
the Oldwood Forest. The road quickly narrows and becomes little more than a
path. Branches reach high overhead, blocking almost all of the light. . . The
ominous noises of the deep woods echo all around."
[/message]
[message]
- id=msgT4_2
description=Burin the Lost
message= _ "Will this evil forest ever end! There are
mosquitoes as big as my fist in here, and these nasty old trees are giving me
the creeps."
[/message]
[message]
- id=msgT4_3
description=Lady Outlaw
message= _ "This isn't so bad. Haldric's kind are such
a suspicious lot when it comes to these sorts of things."
[/message]
[message]
- id=msgT4_4
description=Prince Haldric
message= _ "Quiet. Listen, I think I hear something."
[/message]
[message]
- id=msgT4_5
description=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "All I hear are more tree-foes!"
[/message]
[message]
- id=msgT4_6
description=Prince Haldric
message= _ "That tree, it speaks! No- No- We are
tree-friends, really!"
[/message]
[message]
- id=msgT4_7
description=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "You kind has long come with your axes, some
tree-friends you are. Still you must be less worse than these new monsters that
have come to plague us. They cut the trees, and burn the trees for no reason at
all!"
[/message]
[message]
- id=msgT4_8
description=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "You claim to be a tree-friend, so be a
tree-friend now. For we are in dire need, or you may meet your fate with the
rest of these monsters."
[/message]
[message]
- id=msgT4_9
description=Prince Haldric
message= _ "We will help. (Quietly) Be careful with the
trees."
[/message]
[message]
- id=msgT4_10
description=Burin the Lost
message= _ "What! What are you looking at me for?"
[/message]
@@ -265,7 +255,6 @@
y=22
[/filter]
[message]
- id=msgT4_11
speaker=unit
message= _ "The temple has already been looted, however
the entrance to it's catacombs seem to be blocked by a wall of magical energy."
[/message]
@@ -277,7 +266,6 @@
[event]
name=turn 4
[message]
- id=msgT4_12
description=Tan-Rugar
message= _ "Stupid stinking trees, we'll show you!"
[/message]
@@ -286,7 +274,6 @@
[event]
name=turn 6
[message]
- id=msgT4_13
description=Tan-Gralg
message= _ "Chop 'em down. It's cool in these woods, I
think we need a fire!"
[/message]
@@ -298,12 +285,10 @@
description=Elilmaldur-Rithrandil
[/filter]
[message]
- id=msgT4_14
description=Prince Haldric
message= _ "Without the help of these tree-folk we'll
be trapped in these woods till we die! There will be nothing to hold the Orcs
back!"
[/message]
[message]
- id=msgT4_15
speaker=Burin the Lost
message= _ "Stupid tree-folk."
[/message]
@@ -316,68 +301,55 @@
[event]
name=victory
[message]
- id=msgT4_16
speaker=Prince Haldric
message= _ "We've defeated the Orcs"
[/message]
[message]
- id=msgT4_17
speaker=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "On this day you have proved yourself to be
a tree-friend. For so long your kind has only come with sharp blades to harm my
kind. You come to build these buildings of stone. Our roots may be slow, but
they are strong, we will eventually claim all of the stones back for the earth."
[/message]
[message]
- id=msgT4_18
speaker=Prince Haldric
message= _ "Well, I suspect you won't have to worry
about my kind for much longer. The Orcs have come, and they are taking this
Isle!"
[/message]
[message]
- id=msgT4_19
speaker=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "Hmmmm- my kind were here before your kind,
and we will be here after the Orcs are gone as well. We were here before all
others, and I suspect the we will be here in the end."
[/message]
[message]
- id=msgT4_20
speaker=Prince Haldric
message= _ "Can you help us fight the Orcs?"
[/message]
[message]
- id=msgT4_21
speaker=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "My kind are bound to the forest, we would
be of little help to you beyond our borders. Maybe we could still be of some
aide to you. In a war of your people some time ago one of your kings trapped an
evil Lich in the catacombs of the temple at the heart of the wood. We were
there, we were watching."
[/message]
-
[message]
- id=msgT4_22
speaker=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "After we drove your kind off we figured out
how to break the spell that holds the Evil in the catacombs, and keeps others
from entering them."
[/message]
[message]
- id=msgT4_23
speaker=Prince Haldric
message= _ "This helps us how?"
[/message]
[message]
- id=msgT4_24
speaker=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "The Lich was carrying a powerful artifact.
We know, we can feel it. This artifact may aid you in your quest."
