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[Wesnoth-cvs-commits] wesnoth changelog
From: |
Susanna Björverud |
Subject: |
[Wesnoth-cvs-commits] wesnoth changelog |
Date: |
Tue, 25 Jan 2005 16:29:03 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Susanna Björverud <address@hidden> 05/01/25 21:29:02
Modified files:
. : changelog
Log message:
Updated changelog
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.458&tr2=1.459&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.458 wesnoth/changelog:1.459
--- wesnoth/changelog:1.458 Tue Jan 25 19:49:00 2005
+++ wesnoth/changelog Tue Jan 25 21:29:02 2005
@@ -3,19 +3,22 @@
* bulgarian
* latin
* updated most translations
+ * new or updated portraits:
+ * Konrad, Delfador, Li'sar and Kalenz (Heir to the Throne)
+ * Gweddry and Dacyn (Eastern Invasion)
* added missing animations for:
* Mermaid Initiate, Mermaid Enchantress and Mermaid Siren
* Ancient Wose
* Goblin Direwolf Rider and Goblin Knight
* Gryphon
* Skeleton Archer, Revenant and Death Knight
- * Troll Warrior, Troll Hero and Great Troll
+ * Troll Warrior, Troll Hero and Great Troll, Young Ogre
* Grand Knight, Lord and Master Bowman
- * new portraits for Heir to the Throne characters:
- * Konrad, Delfador, Li'sar and Kalenz
- * overhauled Graphics for:
+ * Cuttlefish
+ * new or overhauled Graphics for:
* Footpad, Outlaw, Thief and Rogue
* Orcish Shamans, Elvish Lord and Elvish High Lord
+ * Ghost, Nightgaunt, Shadow, Spectre and Wraith
* new female units for:
* Footpad, Thief, Rogue and Assassin
* added new tiles:
@@ -23,6 +26,9 @@
desert road, desert oasis, savanna, tropical forest,
tropical forest village
* added icon for petrified units
+ * fixed missing diagonal projectiles on many units
+ * removed old unused images:
+ * time-of-day
* downloaded campaigns no longer require a restart to be able to play them
* new units:
* Javelineer
@@ -44,8 +50,18 @@
* Poacher: Reduce cost to 14
* Tentacle of the Deep: Change movement type to 'float'
* Flying creatures can now cross canyons
+ * Removed ZoC from level 0 units
* Language fixes and polishing (English)
- * Scenario revisions in Eastern Invasion
+ * Added 'x' to the terrain letters reserved for campaign writers
+ * Scenario revisions for 'The Eastern Invasion' campaign:
+ * Lake Vrug
+ * Two Paths
+ * Northern Outpost
+ * Elven Alliance
+ * Unexpected Appearance
+ * Escape Tunnel
+ * Tribal Warfare
+ * Approaching Weldyn
* Scenario revisions in Heir to the Throne:
* Blackwater Port- Make the port look like more of a port, other minor
changes that mute each other out
@@ -54,8 +70,8 @@
* The Bay of Pearls- Flip the map so the Ocean is on the West side
* Muff Malal's Peninsula- Make it a peninsula, give Konrad the option of
fighting (bonus) or fleeing
- * Isle of the Damned- Touch up the map so it is clear that the islands are
- islands, made the islands tropical, and moves the temples
+ * Isle of the Damned- Touched up the map so it is clear that the islands
are
+ islands, made the islands tropical, and moved the temples
* The Siege of Elensefar- New map, and other changes
* The Crossroads- New map, weaker more diffuse ambushes, and less gold for
the Orcs
@@ -72,14 +88,15 @@
* Made 'Peoples in Decline' and 'Rough Landing' look tropical
* multiplayer improvements
* multiplayer game settings (map name, gold per village, ...) are saved now
- * fixed missing Deathblade in multiplayer
+ * added several missing units
* Random Map (Desert) uses new desert environment; also tweaked
* make the cave in 'An Island' (MP) be 'underground'
* enlarge side descriptions for remote player during game creation
+ * added support for player nick tab completion and /me-substitution in game
chat
* theme syntax improvements:
* added support for specifying a reference rectangle when using
relative-positioning syntax
- * added support for theme inheritance, to avoid duplicating mostly-unchanged
+ * added support for theme inheritance; avoids duplicating mostly-unchanged
code
* added a "droid" game command, and allow for computer player to do a campaign
* added a "canrecruit" filter
@@ -89,20 +106,22 @@
* take advantage of libzipios++ if available, to read cfg files, maps,
images, sound effects, and fonts from zip files. Call "make
zip-install"
to install data zipped.
- * remove drain allowing to go past maximum hp
- * remove long-range attacks
+ * removed drain allowing to go past maximum hp
+ * removed long-range attacks
(Pirate Galleon, Transport Galleon, Wall Guard, Watch Tower)
* fixed various bugs with respect to multiplayer game setup
(#10896, #11236, #11265, #11442, #11527)
- * fixed pathfinding bug (#11196)
+ * added new pathfinder (Redsun)
+ * fixed some pathfinding bugs
* fixed untranslatable strings
* fixed "damage inflicted" statistic (incorrectly computed when defending)
- * fixed missing diagonal projectiles on many units
- * remove obsolete tools: make_translation merge_translations
- * remove obsolete id= for messages in TRoW & HttT
- * remove old unused images:
- * time-of-day
- * code cleanups
+ * fixed that move-and-attack allowed attacking stone units
+ * fixed the side turn event being fired incorrectly
+ * fixed repeat recruit hotkey not respecting WML recruit changes
+ * removed support for turning off genders
+ * removed obsolete tools: make_translation merge_translations
+ * removed obsolete id= for messages in TRoW & HttT
+ * code cleanups and bug fixing
* added a wesnoth "fortunes" file
Version 0.8.8:
- [Wesnoth-cvs-commits] wesnoth changelog, (continued)
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/19
- [Wesnoth-cvs-commits] wesnoth changelog, Guillaume Melquiond, 2005/01/20
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/01/22
- [Wesnoth-cvs-commits] wesnoth changelog, Guillaume Melquiond, 2005/01/22
- [Wesnoth-cvs-commits] wesnoth changelog, Hogne Håskjold, 2005/01/22
- [Wesnoth-cvs-commits] wesnoth changelog, Richard Kettering, 2005/01/22
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2005/01/23
- [Wesnoth-cvs-commits] wesnoth changelog, Isaac Clerencia, 2005/01/25
- [Wesnoth-cvs-commits] wesnoth changelog, Isaac Clerencia, 2005/01/25
- [Wesnoth-cvs-commits] wesnoth changelog, Isaac Clerencia, 2005/01/25
- [Wesnoth-cvs-commits] wesnoth changelog,
Susanna Björverud <=
- [Wesnoth-cvs-commits] wesnoth changelog, Isaac Clerencia, 2005/01/25
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2005/01/26
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Björverud, 2005/01/26
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Björverud, 2005/01/27
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Björverud, 2005/01/27
- [Wesnoth-cvs-commits] wesnoth changelog, Jordà Polo, 2005/01/28
- [Wesnoth-cvs-commits] wesnoth changelog, Jordà Polo, 2005/01/28