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Re: [Gnash-dev] FPS sync
From: |
Andrea Palmatè |
Subject: |
Re: [Gnash-dev] FPS sync |
Date: |
Tue, 26 May 2009 00:13:14 +0200 |
Il giorno 25/mag/09, alle ore 19:35, strk ha scritto:
Ouch. Well, u2_has.swf is a bad beast. I hope our AGG-optimizer
guy will take his time to take a look at it too, to see how the
optimization change that.
eheh.. i've seen..
On my AmigaOne G4 933mhz i make 2.45fps...
but there is something wrong i must understand. For example, if i run
the youtube player without any movie i get 90% of CPU.. and that's
strange.. i think there is something that do something wrong on PPC..
i have at least two bugs i must discover. that one that make
player2.swf draw progress bar wrong (http://www.amigasoft.net/pages/gnash/images/youtube.png
) and that one that draw wrong colors (you can see a small example
here: http://www.amigasoft.net/pages/gnash/images/youtubeok.png)
And i'm sure there is something wrong.. i've compiled a new version of
boost a little bit optimized and some moves are faster than previous
but is not possible that my port of mplayer use 20% of CPU when play
an flv file (with ffmpeg like gnash) while gnash use 100% of cpu.
Also network streaming seems a problem since if i play an swf file
with an embedded flv loading it from my Amiga it plays really fast and
with low cpu usage.
Maybe network can have problem since player2.swf use almost all cpu
time..
Note that I just committed another patch implementing a frame-drop
mechanism. It's off by default because causes unpleasant behaviour
when being too late (never re-renders...) so needs to be cleaned up
more.
If you want to give it a try, define SKIP_RENDERING_IF_LATE in gui/
gui.h.
i'll try it tomorrow with all committed patches and i'll tell you
Andrea
- [Gnash-dev] FPS sync, strk, 2009/05/25
- Re: [Gnash-dev] FPS sync, Wei Cao, 2009/05/27
- Re: [Gnash-dev] FPS sync, strk, 2009/05/27
- Re: [Gnash-dev] FPS sync, Wei Cao, 2009/05/27
- Re: [Gnash-dev] FPS sync, strk, 2009/05/27
- Re: [Gnash-dev] FPS sync, Wei Cao, 2009/05/30
- Re: [Gnash-dev] FPS sync, strk, 2009/05/30
- Re: [Gnash-dev] FPS sync, Andrea Palmatè, 2009/05/27