[/message]
[message]
- id=msgT4_25
description=Lady Outlaw
message= _ "He must mean the Ruby of Fire. It was our
most powerful artifact. We brought it with us from the East. We thought it was
lost in the war with your people, when Lich-Lord Lenvan fell!"
[/message]
[message]
- id=msgT4_26
speaker=Prince Haldric
message= _ "At this point we need all of the help we
can get!"
[/message]
[message]
- id=msgT4_27
speaker=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "Then I will open the catacombs for you. . ."
@@ -389,32 +361,26 @@
[/variable]
[then]
[message]
- id=msgT4_28
description=Lady Outlaw
message= _ "Young Prince, while the
Lich-lords have betrayed us by allying themselves with that Orcish scum, I
can't bring myself to fight against one of the greatest leaders of my people."
[/message]
[message]
- id=msgT4_29
description=Prince Haldric
message= _ "Lady, why would you let
those monsters lead your people?"
[/message]
[message]
- id=msgT4_30
description=Lady Outlaw
message= _ "Haldric, we are an ancient
people who lived in a land filled with all manner of man and beast. We needed
vision that extended beyond the meagre span of human years. The art of
Necromancy allowed our best and brightest to live forever, and our worst got to
serve as mindless slaves."
[/message]
[message]
- id=msgT4_31
description=Lady Outlaw
message= _ "Other than losing our war
back West, then our refugee war to your people, and this Orc thing, it wasn't
such a bad deal. Lich-Lord Lenvan was one of our greatest leaders, he lead our
escape in the West. Albeit, after being down in that hole for so long I don't
imagine he's too happy."
[/message]
[message]
- id=msgT4_32
description=Prince Haldric
message= _ "Uh-huh. Have you considered
that the unholy act of turning your best and brightest into undead is what
causes them to fall into darkness?"
[/message]
[message]
- id=msgT4_33
description=Lady Outlaw
message= _ "We should save the debate
for later. I can still be of use to you. I shall scout the road ahead. We need
to know if we can make it to Southbay. I'll return in a few days."
[/message]
@@ -428,7 +394,6 @@
[event]
name=time over
[message]
- id=msgT4_34
description=Prince Haldric
message= _ "We have run out of time. . . We'll be
trapped in these woods until we die!"
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:1.7
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:1.8
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:1.7 Sat Nov 13
20:31:06 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg Sun Jan 9
21:35:47 2005
@@ -133,62 +133,50 @@
[/delay]
[message]
- id=msgT20_1
description=Lady Jessica
message= _ "So what is your plan?"
[/message]
[message]
- id=msgT20_2
description=Prince Haldric
message= _ "We're going to convince Jevyan that we gave
the Elves the Ruby of Fire to secure our place in this new land. Then if the
Orcs return, hopefully they'll go looking for our not so loyal Elven allies
first."
[/message]
[message]
- id=msgT20_3
description=Lady Jessica
message= _ "Haldric, that's devious. I kind of like
this plan. But you spoke a pact with the Elves, you'll be expected to come to
their aid."
[/message]
[message]
- id=msgT20_4
description=Prince Haldric
message= _ "Yes, and we may come to their aid. We'll
have to weigh our options when and if the time comes. If the Orcs return in
great numbers the brunt of their assult must fall on somebody else. Who knows,
maybe I won't even come to their aid at all-"
[/message]
[message]
- id=msgT20_5
description=Lady Jessica
message= _ "Many people will call you a coward. They
will say that you turned your back on your pact with the Elves. It's not like
you can tell people what I overheard."
[/message]
[message]
- id=msgT20_6
description=Prince Haldric
message= _ "Recent events have taught me one thing:
that survival trumps honour. Besides, they won't be screaming at me- I'll be
dead."
[/message]
[message]
- id=msgT20_7
description=Lady Jessica
message= _ "WHAT!"
[/message]
[message]
- id=msgT20_8
description=Prince Haldric
message= _ "I'll be dead. I mean we can't just say that
we gave away the Ruby of Fire, or send Jevyan a letter. Well, we are going to
say it- but that's not the point. Jessica, you're going to forge a very
official looking treaty, in which we give the Elves the Ruby of Fire, in return
for our place here."
[/message]
[message]
- id=msgT20_9
description=Prince Haldric
message= _ "I'm going to face Jevyan, and if rumours of
his power are true he's going to pick that treaty off my mangled corpse. Then,
you're going to destroy Jevyan after word of the treaty is spread to the Orcs,
but before he has a chance to read my undead mind. . ."
