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Re: [Gnash-dev] Any ideas about drawing character or shape in a bitmap c


From: strk
Subject: Re: [Gnash-dev] Any ideas about drawing character or shape in a bitmap cache instead of rendering in agg directly?
Date: Fri, 15 May 2009 09:53:13 +0200

On Wed, May 06, 2009 at 01:55:13AM +0800, Wei Cao wrote:

> I read gnash's source, and added a setInvalidatedRegions call in SDLGui, to
> set invalidated regions in the renderer after movie_root::advance(), before
> movie_root::display(). That helps a lot, but performance is still not
> satisfied.

Would you mind contributing your patch to SDL gui ?

--strk;

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