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Re: [Wesnoth-dev] Next release?
From: |
Jordà Polo |
Subject: |
Re: [Wesnoth-dev] Next release? |
Date: |
Sun, 14 Nov 2004 18:02:12 +0100 |
User-agent: |
Mutt/1.5.6+20040907i |
On Sun, Nov 14, 2004 at 10:37:42AM -0600, David White wrote:
> I think that if developers are working on the UI and making substantial
> improvements, then we can delay the release until the improvements have
> been completed. However if progress on the UI is very slow, and/or not
> many developers seem interested in working on improving it further, then
> we're not going to 'hold up' the release for it.
Sounds like a good compromise.
I have not been very active lately... but I still think about it.
I'll keep doing minor changes, but I'm not experienced enough with SDL
nor C++ to code most of the major improvements (mp lobby, slider,
separator...).
> I remember you did some designs for the UI, ettin, especially the lobby
> and game creation screens. Can you relink all the designs you've done?
Yes, here are the multiplayer lobby ideas [1].
[1] http://ettin.org/vault/wesnoth/multiplayer/
- Re: [Wesnoth-dev] Next release?, (continued)
Re: [Wesnoth-dev] Next release?, David White, 2004/11/13
Re: [Wesnoth-dev] Next release?, Yann Dirson, 2004/11/14
Re: [Wesnoth-dev] Next release?, David White, 2004/11/14
Re: [Wesnoth-dev] Next release?, Yann Dirson, 2004/11/14
Re: [Wesnoth-dev] Next release?, Susanna Björverud, 2004/11/13