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Re: [Gnash-dev] AVM2 kludge for 0.8.7?


From: John Gilmore
Subject: Re: [Gnash-dev] AVM2 kludge for 0.8.7?
Date: Sat, 09 Jan 2010 16:34:43 -0800

> Just so there is plenty of warning, I was hoping to start a code freeze
> for the next release sometime in mid Jan.

Is there any kind of a quick, cheap hack that we can do to get major
SWF10 video players working again in this release?

Something like jamming six of our internal objects into one object, so
that it can transform into any of the six as required by the
ActionScript?

It seems like every new style SWF runs some ActionScript inside the
SWF that actually defines basic object types and such?  And that
"precursor" code fails in our interpreter?  Like ld.so or glibc, that
precursor code is probably pretty standard (e.g. if you use the Adobe
tools to build your SWF, you always get the same code).  Why don't we
do enough kludges in Gnash to get the top three or four "precursors"
working, so that the users can go back to playing video using the
0.8.7 release, while we do the harder work of fixing this without
kludges?

        John





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