[/message]
[message]
- id=msgT20_10
description=Lady Jessica
message= _ "Haldric! I won't do it. . . I won't help.
What is it with your kind, always rushing to a fool's death. Who'll lead these
people?"
[/message]
[message]
- id=msgT20_11
description=Prince Haldric
message= _ "You will. I wouldn't have made it this far
without you. We really have to convince Jevyan-"
[/message]
[message]
- id=msgT20_12
description=Lady Jessica
message= _ "Haldric, this is ridiculous! I- -"
[/message]
@@ -221,69 +209,57 @@
[/unhide_unit]
[message]
- id=msgT20_13
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "There is no way I'm letting you go through
with this Sir! Over our dead bodies, right Jessica?"
[/message]
[message]
- id=msgT20_14
description=Lady Jessica
message= _ "Right!"
[/message]
[message]
- id=msgT20_15
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "I'll do it sir."
[/message]
[message]
- id=msgT20_16
description=Prince Haldric
message= _ "No. I can't ask you to do this."
[/message]
[message]
- id=msgT20_17
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "You've denied me my honourable death twice
already. Once when you arrived at Clearwater Port, and once again when your
ships rescued me. I'll not be denied in this a third time!"
[/message]
[message]
- id=msgT20_18
description=Prince Haldric
message= _ "No, this is my sacrifice to make!"
[/message]
[message]
- id=msgT20_19
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Sir, my family has been slaughtered, and my
home lost. All I long for is to join them. Give me this honourable death. . .
Please sir! I beg of you!"
[/message]
[message]
- id=msgT20_20
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "After this conflict is over I'll have to
suffer through the long years alone, with no honourable way of joining them. I
want to look that monster Jevyan in the eye before I go! I won't be denied!"
[/message]
[message]
- id=msgT20_21
description=Prince Haldric
message= _ "Very well, if you can't be deterred.
Remember, you MUST be slain by the hand of Jevyan himself. We can't have an
illiterate Orc or mindless Skeleton getting the treaty. We will honour your
sacrifice."
[/message]
[message]
- id=msgT20_22
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Honour me by destroying Jevyan! Preferably
before he can do unnatural things to me. I want to rest in the ground, not be
some mindless undead slave for all eternity!"
[/message]
[message]
- id=msgT20_23
description=Prince Haldric
message= _ "We'll make sure. I promise."
[/message]
[message]
- id=msgT20_24
description=Lady Jessica
message= _ "We'll have to be careful to let one of the
Orcish leaders escape back to the Green Isle with the knowledge that the Elves
'have' the Ruby of Fire. Sheesh. . . What is your kind's infatuation with
rushing to an 'honourable death'?"
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:1.19
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:1.20
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:1.19 Wed Dec
22 00:38:50 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg Sun Jan
9 21:35:47 2005
@@ -162,38 +162,32 @@
[event]
name=start
[message]
- id=msgT3a_1
speaker=narrator
message= _ "With great trepidation Prince Haldric leads
his refugee band into the Swamp of Esten. In the centre of that very swamp a
shroud of fog descends over Young Prince Haldric."
[/message]
-
+
[message]
- id=msgT3a_2
speaker=Prince Haldric
message= _ "I have a very bad feeling about this. This
awful swamp and it's crazy cult. . . Before these troubles started we used to
have to clear the swamp every spring and fall."
[/message]
-
+
[message]
- id=msgT3a_3
speaker=Prince Haldric
message= _ "I suppose with the rampaging bands of
murderous Orcs roaming about that hasn't been done in a while."
[/message]
-
+
[message]
- id=msgT3a_4
speaker=Burin the Lost
image="portraits/The_Rise_of_Wesnoth/burin.png"
message= _ "I miss the Orcs. . . We go all this way,
and (SNIFF) what a lovely smell we have discovered."
[/message]
-
+
[message]
- id=msgT3a_5
speaker=Lady Outlaw
message= _ "This is too quiet. I don't like this one
bit, not one bit at all."
[/message]
-
+
[message]
- id=msgT3a_6
speaker=Prince Haldric
message= _ "Wait, I think I hear Something. . . To
Arms!"
[/message]
@@ -239,7 +233,6 @@
y={Y}
[/filter]
[message]
- id=msgT3a_7
speaker=Prince Haldric
message= _ "Careful, you don't know what's lurking in
there!"
[/message]
@@ -252,18 +245,15 @@
y={Y}
[/unit]
[message]
- id=msgT3a_8
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "Back you vile--- Oh, sorry I thought you
were undead. When are those goofs in Clearwater Port Going to clear the swamp
again?"
