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[Wesnoth-cvs-commits] wesnoth/src multiplayer_lobby.cpp
From: |
Jon Daniel |
Subject: |
[Wesnoth-cvs-commits] wesnoth/src multiplayer_lobby.cpp |
Date: |
Mon, 01 Aug 2005 17:33:19 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Jon Daniel <address@hidden> 05/08/01 21:33:19
Modified files:
src : multiplayer_lobby.cpp
Log message:
* Fix join and observe buttons not being hidden after create game cancel
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_lobby.cpp.diff?tr1=1.80&tr2=1.81&r1=text&r2=text
Patches:
Index: wesnoth/src/multiplayer_lobby.cpp
diff -u wesnoth/src/multiplayer_lobby.cpp:1.80
wesnoth/src/multiplayer_lobby.cpp:1.81
--- wesnoth/src/multiplayer_lobby.cpp:1.80 Mon Aug 1 20:36:11 2005
+++ wesnoth/src/multiplayer_lobby.cpp Mon Aug 1 21:33:19 2005
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_lobby.cpp,v 1.80 2005/08/01 20:36:11 j_daniel Exp $ */
+/* $Id: multiplayer_lobby.cpp,v 1.81 2005/08/01 21:33:19 j_daniel Exp $ */
/*
Copyright (C)
Part of the Battle for Wesnoth Project http://www.wesnoth.org
@@ -238,8 +238,9 @@
int selection = games_menu_.selection();
- if(selection != current_game_ && selection >= 0 && selection <
int(game_vacant_slots_.size())) {
- current_game_ = selection;
+ if(selection >= 0 && selection < int(game_vacant_slots_.size())) {
+ if(selection != current_game_)
+ current_game_ = selection;
join_game_.hide(!game_vacant_slots_[selection]);
observe_game_.hide(!game_observers_[selection]);
}