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Re: [Gnash-dev] Re:Serious performance problem


From: Sandro Santilli
Subject: Re: [Gnash-dev] Re:Serious performance problem
Date: Sun, 6 May 2007 20:18:06 +0200

On Sun, May 06, 2007 at 07:15:42PM +0200, Udo Giacomozzi wrote:
> Hello Sandro,
> 
> Wednesday, May 2, 2007, 9:15:12 PM, you wrote:
> SS> There are a couple of things to do:
> 
> SS> 1) Verify that this is *needed* (I think we already have testcases
> SS> for this, zou ?) 
> SS> 2) See if we can avoid brute-force invalidation (another use for
> SS> the infamous ::restart method? ) 
> 
> As this is a show-stopper for me (and a really ugly problem) I'd like
> to help fixing it but I have not much knowledge about sprite
> DisplayLists. Any suggestion how I could help?

Sure, check if we have a testcase and if not do it yourself.
The testcase would for example set a variable in a child movie
and check that variable's value after loopback of the parent.

--strk;




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