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[bug#48952] [PATCH v2 2/6] gnu: superstarfighter: Use godot-build-system
From: |
Vinicius Monego |
Subject: |
[bug#48952] [PATCH v2 2/6] gnu: superstarfighter: Use godot-build-system. |
Date: |
Tue, 21 Dec 2021 23:55:44 +0000 |
* gnu/packages/games.scm (superstarfighter)[build-system]: Use
godot-build-system.
[arguments]: Remove #:tests?. <#:game, #:project-directory>: New fields.
<#:phases>: Do not replace configure, build and install. Add phase
'install-desktop-file after 'install.
---
gnu/packages/games.scm | 54 +++++++++---------------------------------
1 file changed, 11 insertions(+), 43 deletions(-)
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 6258d65f97..a701f7aa94 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -67,6 +67,7 @@
;;; Copyright © 2021 Petr Hodina <phodina@protonmail.com>
;;; Copyright © 2021 Brendan Tildesley <mail@brendan.scot>
;;; Copyright © 2021 Christopher Baines <mail@cbaines.net>
+;;; Copyright © 2021 Vinicius Monego <monego@posteo.net>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -209,6 +210,7 @@
#:use-module (guix build-system glib-or-gtk)
#:use-module (guix build-system gnu)
#:use-module (guix build-system go)
+ #:use-module (guix build-system godot)
#:use-module (guix build-system meson)
#:use-module (guix build-system perl)
#:use-module (guix build-system python)
@@ -2562,59 +2564,25 @@ modify quests for the Solarus engine.")))
(commit "32521f467616bb390e3929d07e1936ff43fe64da")))
(file-name (git-file-name name version))
(sha256
+
(base32 "1ckghzrfgvk9z1n5f4ivnamm6s8h9sbv0a3aq9pp4a3yrhkgld0k"))))
- (build-system gnu-build-system)
+ (build-system godot-build-system)
(arguments
- `(#:tests? #f ;there are no tests
+ `(#:game ,name
+ #:project-directory "godot"
#:phases
(modify-phases %standard-phases
- (replace 'configure
- (lambda _
- (chdir "godot")
- (setenv "HOME" (getcwd))
- (with-output-to-file "export_presets.cfg"
- (lambda ()
- (display
- "[preset.0]
-name=\"Guix\"
-platform=\"Linux/X11\"
-runnable=true
-[preset.0.options]")))
- #t))
- (replace 'build
- (lambda _
- (let ((godot (assoc-ref %build-inputs "godot-headless")))
- (invoke (string-append godot "/bin/godot_server")
- "--export-pack" "Guix"
- "superstarfighter.pck" "project.godot"))
- #t))
- (replace 'install
- (lambda* (#:key inputs outputs #:allow-other-keys)
+ (add-after 'install 'install-desktop-file
+ (lambda* (#:key inputs outputs game #:allow-other-keys)
(let* ((out (assoc-ref outputs "out"))
- (bin (string-append out "/bin"))
- (share (string-append out "/share"))
- (data (string-append share "/superstarfighter"))
- (icons (string-append share
"/icons/hicolor/256x256/apps")))
- (install-file "superstarfighter.pck" data)
- (mkdir-p bin)
- (call-with-output-file (string-append bin "/superstarfighter")
- (lambda (port)
- (format port
- "#!/bin/sh~@
- exec ~a/bin/godot --main-pack
~a/superstarfighter.pck~%"
- (assoc-ref inputs "godot")
- data)
- (chmod port #o755)))
- (mkdir-p icons)
- (copy-file "icon.png" (string-append icons "/" ,name ".png"))
+ (share (string-append out "/share")))
(make-desktop-entry-file
- (string-append share "/applications/" ,name ".desktop")
+ (string-append share "/applications/" game ".desktop")
#:name "SuperStarfighter"
#:comment "Fast-paced arcade combat game"
#:exec ,name
#:icon ,name
- #:categories '("Game" "ArcadeGame")))
- #t)))))
+ #:categories '("Game" "ArcadeGame"))))))))
(native-inputs
`(("godot-headless" ,godot "headless")))
(inputs
--
2.30.2
- [bug#48952] [PATCH v2 0/6] Add godot-build-system (v2)., Vinicius Monego, 2021/12/21
- [bug#48952] [PATCH v2 1/6] build-system: Add godot-build-system., Vinicius Monego, 2021/12/21
- [bug#48952] [PATCH v2 2/6] gnu: superstarfighter: Use godot-build-system.,
Vinicius Monego <=
- [bug#48952] [PATCH v2 4/6] gnu: Add material-maker., Vinicius Monego, 2021/12/21
- [bug#48952] [PATCH v2 3/6] gnu: Add librerama., Vinicius Monego, 2021/12/21
- [bug#48952] [PATCH v2 5/6] gnu: Add pixelorama., Vinicius Monego, 2021/12/21
- [bug#48952] [PATCH v2 6/6] gnu: Add lorien., Vinicius Monego, 2021/12/21
- [bug#48952] [PATCH v2 0/6] Add godot-build-system (v2)., Nicolas Goaziou, 2021/12/30