gnash-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Re[2]: [Gnash-dev] Re: gotoAndPlay bug in Gnash


From: Eric Hughes
Subject: Re: Re[2]: [Gnash-dev] Re: gotoAndPlay bug in Gnash
Date: Wed, 09 May 2007 10:27:28 -0600

At 10:09 AM 5/9/2007, you wrote:
> Have you considered the advantages of omitting attempts at rewinding
> completely, except as an interesting mental exercise? :)

We need it for gotoAndPlay(3) and for loop-back,
which are part of the Flash tecnology :)

Pardon my ignorance, but isn't the parameter "3" there the moral equivalent of a line number or label, the proper target of GOTO? If so, isn't all this complication unwarranted? GOTO doesn't ordinarily change execution state except for the execution point (manifested as an instruction pointer, or whatnot).

If it's not a label, what then _does_ it represent?

Eric





reply via email to

[Prev in Thread] Current Thread [Next in Thread]