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From: | Gregory Casamento |
Subject: | Re: Running `buildtool` on OSX |
Date: | Fri, 12 Jun 2020 17:24:53 -0400 |
Hi Greg,I wanted to build on all systems with `ONE TRUE COMMAND`.Originally I was thinking of maintaining a GNUmakefile for all my projects because in theory it's supposed to work on Cocoa. In the process—I tried to build `buildtool` on the Mac.Thought it could be a different approach to achieve the `ONE TRUE COMMAND`.Or at the very least—begin an automatic process of creating GNUmakefile's for my projects from my main computer.Thanks,GOn Fri, Jun 12, 2020, at 1:48 PM, Gregory Casamento wrote:Gustavo,What's the purpose of running it under Cocoa?The buildtool utility is not meant to run on a mac. It's purpose is to build xcode projects against GNUstep's libraries without the need for GNUmakefiles on Linux/BSD/Windows etc. It is a replacement for xcodebuild on other platforms.Yours, GCOn Fri, Jun 12, 2020 at 12:23 PM Gustavo Tavares <mucholove@fastmail.com> wrote:Hello!So I have a version of `tools-buildtool` on my Mojave Mac.I was able to build it. On running it though—I got this error:> buildtooldyld: lazy symbol binding failed: Symbol not found: _ASSIGN
Referenced from: /Users/gtk-air/Library/Frameworks/XCode.framework/XCode
Expected in: flat namespace
dyld: Symbol not found: _ASSIGN
Referenced from: /Users/gtk-air/Library/Frameworks/XCode.framework/XCode
Expected in: flat namespace
Abort trap: 6
Not sure what to do :/What should I try?Running `grep -R __ASSIGN .` shows *.o and *.dylib files so this is a bit above my pay-grade at present.Thank you,Gustavo--Gregory Casamento
GNUstep Lead Developer / OLC, Principal Consultant
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