[/message]
[message]
- id=msgT3a_9
speaker=Prince Haldric
message= _ "Maybe they'll clear it SOME TIME AFTER THE
APOCALYPSE is over!"
[/message]
[message]
- id=msgT3a_10
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "Oooh! I take it you wouldn't mind if I
helped out?"
@@ -280,7 +270,6 @@
y={Y}
[/filter]
[message]
- id=msgT3a_11
speaker=unit
message= _ "Hey, there's somebody hidden in the temple.
Ack! Hold there!"
[/message]
@@ -330,7 +319,6 @@
[command]
[message]
- id=gold_temple
speaker=narrator
message= _ "You find treasure worth 50 pieces of gold
in the temple"
[/message]
@@ -397,7 +385,6 @@
[/redraw]
[message]
- id=msgT3a_12
speaker=narrator
message= _ "SW - The Oldwood Forest. Enter at Your Own
Risk!"
[/message]
@@ -411,7 +398,6 @@
description=Lollyra
[/filter]
[message]
- id=msgT3a_13
speaker=Lollyra
message= _ "May I live forever in Undeath!"
[/message]
@@ -423,7 +409,6 @@
description=Clurka
[/filter]
[message]
- id=msgT3a_14
speaker=Clurka
message= _ "Ohhh! To be risen again!"
[/message]
@@ -435,7 +420,6 @@
description=Cleon
[/filter]
[message]
- id=msgT3a_15
speaker=Cleon
message= _ "A prayer for life immortal!"
[/message]
@@ -443,75 +427,66 @@
[event]
name=victory
-
+
[move_unit_fake]
type=Knight
x=35,34,33,32,31,30
y=35,34,35,34,34,33
[/move_unit_fake]
-
+
{HERO (Knight) (Sir Ruddry) 1 30 33}
-
+
[scroll_to_unit]
description=Sir Ruddry
side=1
[/scroll_to_unit]
-
+
[message]
description=Sir Ruddry
- id=msgT3a_16
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "I don't know who you are, but you can't
continue down this road! There is an army of those Orcs bigger than any army
I've ever seen just down the road!"
[/message]
-
+
[message]
description=Prince Haldric
- id=msgT3a_17
message= _ "I'm Haldric, my father was King Eldaric IV
in the lands North-West of here. Soldier have you deserted your post?"
[/message]
-
+
[message]
description=Sir Ruddry
- id=msgT3a_18
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "No Sir! I'm the sole survivor of the
Clearwater Port expeditionary force. Trust me, you can't continue down this
road sir. Especially with the refugees, you'll be slaughtered."
[/message]
-
+
[message]
description=Prince Haldric
- id=msgT3a_19
message= _ "Tell me, does Clearwater Port still stand?
Is the port free?"
[/message]
-
+
[message]
description=Sir Ruddry
- id=msgT3a_20
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "As far as I know Sir. We have a large army,
and they were pressing all able bodied men and boys into service when I left.
That Orcish army is huge, but they haven't met the main body of our forces yet."
[/message]
-
+
[message]
description=Prince Haldric
- id=msgT3a_21
message= _ "Well, we can't go back, and the road ahead
is blocked. I guess we'll have to risk it and go through the Oldwood forest,
then make a break for Clearwater Port or Southbay."
[/message]
-
+
[message]
- id=msgT3a_22
speaker=Burin the Lost
image="portraits/The_Rise_of_Wesnoth/burin.png"
message= _ "Oh great, now a Forest. . . I should have
stayed at home and took my chances with the Orcs!"
[/message]
-
+
[message]
description=Sir Ruddry
- id=msgT3a_23
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "Sir, if you don't mind, I'll go with you."
[/message]
-
+
[message]
- id=msgT3a_24
speaker=Lady Outlaw
message= _ "On we go. . ."
[/message]
@@ -526,7 +501,6 @@
[event]
name=time over
[message]
- id=msg4_25
description=King Eldaric IV
message= _ "We have run out of time. . . We'll be
trapped in this swamp when winter arrives!"
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.23
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.24
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.23 Sat Dec
4 05:48:32 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg Sun Jan 9
21:35:47 2005
@@ -198,69 +198,56 @@
[event]
name=start
[message]
- id=msgT18_1
speaker=narrator
message= _ "Haldric and his companions race across the
plains to confront the resurgent Orcish threat. On the eve of battle Lady
Jessica catches up with Haldric on a fog covered plain."
[/message]
[message]
- id=msgT18_2
description=Lady Jessica
message= _ "Haldric, the Elves, we can't trust them!"
