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Re: PATCH: make sub-includes easier with custom skeletons


From: Anthony Heading
Subject: Re: PATCH: make sub-includes easier with custom skeletons
Date: Wed, 03 Aug 2022 04:20:03 -0400
User-agent: Cyrus-JMAP/3.7.0-alpha0-758-ge0d20a54e1-fm-20220729.001-ge0d20a54

Hi Akim!

On Mon, Aug 1, 2022, at 1:46 AM, Akim Demaille wrote:

> However I can understand that when you add -Smyskeletons/lalr1.cc, then 
> you want lalr1.cc to be free to depend on other files in myskeletons/.  

That's exactly it.

> However, instead of hard-coding this automatic -I on the base name of 
> -S, I would rather truly introduce -I and let the user decide what to 
> use.

That would be great!

> Are you using a regular lalr1.cc but a tuned c++.m4?
> I'm not sure I want to support that: Bison's lalr1.cc wants its own c++.m4, 
> etc.

Understood.  Custom lalr1.cc also, so locally relativizing the lalr1.cc
sub-includes, for example, would be totally fine if you prefer to keep
them explicit for the regular version.

Although in practice I would hope to converge my c++.m4 back to your standard;
in fact the only thing significant was discussed on the mailing list in April
and is now at https://github.com/akimd/bison/pull/85 for your comments.

And I'm similarly raising my other patches; hopefully there's a way to make
them consistent with your overall design, useful for everyone and reduce
my need for custom skeleton at all.

Many thanks!

Anthony




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