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[Gnash-dev] OpenGL-ES phantom renderer


From: Sandro Santilli
Subject: [Gnash-dev] OpenGL-ES phantom renderer
Date: Tue, 22 Mar 2011 14:08:23 +0100

Someone on IRC was trying to build gnash with GLES renderer for maemo
only to get a segfault on startup. This is because gnash advertises
the OpenGL-ES renderer and successfully builds, but then doesn't find
such renderer and segfaults.

Apart from improving GTK gui robustness in these cases... can we
drop the OpenGL-ES choice from configure.ac w/out hurting anyone ?

--strk; 

  ()   Free GIS & Flash consultant/developer
  /\   http://strk.keybit.net/services.html



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