[/message]
[message]
- id=msgT18_3
description=Prince Haldric
message= _ "I could have told you that."
[/message]
[message]
- id=msgT18_4
description=Lady Jessica
message= _ "Haldric, it's bad. The Elves are having
second thoughts. They think we might be more trouble than we're worth. We have
to defeat these Orcs decisively."
[/message]
[message]
- id=msgT18_5
description=Prince Haldric
message= _ "Well, that sounds reasonable."
[/message]
[message]
- id=msgT18_6
description=Lady Jessica
message= _ "More Orcs will follow after these, that
Ruby guarantees it. If more Orcs follow us here the Elves seem content to let
us fight it out. Then they said they would 'deal with the survivors'."
[/message]
[message]
- id=msgT18_7
description=Lady Jessica
message= _ "Jevyan is here. . . His familiar, that bat.
He won't let such a lucrative prize as the Ruby of Fire just slip away.
Especially when he sees that he has the advantage."
[/message]
[message]
- id=msgT18_8
description=Prince Haldric
message= _ "I have a plan. Jessica, remember that Troll
Hole? Here, take the Ruby of Fire, hide it in the hole."
[/message]
[message]
- id=msgT18_12
description=Lady Jessica
message= _ "Haldric! What! Why?"
[/message]
[message]
- id=msgT18_13
description=Prince Haldric
message= _ "Just do it."
[/message]
[message]
- id=msgT18_13b
description=Prince Haldric
message= _ "Lt. Aethyr, did these Orcs come on our
ships, did they capture the fleet we sent out?"
[/message]
[message]
- id=msgT18_14
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "No Sir! They must have seized all of
remaining boats on the Green Isle. Our fleet should be returning any day now."
[/message]
[message]
- id=msgT18_15
description=Prince Haldric
message= _ "We are a refugee people, we must push back
their vanguard, and secure our beachhead. If they capture our ships all is
lost. We will be crushed under a tide of Orcs."
[/message]
@@ -274,7 +261,6 @@
[/store_unit]
[message]
- id=msgT18_16
speaker=narrator
message= _ "Lady Jessica soon departs. In the distance
a voice booms:"
[/message]
@@ -293,7 +279,6 @@
[/recall]
[message]
- id=msgT18_17
description=Tan-Gagar
message= _ "Drop the gold where it is! We've payed our
friends enough. There are humans about, I can smell 'em!"
[/message]
@@ -303,7 +288,6 @@
[event]
name=time over
[message]
- id=msgT18_18
description=Prince Haldric
message= _ "We have run out of time. . . We'll never
beat the Orcs to the beach"
[/message]
@@ -322,7 +306,6 @@
[/sound]
[message]
- id=msgT18_19
speaker=unit
message= _ "I've found the Orcs' chest! It's filled
with gold."
[/message]
@@ -355,7 +338,6 @@
{UNIT (Soul Shooter) (Rabbin) 2 1 28}
[message]
- id=msgT18_20
description=Rabbin
message= _ "You will be felled by by hand you useless
fleashbags!"
[/message]
@@ -377,13 +359,11 @@
{UNIT (Draug) (General Kafka) 3 35 19}
[message]
- id=msgT18_22
description=General Kafka
message= _ "Never trust the living to do the job of the
undead. Prepare to meet the inevitable!"
[/message]
[message]
- id=msgT18_23
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "The only job of the dead is to remain dead.
Prepare to be reunited with the ground."
@@ -409,7 +389,6 @@
[message]
description=Tan-Gagar
- id=msgT18_24
message= _ "We must block the human advance!"
[/message]
@@ -431,7 +410,6 @@
[message]
description=Tan-Erirt
- id=msgT18_25
message= _ "Reserves! We can't let them get to their
landing site."
[/message]
@@ -446,7 +424,6 @@
[message]
description=Prince Haldric
- id=msgT18_26
message= _ "We've defeated their vanguard. We have to
meet the fleet before Jevyan destroys them, and captures the ships. I hope
Jessica makes it back soon."
[/message]
@@ -461,7 +438,6 @@
[/filter]
[message]
- id=msgT18_27
speaker=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Oh, to join my family again! Do not mourn
my passing."
@@ -479,7 +455,6 @@
[/filter]
[message]
- id=msgT18_28
speaker=Burin the Lost
message= _ "Ahh, it's great to be home! I'm not much
for the politics, but it's great to be home!"
