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[Gnash-dev] OpenGL-ES phantom renderer
From: |
Sandro Santilli |
Subject: |
[Gnash-dev] OpenGL-ES phantom renderer |
Date: |
Tue, 22 Mar 2011 14:08:23 +0100 |
Someone on IRC was trying to build gnash with GLES renderer for maemo
only to get a segfault on startup. This is because gnash advertises
the OpenGL-ES renderer and successfully builds, but then doesn't find
such renderer and segfaults.
Apart from improving GTK gui robustness in these cases... can we
drop the OpenGL-ES choice from configure.ac w/out hurting anyone ?
--strk;
() Free GIS & Flash consultant/developer
/\ http://strk.keybit.net/services.html
- [Gnash-dev] OpenGL-ES phantom renderer,
Sandro Santilli <=