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Re: [Gnash-dev] Trying to make key-events work again (patch)
From: |
strk |
Subject: |
Re: [Gnash-dev] Trying to make key-events work again (patch) |
Date: |
Thu, 10 Aug 2006 11:41:24 +0200 |
Seb, about your patch:
1) I don't know why but the movie starts in PAUSE state
2) When the movie is paused, we still want to call advance_root()
It is advance_root() internals that should take care of non-advancing
when the sprite is in pause state. Also, we *need* advance_root
to load new frames, and when in pause state it's the best occasion
to do so w/out degrading playing.
--strk;
On Thu, Aug 10, 2006 at 11:06:51AM +0200, strk wrote:
> On Wed, Aug 09, 2006 at 01:48:08AM +0200, annonygmouse wrote:
>
> > Anyway, I've attached a patch to make "CTRL- q, w, p" and ESC work
> > again. If you think it's sane enough, please apply.
>
> Applied, thanks.