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:1.15
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:1.16
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:1.15 Sun Nov
7 04:44:58 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg Sun Jan 9
21:35:47 2005
@@ -255,31 +255,26 @@
[event]
name=start
[message]
- id=msgT16a_1
speaker=narrator
message= _ "It isn't long before Haldric and his
companions enter the Brown Hills. An elven guide leads them to a gaping cave
mouth, and they descend into the darkness."
[/message]
[message]
- id=msgT16a_2
speaker=Prince Haldric
message= _ "So, does anybody know anything about
trolls?"
[/message]
[message]
- id=msgT16a_3
speaker=Burin the Lost
message= _ "I indeed do. They are green, and mean, and
will try to crush you like a bug. They heal very quickly."
[/message]
[message]
- id=msgT16a_4
speaker=Lady Jessica
message= _ "Hmm. . . Do we really need to know that
much about the trolls? I think it's safe to say that the elves wouldn't have
sent us down here if they were at all friendly."
[/message]
[message]
- id=msgT16a_5
speaker=Prince Haldric
message= _ "Fair Enough. Well, let's get them!"
[/message]
@@ -288,7 +283,6 @@
[event]
name=time over
[message]
- id=msgT16a_6
description=Prince Haldric
message= _ "We have failed. . . More of the Troll's kin
are arriving through the entrance."
[/message]
@@ -329,7 +323,6 @@
[event]
name=victory
[message]
- id=msgT16a_7
description=Prince Haldric
message= _ "The trolls are beaten. No wonder why the
elves are getting us to do their dirty linens."
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg:1.7
wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg:1.8
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg:1.7 Thu Nov
18 00:46:07 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg Sun Jan 9
21:35:47 2005
@@ -4,7 +4,6 @@
description=Prince Haldric
[/filter]
[message]
- id=msg_haldric_die
speaker=unit
message= _ "I can't be finished yet. . . I still have
so much more to do."
[/message]
@@ -19,7 +18,6 @@
description=King Eldaric IV
[/filter]
[message]
- id=msg_eldaric_die
speaker=unit
message= _ "It is not yet my time! No!"
[/message]
@@ -34,7 +32,6 @@
description=Lady Jessica
[/filter]
[message]
- id=msg_jess_die
speaker=unit
message= _ "No! I'll not go so easil--"
[/message]
@@ -49,7 +46,6 @@
description=Lady Outlaw
[/filter]
[message]
- id=msg_lady_outlaw_die
speaker=unit
message= _ "Bah! I'm not dying today! (POOF! The Lady
Outlaw vanishes in a puff of smoke)"
[/message]
@@ -65,7 +61,6 @@
description=Burin the Lost
[/filter]
[message]
- id=msg_burin_die
speaker=unit
message= _ "Fool of a boy. I never should have followed
him."
[/message]
@@ -77,7 +72,6 @@
description=Sir Ruddry
[/filter]
[message]
- id=msg_ruddry_die
speaker=unit
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "Hail the Kings, may their bloodlines
continue beyond my time!"
@@ -90,7 +84,6 @@
description=Sir Ladoc
[/filter]
[message]
- id=msg_ladoc_die
speaker=unit
image="portraits/The_Rise_of_Wesnoth/knight.png"
message= _ "For Land and Lord, I sacrifice all!"
@@ -103,7 +96,6 @@
description=Minister Edmond
[/filter]
[message]
- id=msg_edmond_die
speaker=unit
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "May the Lords of Light protect us all."
@@ -116,7 +108,6 @@
description=Lord Typhon
[/filter]
[message]
- id=msg_typhon_die
description=Prince Haldric
message= _ "Without him the bottom's of our ships will
be completely vulnerable. . ."
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-intro.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-intro.cfg:1.9
wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-intro.cfg:1.10
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-intro.cfg:1.9 Fri Nov
19 01:32:35 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-intro.cfg Sun Jan 9
21:35:47 2005
@@ -1,12 +1,10 @@
[story]
[part]
music=underground.ogg
- id=trow_intro_1
story= _ "In the days before Haldric the First saved our people, and
founded the kingdom of Wesnoth, we came from an Isle far to the West. . ."
background=campaigns/The_Rise_of_Wesnoth/maps/the_green_isle.png
[/part]
[part]
- id=trow_intro_2
story= _ "We were prosperous, and numerous. We lived in a rich land,
with many Kings. Then THEY came, the Wesfolk. They were a wicked, brutal, and
dirty lot. They were the vanquished from their homes in some war in a land even
farther off into the West. The Wesfolk were not numerous, but they used dark
magic, and legions of the walking dead. . ."
