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Re: Problems with latest back and base
From: |
Jeff Teunissen |
Subject: |
Re: Problems with latest back and base |
Date: |
Thu, 16 Jan 2003 13:21:37 -0500 |
Frederic De Jaeger wrote:
[snip]
> This is not really true because ELF format is smart enough to not
> propagate dependencies at link time. NVidia's libGL.so depends on
> their own libGLcore.so, that's true. But a program compiled on such
> system should word perfectly well on another system with another GL
> library (one without a libGLcore.so) if, of course, you are not using
> NVidia's internals.
With NVIDIA libGL, just using standard gl* functions and linking with -lGL
brought in a libGLcore dependency.
Because of this, distributing versions compiled on my machine resulted in
lots of people not being able to run the program. :/
This issue is underscored by the Linux OpenGL ABI agreement -- as I read
it, you're *never* supposed to link with libGL (either in a library or in
a program), the only symbol "guaranteed" to be findable by dlsym is
glXGetProcAddressARB, and you're supposed to use that to find all the
other functions.
[snip]
--
| Jeff Teunissen -=- Pres., Dusk To Dawn Computing -=- deek @ d2dc.net
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| Core developer, The QuakeForge Project http://www.quakeforge.net/
| Specializing in Debian GNU/Linux http://www.d2dc.net/~deek/