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[bug#64787] [PATCH v1 2/2] gnu: Add openquest.
From: |
Liliana Marie Prikler |
Subject: |
[bug#64787] [PATCH v1 2/2] gnu: Add openquest. |
Date: |
Sat, 22 Jul 2023 18:07:16 +0200 |
User-agent: |
Evolution 3.46.4 |
Am Samstag, dem 22.07.2023 um 23:30 +0800 schrieb Adam Faiz:
> From 4ae5c4a4de15f4fb7fcd165e3e619e356051b049 Mon Sep 17 00:00:00
> 2001
> Message-ID:
> <4ae5c4a4de15f4fb7fcd165e3e619e356051b049.1690039034.git.adam.faiz@di
> sroot.org>
> In-Reply-To:
> <ae75dfc3f9fa840f014b23809132540b955e189b.1690039034.git.adam.faiz@di
> sroot.org>
> References:
> <ae75dfc3f9fa840f014b23809132540b955e189b.1690039034.git.adam.faiz@di
> sroot.org>
> From: AwesomeAdam54321 <adam.faiz@disroot.org>
> Date: Sat, 22 Jul 2023 15:38:48 +0800
> Subject: [PATCH v1 2/2] gnu: Add openquest.
>
> * gnu/packages/games.scm (openquest): New variable.
> ---
Note: tagging revisions as v1 appears to mess with mumi, so don't.
> gnu/packages/games.scm | 62
> ++++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 62 insertions(+)
>
> diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
> index c388314771..39fbfc195f 100644
> --- a/gnu/packages/games.scm
> +++ b/gnu/packages/games.scm
> @@ -5094,6 +5094,68 @@ (define openrct2-objects
> "openrct2-objects is a set of objects for OpenRCT2.")
> (license license:gpl3+)))
>
> +(define-public openquest
> + (package
> + (name "openquest")
> + (version "1.0")
> + (source (package-source scummc))
You should replicate the source here. The source field is not lazy,
which means it can lead to breakages when stuff goes cross modules.
> + (build-system gnu-build-system)
> + (arguments
> + (substitute-keyword-arguments (package-arguments scummc)
> + ((#:make-flags _)
> + #~(list "SCC=scc"
> + "SLD=sld"
> + "COST=cost"
> + "CHAR=char"
> + "SOUN=soun"))
> + ((#:phases phases)
> + #~(modify-phases #$phases
> + (replace 'build
> + (lambda* (#:key make-flags #:allow-other-keys)
> + (with-directory-excursion "examples/openquest"
> + (apply invoke "make" "tentacle" make-flags))))
> + (add-after 'install 'install-executable
> + (lambda* (#:key inputs #:allow-other-keys)
> + ;; Create standalone executable.
> + (let* ((bash (search-input-file inputs "/bin/bash"))
> + (share (string-append #$output
> "/examples/openquest"))
> + (scummvm (search-input-file inputs
> "/bin/scummvm"))
> + (bin (string-append #$output "/bin"))
> + (executable (string-append bin
> "/openquest")))
> + (mkdir-p bin)
> + (with-output-to-file executable
> + (lambda ()
> + (format #t "#!~a~%" bash)
> + (format #t
> + "exec ~a --path=~a tentacle~%"
> + scummvm share)))
> + (chmod executable #o755))))
> + (add-after 'install-executable 'install-desktop-file
> + (lambda _
> + ;; Create desktop file. There is no official icon,
> + ;; but the main character of the game is a good
> choice.
> + (let ((apps (string-append #$output
> "/share/applications")))
> + (mkdir-p apps)
> + (make-desktop-entry-file
> + (string-append apps "/openquest.desktop")
> + #:name "OpenQuest"
> + #:generic-name "OpenQuest"
> + #:exec (string-append #$output "/bin/openquest")
> + #:icon (string-append #$output
> "/examples/openquest/graphics/zob/frames/stand_S.bmp")
> + #:categories '("AdventureGame" "Game"
> "RolePlaying")
> + #:keywords '("game" "adventure" "roleplaying"
> "2D" "sci-fi")
> + #:comment '((#f "Simple 2D point and click
> adventure game"))))))))))
> + (native-inputs
> + (modify-inputs (package-native-inputs scummc)
> + (prepend scummc)))
> + (inputs
> + (list bash scummvm))
> + (home-page "https://www.scummvm.org")
> + (synopsis "Simple 2D point and click adventure game")
> + (description "OpenQuest is a two room adventure game
> +that follows two aliens who come to Earth in search of a stolen
> artifact.")
> + (license license:gpl2+)))
> +
Cheers