background=campaigns/The_Rise_of_Wesnoth/maps/the_green_isle.png
[image]
@@ -15,7 +13,6 @@
[/image]
[/part]
[part]
- id=trow_intro_3
story= _ "After a time of great struggle a peace was reached. We came
to dominate most of the Isle, with the Wesfolk pushed onto the most marginal of
lands. In confronting their vile legions, we grew strong, indeed it was from
this war we gleaned our first shards of knowledge about magic."
background=campaigns/The_Rise_of_Wesnoth/maps/the_green_isle.png
[image]
@@ -24,7 +21,6 @@
[/image]
[/part]
[part]
- id=trow_intro_4
story= _ "Thus history continued apace for several centuries. You must
recall that the route from the Western lands to our Isle was perilous at the
best of times. So perilous that a stable trading relationship between the
mainland and the Isle could never be maintained."
background=campaigns/The_Rise_of_Wesnoth/maps/the_green_isle.png
[image]
@@ -33,7 +29,6 @@
[/image]
[/part]
[part]
- id=trow_intro_5
story= _ "Things only got worse when looking to the East. A strong,
cold, ocean current swept down from the North in the Eastern ocean, pushing all
ships horribly off course. Ships that travelled East, and returned, reported
nothing but open ocean, and vile sea monsters. . ."
background=campaigns/The_Rise_of_Wesnoth/maps/the_green_isle.png
[image]
@@ -46,7 +41,6 @@
[/image]
[/part]
[part]
- id=trow_intro_6
story= _ "Over time our skills as navigators grew. Then, one day, the
Crown Prince of Southbay returned home from a long voyage with a fabulous tale.
He said that there were lands to the East that could be reached by the strong
of heart, and by aggressively sailing to the East and North, to compensate for
Southern pull of the ocean."
background=campaigns/The_Rise_of_Wesnoth/maps/the_green_isle.png
[image]
@@ -55,22 +49,18 @@
[/image]
[/part]
[part]
- id=trow_intro_7
story= _ "It wasn't long after he returned that the very Crown Prince
who discovered the land to the East fell ill and died, under mysterious
circumstances. His younger brother, and next in line for the throne, conspired
to start a war of distraction with the poor Wesfolk kingdoms, and their
Lich-Lords."
background=campaigns/The_Rise_of_Wesnoth/maps/the_green_isle.png
[/part]
[part]
- id=trow_intro_8
story= _ "The new Crown Prince departed, with the largest army ever
assembled on the Isle to make war with the Wesfolk. This where our story
begins. . ."
background=campaigns/Heir_To_The_Throne/story/story1.png
[/part]
[part]
- id=trow_intro_9
story= _ "With the plight of a different Prince on the same Isle. . ."
background=campaigns/The_Rise_of_Wesnoth/maps/the_green_isle.png
[/part]
[part]
- id=trow_intro_10
story= _ "For this is the story of Haldric the First, and the Rise of
Wesnoth. . ."
background=campaigns/The_Rise_of_Wesnoth/maps/the_great_continent.png
[image]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-macros.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-macros.cfg:1.7
wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-macros.cfg:1.8
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-macros.cfg:1.7 Thu Nov
11 19:04:56 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-macros.cfg Sun Jan 9
21:35:47 2005
@@ -19,7 +19,6 @@
[command]
[message]
- id=trow_macros_1
speaker=narrator
message= _ "You retrieve {AMOUNT} pieces of gold."
[/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-nlmsg.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-nlmsg.cfg:1.4
wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-nlmsg.cfg:1.5
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-nlmsg.cfg:1.4 Fri Oct
29 21:46:12 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-nlmsg.cfg Sun Jan 9
21:35:47 2005
@@ -7,12 +7,10 @@
[/variable]
[then]
[message]
- id=msgTNL_1
description=Prince Haldric
message= _ "I still think I should be called
'Dragonbane'."
[/message]
[message]
- id=msgTNL_2
description=Lady Jessica
message= _ "Not in my lifetime."
[/message]
@@ -29,13 +27,11 @@
[/variable]
[then]
[message]
- id=msgTNL_3
description=Lady Jessica
message= _ "It could be worse. We could be back in that
Troll Hole!"
[/message]
[message]
- id=msgTNL_4
description=Burin the Lost
message= _ "Hey, disparage the Trolls, NOT the Holes!"
[/message]
@@ -52,12 +48,10 @@
[/variable]
[then]
[message]
- id=msgTNL_5
description=Prince Haldric
message= _ "Well, at least we don't have to contend
with the undead. No offence Jessica."
