|
From: | Rob Savoye |
Subject: | [Gnash-dev] OpenGL buffering question |
Date: | Tue, 14 Mar 2006 08:14:23 -0700 |
User-agent: | Thunderbird 1.5 (X11/20051201) |
I figured out the problem with the player was a mutex locking up. For some odd reason, the mutex as accessed by the player thread was non-functional, although it worked just fine in the plugin thread. I replaced the use of SDL_Mutex with Mozilla's PRLock, and now it works fine. I've been reading through the NSPR API docs, and I think I'm going to completely modify the plugin to use Mozilla's NSPR API for mutexes and threads instead of SDL on the assumption they're better supported within Mozilla.
- rob -
[Prev in Thread] | Current Thread | [Next in Thread] |