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[Gnash-dev] render_handler::draw_shape_character


From: strk
Subject: [Gnash-dev] render_handler::draw_shape_character
Date: Mon, 19 Feb 2007 11:50:14 +0100

The render_handler::draw_shape_character takes a character instance
and assumes it does have a parent. This makes it segfault when
given a top-level movie  as instance. This happens when drawing
the "drawing-API canvas" of MovieClips, where the instance is
the sprite_instance itself, with a NULL parent.

What should we do here, Udo ?
Could we call inst->get_pixel_scale() rather then 
inst->get_parent->get_pixel_scale() ?

--strk; 

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