[/message]
[message]
- id=msgTNL_6
description=Lady Jessica
message= _ "Don't worry about it."
[/message]
@@ -74,7 +68,6 @@
[/variable]
[then]
[message]
- id=msgTNL_7
description=Prince Haldric
message= _ "Too bad that this isn't going as well as
the beach. . . I miss the beach."
[/message]
@@ -91,12 +84,10 @@
[/variable]
[then]
[message]
- id=msgTNL_8
description=Lady Jessica
message= _ "Haldric, just before we arrived here I got
word that the your 'third of a fleet' has departed for our old home, the Green
Isle."
[/message]
[message]
- id=msgTNL_9
description=Prince Haldric
message= _ "You were planning on sharing this with me
when?"
[/message]
@@ -113,12 +104,10 @@
[/variable]
[then]
[message]
- id=msgTNL_9
description=Lady Jessica
message= _ "Haldric messengers just informed me that
the fleet has returned from our old home. They came back with as nearly as
large a fleet as we initially set out with, and Southbay still stands. This is
excellent news. As per your orders a third of the fleet has headed back out."
[/message]
[message]
- id=msgTNL_10
description=Prince Haldric
message= _ "That is excellent news indeed. Our numbers
have doubled. Now on to the business at hand."
[/message]
@@ -136,12 +125,10 @@
# [/variable]
# [then]
# [message]
-# id=msgTNL_11
# description=Lady Jessica
# message= _ "Haldric, the fleet made it back again. A
few more ships, #But they report that the whole of the coast was teeming with
Orcs. All that was seen of #Southbay was a cloud of smoke."
# [/message]
# [message]
-# id=msgTNL_12
# description=Prince Haldric
# message= _ "A sad end to our home. We must save our
mourning for later, #for battle awaits us now."
# [/message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-nohome.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-nohome.cfg:1.7
wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-nohome.cfg:1.8
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-nohome.cfg:1.7 Fri Nov
5 23:18:22 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-nohome.cfg Sun Jan 9
21:35:47 2005
@@ -1,19 +1,16 @@
[story]
[part]
music=underground.ogg
- id=nohome_1
story= _ "So it came to pass that Price Haldric was forced from his
home, never to return. With the help of his father's noble sacrifice he has
escaped the Southern pass. Haldric has left the lands of his home, and before
him stretches the vast expanse of the southern kingdoms of his people."
background=campaigns/Heir_To_The_Throne/story/story6.png
[/part]
[part]
- id=nohome_2
story= _ "To the South-West lay the Midlands. These were prosperous
kingdoms, nestled between hill and forest. They served as the breadbasket of a
people, and as a valuable source of both lumber and gemstones. These Kingdoms
fed the city of Southbay, the largest city on the Isle. Albeit, with this
coming of the Orcs the midlands are probably a barren waste by now."
background=campaigns/Heir_To_The_Throne/story/story6.png
[/part]
[part]
- id=nohome_3
story= _ "The river road follows to Isle's greatest river to the
South-East. This road leads to the Isle's second largest city, Clearwater Port.
It would likely have been the Isle's largest city save for the events of the
Wesfolk War. The Lich-Lords befouled much of the land around the river during
the course of a great battle. Now the swamp is home to an Wesfolk imitating
cult."
background=campaigns/Heir_To_The_Throne/story/story6.png
[/part]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-noisle.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-noisle.cfg:1.6
wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-noisle.cfg:1.7
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-noisle.cfg:1.6 Fri Nov
5 23:18:22 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-noisle.cfg Sun Jan 9
21:35:47 2005
@@ -1,13 +1,11 @@
[story]
[part]
music=underground.ogg
- id=noisle_1
story= _ "Several days later Prince Haldric departs in his ship the
Eldaric, his home and Isle lost to him forever. In his heart he knows he will
never see his secluded valley again. Before him lay a vast expanse of stormy
seas, and the mysterious island that Lady Jessica has mentioned, and even more
exotic lands even further to the East."
background=campaigns/The_Rise_of_Wesnoth/maps/the_green_isle.png
[/part]
[part]
- id=noisle_2
story= _ "Apparently the island that King Haldric and his crew are
approaching was at one time a volcano that is now slowly sinking into the sea.
The elder Crown Prince of Southbay managed to establish a foothold on this
Island, despite the belligerent nature of it's reptilian inhabitants. There
must be little left of that foothold by now."
background=campaigns/The_Rise_of_Wesnoth/maps/the_green_isle.png
[/part]
- [Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Be...,
James Spencer <=