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[Wesnoth-cvs-commits] wesnoth/data/units Ghost.cfg Poacher.cfg
From: |
James Spencer |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Ghost.cfg Poacher.cfg |
Date: |
Wed, 19 Jan 2005 02:56:29 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: James Spencer <address@hidden> 05/01/19 07:56:28
Modified files:
data/units : Ghost.cfg Poacher.cfg
Log message:
Reduce the Poacher's cost to 14, and update the ghost's description
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Ghost.cfg.diff?tr1=1.16&tr2=1.17&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Poacher.cfg.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Ghost.cfg
diff -u wesnoth/data/units/Ghost.cfg:1.16 wesnoth/data/units/Ghost.cfg:1.17
--- wesnoth/data/units/Ghost.cfg:1.16 Wed Oct 6 13:50:46 2004
+++ wesnoth/data/units/Ghost.cfg Wed Jan 19 07:56:28 2005
@@ -13,7 +13,7 @@
advanceto=Wraith,Shadow
cost=20
usage=scout
-unit_description= _ "Ghosts are the souls of warriors that died in agony
centuries ago without leaving a corpse behind. Not limited by physical bodies,
these undead can fly swiftly towards their victims. Even as its ectoplasm
matter can cross physical things it does not too fast nor too deeply."
+unit_description= _ "Ghosts are the souls of warriors that died in agony
centuries ago without leaving a corpse behind. Although their non-corporeal
form allows them great freedom of movement and protection from physical
attacks, ghosts cannot easily cross running water."
get_hit_sound=groan.wav
[attack]
name=touch
Index: wesnoth/data/units/Poacher.cfg
diff -u wesnoth/data/units/Poacher.cfg:1.8 wesnoth/data/units/Poacher.cfg:1.9
--- wesnoth/data/units/Poacher.cfg:1.8 Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Poacher.cfg Wed Jan 19 07:56:28 2005
@@ -11,7 +11,7 @@
level=1
alignment=chaotic
advanceto=Trapper
-cost=16
+cost=14
usage=archer
unit_description= _ "Poachers rely on their hunting experience and are most
valuable at night and in forests and swamps."
#Poachers are better than normal units at woods and swamps
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