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[Wesnoth-cvs-commits] wesnoth ./changelog data/units.cfg
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth ./changelog data/units.cfg |
Date: |
Sat, 06 Aug 2005 09:25:40 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/08/06 13:25:40
Modified files:
. : changelog
data : units.cfg
Log message:
defense of dwarvishfoot and mountainfoot in tundra 40%->30%
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.824&tr2=1.825&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.824 wesnoth/changelog:1.825
--- wesnoth/changelog:1.824 Fri Aug 5 06:11:58 2005
+++ wesnoth/changelog Sat Aug 6 13:25:40 2005
@@ -12,16 +12,18 @@
* graphics and sound improvements:
* fixed layering of multi-hex tiles (#13586)
* removed Mac OS X icon border (#12928)
- * updated images for Elish Druid, Elvish Shaman, Elvish Shyde,
- Master Bowman
- * new and revised portraits for The Dark Hordes
+ * updated images for Elvish Druid, Elvish Scout, Elvish Shaman, Elvish
Shyde,
+ Grand Knight, Master Bowman
+ * new and revised portraits for The Dark Hordes and Konrad
* campaigns
- * Eastern Invasion: fixed missing background in intro (#13901)
+ * Eastern Invasion
+ * fixed missing background in intro (#13901)
+ * campaign plot and dialogue extensively revised
* Son of the Black Eye: fixed untranslatable strings in Saving Inarix
* The Dark Hordes: terminate the campaign at this point as Part 1
* Heir to the Throne: stop Bugg being resurrected in Bay of Pearls (#13950)
* multiplayer:
- * fixed rejoining game as observer but with same nick causing out of synch
+ * rejoining game as observer, with same nick, no longer causes out of synch
(#12824 and #12997, still subject to confirmation)
* fixed chat messages from allies not being shown in multiplayer (#13657)
* added Use map settings option to preset scenario suggested values at setup
@@ -31,17 +33,15 @@
* tweaked layout of game creation screen
* fixed non-fatal errors exiting lobby (#13783)
* choosing vacant slot then joining all computer game is no longer allowed
- * map for Sulla's Ruins modified
* cancelling faction selection now goes back to scenario setup (#9376)
* ending game now returns to lobby if host dismisses dialogs (part of
#13348)
- * new units
- * added Drake Enforcer
+ * new units: added Drake Enforcer
* unit balancing and modifications
* increased Elvish Scout ranged attack damage from 5-2 to 6-2
* increased Cavalryman attack damage from 5-3 to 6-3
- * multiplayer scenarios
- * removed Icy Waters
- * added Smallolof
+ * reduced dwarvishfoot and mountainfoot defense on tundra from 40% to 30%
+ * multiplayer scenarios: removed Icy Waters, added Smallolof, modified
+ Sulla's Ruins map
* user interface improvements:
* fixed failed recruit attempt clearing undo stack (#13833)
* fixed recall not clearing shroud (#13824)
Index: wesnoth/data/units.cfg
diff -u wesnoth/data/units.cfg:1.5 wesnoth/data/units.cfg:1.6
--- wesnoth/data/units.cfg:1.5 Tue Jun 28 00:34:37 2005
+++ wesnoth/data/units.cfg Sat Aug 6 13:25:40 2005
@@ -748,7 +748,7 @@
hills=40
mountains=30
village=50
- tundra=60
+ tundra=70
castle=40
cave=50
[/defense]
@@ -792,7 +792,7 @@
hills=40
mountains=30
village=50
- tundra=60
+ tundra=70
castle=40
cave=50
[/defense]
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