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Re: "no code for module"
From: |
Julien Lepiller |
Subject: |
Re: "no code for module" |
Date: |
Sun, 29 Dec 2019 00:03:19 +0100 |
User-agent: |
K-9 Mail for Android |
Le 28 décembre 2019 23:28:50 GMT+01:00, Nathan Dehnel <address@hidden> a écrit :
>I made a package which is basically a clone of the "hello" package
>example.
>
>(use-modules (guix packages)
> (guix download)
> (guix build-system gnu)
> (guix licenses))
>(define-public deadbeef
> (package
> (name "deadbeef")
> (version "1.8.2")
> (source (origin
> (method url-fetch)
> (uri (string-append
>"https://github.com/DeaDBeeF-Player/deadbeef/archive/" version
> ".tar.gz"))
> (sha256
> (base32
> "1wsx62gi1bfd9rx5br2gprq4q3sfp7iqj1inxhhiqjasbm85vg50"))))
> (build-system gnu-build-system)
> (synopsis "A music player for *nix-like systems and OS X")
> (description
> "GNU Hello prints the message \"Hello, world!\" and then exits. It
>serves as an example of standard GNU coding practices. As such, it
>supports
>command-line arguments, multiple languages, and so on.")
> (home-page "https://deadbeef.sourceforge.io/")
> (license gpl2)))
>
>I added it to a channel, and added the channel, then ran guix pull. I
>got this error:
>
>(repl-version 0 0)
>(exception misc-error (value #f) (value "~A ~S") (value ("no code for
>module" (deadbeef))) (value #f))
>
>Any idea what the problem is?
I think you need to make it an actual guile module, like this:
(define-module (deadbeef)
#:use-module (guix packages)
#:use-module (guix build-system gnu)
…)
Instead of simple use-modules. Does it make sense?