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Packaging "The Dark Mod": recursive/multiple URLs source
From: |
Pierre Neidhardt |
Subject: |
Packaging "The Dark Mod": recursive/multiple URLs source |
Date: |
Fri, 05 Apr 2019 13:24:11 +0200 |
Hi,
I'm trying to package The Dark Mod (http://www.thedarkmod.com/).
Like many free software games, the data and the engine are separate.
I've managed to build the engine.
The game uses a special program called "tdm_update" to fetch the game
data from mirrors.
Here is the official list of mirrors:
http://mirrors.thedarkmod.com/
And here is the game data from one of the mirrors:
http://mirror.helium.in-berlin.de/thedarkmod/release/
Question: is there a way in Guix to specify that the source is the whole
tree found at the URL?
If not, can anyone think of a way to handle this?
So far, the only idea I have is to use locally-declared inputs with
origins, like in the texlive-dvips package.
Thoughts?
--
Pierre Neidhardt
https://ambrevar.xyz/
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