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[Wesnoth-cvs-commits] wesnoth/data/units Elvish_Fighter.cfg Elvish_Ca...
From: |
Richard Kettering |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Elvish_Fighter.cfg Elvish_Ca... |
Date: |
Sun, 07 Aug 2005 06:30:54 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Richard Kettering <address@hidden> 05/08/07 10:30:54
Modified files:
data/units : Elvish_Fighter.cfg Elvish_Captain.cfg
Elvish_Hero.cfg Elvish_Champion.cfg
Elvish_Marshal.cfg
Log message:
New descriptions for Elvish Fighter line.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Fighter.cfg.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Captain.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Hero.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Champion.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Marshal.cfg.diff?tr1=1.21&tr2=1.22&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Elvish_Captain.cfg
diff -u wesnoth/data/units/Elvish_Captain.cfg:1.15
wesnoth/data/units/Elvish_Captain.cfg:1.16
--- wesnoth/data/units/Elvish_Captain.cfg:1.15 Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Elvish_Captain.cfg Sun Aug 7 10:30:54 2005
@@ -18,7 +18,9 @@
advanceto=Elvish Marshal
cost=40
usage=fighter
-unit_description= _ "Skilled in commanding soldiers, Elvish Captains provide a
bonus to all level-1 units on adjacent hexes. Captains are also skilled in both
short- and long-range fighting."
+unit_description= _ "Elves, unlike many other races, will quickly acknowledge
and follow any of their peers who have experience in combat. This is quite at
odds with humanity, for whom leadership is often a fickle mess of coercion and
intimidation. The combination of their willingness to accept the wisdom of
their leaders, and the tendency to choose leaders of merit is one of the quiet
strengths of the elves.
+
+Special Notes: the leadership of a Captain enables friendly units next to it
to deal more damage in combat, though this only applies to units of lower
level."
get_hit_sound=groan.wav
[attack]
name=sword
Index: wesnoth/data/units/Elvish_Champion.cfg
diff -u wesnoth/data/units/Elvish_Champion.cfg:1.18
wesnoth/data/units/Elvish_Champion.cfg:1.19
--- wesnoth/data/units/Elvish_Champion.cfg:1.18 Tue Aug 2 12:06:24 2005
+++ wesnoth/data/units/Elvish_Champion.cfg Sun Aug 7 10:30:54 2005
@@ -17,7 +17,7 @@
{AMLA_TOUGH 3}
cost=100
usage=fighter
-unit_description= _ "Elvish Champions are awesome masters of swordsmanship,
inflicting large amounts of damage in close combat. Master fighters, they are
also adept with the bow, able to inflict damage on their enemies from both near
and far."
+unit_description= _ "Those few elves who deliberately hone themselves into
weapons of war become something which belies the rather docile reputation of
their race. Dedication and skill are matched with purity of form, and the
result is a mastery of swordsmanship to which few can compare. Even archery,
treated as a secondary pursuit, is executed with a skill that most of humanity
can only stare at with wonder."
get_hit_sound=groan.wav
[attack]
name=sword
Index: wesnoth/data/units/Elvish_Fighter.cfg
diff -u wesnoth/data/units/Elvish_Fighter.cfg:1.13
wesnoth/data/units/Elvish_Fighter.cfg:1.14
--- wesnoth/data/units/Elvish_Fighter.cfg:1.13 Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Elvish_Fighter.cfg Sun Aug 7 10:30:54 2005
@@ -16,7 +16,7 @@
advanceto=Elvish Captain,Elvish Hero
cost=14
usage=fighter
-unit_description= _ "Elvish Fighters make up the bulk of the Elven military in
Wesnoth. They are distinguished from other fighting forces by their skill with
both sword and bow. The Elves are deft of foot, and fight best in the forest."
+unit_description= _ "Elves are not warlike by nature, but in times of need,
their natural grace and agility serve them well, as does their skillful
craftsmanship. An elf can grasp the basics of swordsmanship and archery in an
uncannily short time, and put them to effective use on the battlefield."
get_hit_sound=groan.wav
Index: wesnoth/data/units/Elvish_Hero.cfg
diff -u wesnoth/data/units/Elvish_Hero.cfg:1.14
wesnoth/data/units/Elvish_Hero.cfg:1.15
--- wesnoth/data/units/Elvish_Hero.cfg:1.14 Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Elvish_Hero.cfg Sun Aug 7 10:30:54 2005
@@ -16,7 +16,7 @@
advanceto=Elvish Champion
cost=40
usage=fighter
-unit_description= _ "Elvish Heroes focus on individual performance on the
battlefield, having honed their combat skills to a frightening level. Elvish
Heroes prefer fighting at close range with the sword, but are also skilled at
the bow."
+unit_description= _ "A relatively small amount of experience will turn an elf
from a competent fighter into a master of combat. Those who are honored as
heroes are strong with both sword and bow, skills that never fade for lack of
practice."
get_hit_sound=groan.wav
[attack]
name=sword
Index: wesnoth/data/units/Elvish_Marshal.cfg
diff -u wesnoth/data/units/Elvish_Marshal.cfg:1.21
wesnoth/data/units/Elvish_Marshal.cfg:1.22
--- wesnoth/data/units/Elvish_Marshal.cfg:1.21 Tue Aug 2 12:06:24 2005
+++ wesnoth/data/units/Elvish_Marshal.cfg Sun Aug 7 10:30:54 2005
@@ -20,7 +20,9 @@
{AMLA_TOUGH 3}
cost=80
usage=fighter
-unit_description= _ "Possessing one of the highest ranks in the Elven
military, Elvish Marshals can lead any level 1 or 2 units in adjacent hexes,
causing them to fight with increased skill. Marshals are also themselves
greatly skilled in fighting, with both the sword and the bow."
+unit_description= _ "The longevity and natural intelligence of elves makes for
a vicious aptitude for military matters, enough even to counter their general
distaste for such things. Elves remember things much more clearly than
humankind, and can often inuit what the other can only be trained to do.
Certainly, on those rare occasions when an elf sets his mind to war, the
strategy that results is the work of a master.
+
+Special Notes: the leadership of a Marshal enables friendly units next to it
to deal more damage in combat, though this only applies to units of lower level"
get_hit_sound=groan.wav
[attack]
name=sword
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