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Modeline 3d/Color Bug (?)


From: David Caldwell
Subject: Modeline 3d/Color Bug (?)
Date: Wed, 13 Dec 2006 05:27:38 -0800

Version:

GNU Emacs 22.0.91.1 (i386-apple-darwin8.8.1, Carbon Version 1.6.0) of 2006-11-20 on black.local

I noticed that my modeline doesn't look the way it used too. Perhaps this is a bug, or maybe it's just a new way of doing things.

My .emacs file has (among other things):

(defun david-set-face-background (face color)
 (if (facep face)
          (set-face-background face color)))
(david-set-face-background 'modeline "blue")
(david-set-face-foreground 'modeline "white")
(david-set-face-background 'mode-line "blue")
(david-set-face-foreground 'mode-line "white")

(custom-set-faces
'(mode-line ((((type x w32 mac) (class color)) (:box (:line-width 2 :style released-button))))))

Previously (in cvs emacs as recent as a few months ago) my modeline would be blue with white text and a raised 3d border.

After Installed the pretest I noticed that the modeline is now white with black text, with a 3d border. If I get rid of the "custom-set-faces" line it starts up with a blue on white, non-3d modeline.

If I manually run the "custom-set-faces" part before the "set-face-background" lines then the modeline appears 3d and blue on white, as I wanted.

However, after reversing the order of the modeline sections in my .emacs and restarting emacs the modeline appears blue with white text, but non-3d. After pressing a key and going to the scratch buffer the modeline switches and has has a 3d border like it should. That doesn't seem quite right.

Again, I'm not sure if this is a bug, but it's the only weird thing I noticed so far when running the pretest.

-David

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